The Tomb's Tome; Lvl 12 Halloween One-shot Wonder; DnD 2024

The Tomb's Tome; Lvl 12 Halloween One-shot Wonder; DnD 2024

A horrific curse was unleashed and threatens an unsuspecting town. Can you navigate the tomb and stop the curse in time...?

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
2 SEATS LEFT
$18.00

/ Session

Details

4 players following this game

Once / Friday - 11:00 PM UTC

Oct 30

Session Duration / 3.5–4.5 hours

3 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Fri, Oct 30 | 11:00 PM

Meet your party members

3/5

About the adventure

A ghastly curse has been accidentally unleashed by a sticky-fingered treasure hunter, who stole a book from an undead ruler's mausoleum. Villagers who live near the tomb are suffering, and will continue to wither away until the party can return the beloved book to its owner. This one-shot has you navigating an ancient tomb in the middle of a barren desert. Expect high-level, deadly combat, exploration and a bit of puzzle-solving.

Game style

Combat Heavy

Rules as Written (RaW)

Rule of Cool (RoC)

Tactical / Crunchy

Meet the Game Master

4.9

(32)

TOP GM

4 years on StartPlaying

41 games hosted

Highly rated for: Inclusive, Knows the Rules, Creativity

Average response time: Under 1 hour

Response rate: 100%

About me

I am a fan of fantasy and sci-fi as well as a closet theatre kid. I got into TTRPGs a few years ago and more recently decided to try my hand at GMing. Since I am new, I am open to constructive feedback. I appreciate a balance of roleplay and exciting combat as well as a mixture of modules and homebrew. I use official rules as guidelines and expand or tweak as I feel necessary for the sake of narrative and/or overall fun.

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Character creation

Creating your character

This one-shot is for level 12 characters. Stats: Please use either the Standard Array or Point Buy methods for attributes. Species & Class: -Any species and class is allowed, including Artificer, Blood Hunter and Monster Hunter. (Except Spelljammers, Humblewood or Crooked Moon specific) -Any species, class/subclass and feat that was given an update in the 2024 Player's Handbook, Heroes of Faerun, Forge of the Artificer, or Ravenloft: Horrors Within you must use that version. -All PCs should have an origin feat (as specified in PHB 2024) at level 1, either from their background or manually added (if the selected background does not provide one) Equipment/Gold: -Starting equipment that comes with your class/background - though you may exchange weapons or items for others of the same cost (e.i. you may swap 1 shortsword [10gp] for 2 handaxes [5gp each]). -1 common magic item. -5 uncommon magic items (3 if playing an Artificer, not counting Magic Item Plans - can replace 2 uncommon magic items for 1 rare one or 3 for a very rare one) -800 gp for purchases of any mundane item, spell components or healing potions (std = 50gp, Greater = 150gp, superior = 450 gp)

What to expect

Preparing for the session

Please have the following prepared at game time: - A roll20 account - A level 10 character ready to play (pre-generated character available upon request) - Join my discord (let me know if already joined) - A microphone - A webcam is optional

What Matt Pinto brings to the table

A fun and whimsically festive adventure Character voices Infectious energy Maps and character art An inclusive welcoming atmosphere for all!

Homebrew rules

-Healing Potions can be drunk or administered to another creature as a bonus action according to the 2024 rules, but choosing to do so as an action instead will guarantee max possible healing from the potion. -When landing a critical hit, rather than roll the damage die twice, we will instead roll like normal and add the max damage for the die -Heroic Inspiration can be used to reroll 1 d20 roll, 1 damage die roll, or force 1 enemy to reroll 1 saving throw that you inflict on them. -If a creature near you is subjected to a DEX saving throw - As a reaction, you can move up to half your movement speed to position yourself within between that creature and the source of the damage (and within 5ft of said creature) effectively shielding them with your body - this will ensure they pass their DEX save but also ensure that you fail your own. -Creativity is encouraged, but be sure to be mindful and respectful of the other people at the table. -Multi-classing is allowed (provided stat score minimums are met without the use of magic items)

Equipment needed to play

Internet

Computer

Microphone

Safety

How Matt Pinto creates a safe table

This is intended to be a fun "pick up and play" adventure. We're all just along for the ride! Please let me know ahead of time if you have specific lines or veils you wish to avoid.

Content warnings

Death
Illness
Insects
Pandemic

Safety tools used

Frequently asked questions