Daggerheart hope and fear! Castle High

Image by Shaun Ellis & Darrington press

Daggerheart hope and fear! Castle High

Welcome to Castle high! will you march though the school with hope for A on your Arcane languages 102, Or with fear of facing your bully in the halls

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
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$12.00

/ Session

Details

1 player following this game

Bi-weekly / Sunday - 11:30 AM UTC

Session Duration / 4–6 hours

Campaign Length / 6–12 Sessions

2 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 3 players have joined

Meet your party members

2/5

About the adventure

n a modern world of knights and cars, wands and flip phones, there’s no better place to study magic than the floating school known as Castle High. Drifting among the mysterious ruins of the ancient world and modern settlements that populate the clouds, this school and its surroundings hold secrets, danger, and something more sinister. A string of disappearances has recently plagued the school, and no one knows who or what is behind it—or who will disappear next. In a Castle High campaign, you’ll play adventurous high schoolers who take magic classes, explore sky islands, and search for their missing classmates.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Puzzle / Mystery Focused

Sandbox / Open World

Theater of the Mind

Meet the Game Master

4.9

(11)

TOP GM

Less than a year on StartPlaying

31 games hosted

Highly rated for: Storytelling, Inclusive, Voices

Average response time: 5 hours

Response rate: 100%

About me

Hi, My Name, is Franklin West I'm 28 and I've been playing TTRPG's for close to 16 years on and off now and, DM/GM'd for 6 of those years and I've come to deeply enjoy it. Even as a young kid I loved consuming Sci-fi and, Fantasy as much as possible so when I was introduced to D&D as teenager it really left its impression on me. Now over the last 5 years have come to DM/GM for newer players to the Hobbie of TTRPG's rather than being a player. While it's lot more work to tell a story as a GM/DM I've come to enjoy it more with each year of experience! The fun of unwrapping a new world with my players to see all the little details that make a TTRPG a unique experience is what I wish to continue here within this community to reach more new players looking to explore D&D or, other systems of play.

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Character creation

Creating your character

Character creation will be done as a group during session 0 in order for players to build with each other for this adventure. starting Lv will be 1 and we will be using all core classes as well as the new options available to us with hope & fear expiation!

What to expect

Preparing for the session

All players need to make both an Alchemy VTT account (for dice, music, game visuals and all game related content) All players will need to join are discord for the game to keep in contact with your new classmates between classes (and to use microphones and cameras).

What Franklin West brings to the table

-Fun inclusive table for all player's -Alchemy's Daggerhearts hope & Fear expansion -Base rules and 9 original classes -Rule of cool atmosphere -Music and other moving overlays to bring are story to life -DM willing to voice NPCs and encourages role play - Theater of the Mind

Homebrew rules

N/A

Equipment needed to play

Internet

Computer

Microphone

Safety

How Franklin West creates a safe table

We will have an x-card built into the VTT and will be holing a session 0 before the first session to ensure everyone has a lovely time!

Content warnings

Blood
Character Death
Confronting Abuser
Fire
Freezing
Illness
Language/Cursing
Lifechanging Injury
Scars
Violence
Warfare

Safety tools used

Frequently asked questions