Redemption of Zariel - A Decent into Avernus

Redemption of Zariel - A Decent into Avernus

Fire never smelled so good! Dealing death never felt more right! Treasure loot flows like the river Styx. But how to get out before Avernus takes you.

TYPE

Campaign

LEVELS

3–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
4 NEEDED TO START
$20.00

/ Session

Details

Weekly / Thursday - 11:00 PM UTC

Session Duration / 3–5 hours

Campaign Length / 10–20 Sessions

0 / 6 Seats Filled

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This game will begin once 4 players have joined
About the adventure

Baldur's Gate - Decent into Avernus - My favorite expansive pre-written adventure. No encounter is alike. You'll be on your heals the whole time trying to get your footing. And just when you think you are safe, the first layer of the Nine Hells shows you its true nature. For an intermediate player through advanced player. The adventure is an open playground set in a location few people get to enjoy for very long. You need tough skin, a clever mind, and a ruthless mindset to stay alive and escape with your life, your sanity, and maybe enough wealth and glory to last the rest of your your lifetime.

Game style

Rule of Cool (RoC)

Roleplay Heavy

Combat Heavy

Organized Play

Game themes

Meet the Game Master

2 years on StartPlaying

About me

DM for 10 years running both homebrew and WOTC Campaigns for High School kids and Adult games. Looking to apply the Fun in new ways. I have used Roll 20 when the games need to go online. I customize the games (even pre written modules) to really bring them to the players and look for the story Arc of the PC's you create.

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Character creation

Creating your character

Bring a Character to discuss or we can make one that will fit for you.

Safety

How Brian Peck creates a safe table

Session Zero is used to go over the game module possibilities and what can be included or excluded.

Content warnings

Blood
Character Death
Fire
Violence

Safety tools used

Frequently asked questions