Secrets of Greyhawk

Secrets of Greyhawk

Explore the world of adventure beyond the walls of the Free City of Greyhawk, as well as the intrigues within the city itself!

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$20.00

/ Session

Details

Weekly / Saturday - 1:00 PM UTC

Session Duration / 3 hours

0 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 4 players have joined
About the adventure

Beyond the walls of the Free City of Greyhawk awaits a world of ancient secrets and hidden treasures, all waiting for the bravest of adventurers to lay their claim upon in order to grow their fame, wealth, and glory. But only the most daring of explorers should venture forth, for hidden terrors prowl the land beyond civilization's walls, treasures are are guarded by fearsome protectors, and not all secrets should be shared. *Secrets of Greyhawk* is an open-ended, sandbox-style campaign for D&D 5e. Players will explore the world outside the walls of their civilized home while dealing with political entanglements and intrigue with the Free City itself. Characters will begin at first level in a campaign expected to advance to 20th level as long as there are tales to tell. This game will use the 2024 core rulebooks only.

Game style

Combat Heavy

Puzzle / Mystery Focused

Roleplay Heavy

Rules as Written (RaW)

Meet the Game Master

4.9

(35)

TOP GM

4 years on StartPlaying

457 games hosted

Highly rated for: Creativity, Storytelling, Beginner Friendly

Average response time: 1 hour

Response rate: 100%

About me

I found my first Players Handbook under the Xmas tree long before they started numbering the various editions of any of these games, and have been playing ever since. I started DMing regularly for family and friends ten years ago, and soon branched out to offering games online, first as a side hustle and then as a full-time occupation. I like to explore every pillar of game play and have a particular liking for mysteries and puzzles, but I certainly know when it's time to roll dice and crunch monsters as well.

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Character creation

Creating your character

Character creation and any game-related communication and preparation conducted in Discord game channel in days leading up to first game session to afford plenty of opportunity for preparation before play commences in first game session.

What to expect

Preparing for the session

Character should be ready for first session of game. Webcam optional (DM often uses one, but it is not required for players). Game audio and other game related communication takes place via Discord.

What Craig brings to the table

Games will take place on Roll20 VTT with maps, all relevant resources available in game compendium, dynamic lighting and occasionally music. GM available for assistance with character creation.

Homebrew rules

Alternative Death Save rules: Failed Death Saves do not reset with healing, only with a long rest. This is to mitigate the jack-in-the-box effect of 5e healing, instead of allowing a character in a combat to pop up and down and up and down and up and down with no effects or consequences. Healing potions are a full action. Takes more than a bonus action to grab a potion from your pack/belt, uncork it, and guzzle it down!

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Craig creates a safe table

GM always available to address players' concerns and ensure everyone is comfortable and having fun at the table.

Content warnings

Animal Death
Blood
Character Death
Classism
Cults
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Drowning
Execution
Fire
Illness
Insects
Lifechanging Injury
Memory Erasing
Mental Illness
Mind alteration
Mind Control
Murder
Pandemic
Paralyzation
Slavery
Snakes
Spiders

Safety tools used

Frequently asked questions