Daggerheart: Dragon Town and the Darkness Below
Delve into this fantastical world of adventure, as you explore a whimsical town and the winding and weird caves beneath it.
$25.00
/ Session
Details
1 player following this game
Weekly / Thursday - 12:00 AM UTC
Session Duration / 3–4 hours
Campaign Length / 10–15 Sessions
0 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
PREMISE The mayor of Dragon Town (who happens to be a giant gold dragon) has gone missing! Uncovering the secrets of his disappearance will lead you on a spectacular quest into the Darkness Below! The journey will have you butting heads with mischievous Goatlins, traversing caves teeming with trap-happy Kobolds, joining a cult of darkness-worshiping Batfolk, liberating lava-bathing Ember Trolls, being devoured by the Emperor of Worms, and so much more!
Game style
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
About me
Heya, I’m Thomas! A lifelong storyteller with a flair for the dramatic, I love collaboratively bringing worlds and narratives to life in a great number of systems. My specialty has always been the crafting of immersive experiences where players aren't just witnesses to the story, but are foundational to the direction the world and narrative take. As a composer for film and TV, I bring the same interweaving of artistic and technological techniques to the games I run/facilitate. Visually, that takes the form of animated maps and splash screens, dynamic lighting and particle effects, and detailed, animated tokens. Sonically, I blend adaptive and dynamic environmental ambience with soundtracks (both subtle and striking) to emphasize the mood, be it combat, exploration, intrigue, or downtime. I strive to bring a presence and personality to every NPC—villain or ally—to make them feel multi-dimensional and truly alive. The end result is an experience that is visceral and personal, with the character's actions showing a real and tangible effect on the world around them. I am deeply inspired by the epic character arcs of shows like Critical Role, but will happily deliver lighthearted fun like Dimension 20 or the Adventure Zone depending on the campaign and the table's preferences. One of my favorite things about this hobby is that so many wonderful experiences fit under the TTRPG umbrella, so reach out and tell me what you are looking for. Chances are we can build it together.
View Profile →Character creation
Creating your character
We will create our characters together during Session Zero to maximize table cohesion, create interpersonal character connections, and tone/theme alignment.
What to expect
Preparing for the session
If you are new to Daggerheart, I highly recommend watching the instructional video series from Critical Role, detailing everything you need to know: https://www.youtube.com/watch?v=nKCcN4B6ZBs&list=PL1tiwbzkOjQzrupXVqcsfRyJ_0m5ABXov&ab_channel=CriticalRole If you would like a more robust understanding of the rules before we start, pages 35-40 of the SRD (linked below) cover the system in full. https://www.daggerheart.com/wp-content/uploads/2025/06/DH-SRD-1.0-June-26-2025.pdf
What Thomas Thoreau brings to the table
FoundryVTT with beautifully animated battlemaps and splash screens, tokens, story, NPCs, and excitement.
Homebrew rules
Playtest material for ancestries/communities/classes released on the Daggerheart Void are available to select during character creation.
Equipment needed to play
Internet
Computer
Microphone
Webcam
Platforms used
Safety
How Thomas Thoreau creates a safe table
We will start with a quick session zero discussion of expectations, tone, genre. Afterwards, we will discuss the lines and veils for my table and those of each individual player. We will end with a discussion of how to use X/N/O cards, before jumping into crafting characters in Foundry and teaching how it all works.
Content warnings
Safety tools used