Resident Evil - All Flesh Must Be Eaten - PbP

Resident Evil - All Flesh Must Be Eaten - PbP

All Flesh Must be Eaten in the Resident Evil world! Trapped behind quarantine lines, you must escape the undead and uncover a deadly secret!

TYPE

Campaign

SYSTEM

All Flesh Must Be Eaten

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$30.00

/ Session

Details

Play by Post (Asynchronous)

Billed Weekly / Saturday - 10:00 AM UTC

Session Duration / 1 hour

0 / 7 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 1 player has joined
About the adventure

As an experienced PbP GM, I am using the All Flesh Must be Eaten rules to run a game in the Resident Evil world. Character creation is very open to making any character you like, it can be similar to you in real life or very different, you can choose from pre-made characters or build from an archetype or build from the scratch up for a totally unique character. The system is a simple d10-based system and I have bots in Discord to handle rolls and I use Tupper for mersive in-character chat. I have run All Flesh Must be Eaten in a sand-box style before and it is both enjoyable for the players and the system also has lots of options for the GM to bring the baddies to life in unique and interesting ways! We can set the game in the fictional world of Resident Evil, or bring it closer to home or wherever you like. I am an excellent story teller with an emphasis on vivid descriptions and emersive NPC dialogue and use images and maps where necessary to augment the experience. I am very player-led and with a game like Resident Evil X All Flesh Must be Eaten, it can be full sandbox with me layering in themes and sub-plots and threads for the PCs to follow as their interests take them.

Game style

Play By Post

Sandbox / Open World

Meet the Game Master

5.0

(22)

TOP GM
Educator

3 years on StartPlaying

559 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

About me

I have been playing TTRPGs for 30 years and have experience running a variety of systems. My Favorites are Warhammer Fantasy Roleplay, Dungeon Crawl Classics and Alien RPG. Growing up I was a proper geek. I started a Hero Quest club when I was 9 and had two sessions a week, one for the juniors who were all in my year at school and one for the seniors who were one or two years older than me. I wrote my first dungeon-crawler RPG at age 11 and used to pen my own choose-your-own-adventure stories. In my teens I got really into RPGs and never looked back! I remember sitting in on my big brother's D&D sessions when I was about 8 and the magic of those moments have never left me. It is this magic that I try to recreate in every session - the sense of adventure and the limitless possibilities! Player agency is very important to me, we are telling this story together, I want you to feel immersed in the world and feel that your actions matter and have tangible consequences. I am very inclusive and can fit the theme and style of the game to suit your needs.

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Character creation

Creating your character

You can choose from Pre-Gens that I have available or use an archetype template or build from the ground up for a fully customisable character. Character creation usually occurs before the first payment comes out so we can hit the ground running with your character as soon as the sessions start.

What to expect

Preparing for the session

All you need is a Discord account and a frere Tupperbox account for in-character chat. I also use Owlbear for maps, but this is optional.

What GM Bren brings to the table

I will bring all the rule books and a heap of cool ideas to throw at your characters as you attempt to survive in a hostile world!

Equipment needed to play

Internet

Computer or Mobile Device

Safety

How GM Bren creates a safe table

Session 0 will go over player expectations and boundaries, I never have explicit sex scenes and will always fade to black. There is likely to be some gory scenes and we will discuss boundaries around this in Session 0. We will use X, N and O cards to allow players to indicate when content is too triggering and we will roll back, fade to black, or change course to make sure everyone feels safe. This is done completely without judgement and includes the Open Door so anyone can take a break without fear of judgement. At the end of the game we will check in for some aftercare and a debrief and I will ask for some feedback.

Content warnings

Body Horror
Blood
Cannibalism
Death
Extreme Violence
Fire
Gore
Guns
Pandemic
Violence

Safety tools used

Frequently asked questions