Kingmaker Remastered: From Humble Beginnings to Ambitious Ends
Establish your own kingdom that you earn through heroic deeds! Rule as you desire and defend it from rivals! Improved from the ground up!
$27.50
/ Session
Details
1 player following this game
Weekly / Thursday - 11:00 PM UTC
Session Duration / 3–4 hours
2 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
HOOK: The Stolen Lands have long been the domain of bandits and monsters, but no longer! Your party has been granted a charter to explore these wilds, defeat its dangers, and build a brand new nation. Yet not everyone will welcome you as new neighbors, and powerful supernatural forces have their own plans for the region. Can you defeat your kingdom’s enemies and become leaders of one of the greatest new nations in the world? The Kingmaker Adventure Path presents a full-length campaign that chronicles the rise of a new nation—a kingdom built and ruled by your player characters! Face off against bands of bloodthirsty bandits, deadly and dangerous monsters, and mysterious menaces from other realities as you fight to claim the Stolen Lands as your own. Will you rule with justice and mercy, or will you become the very monsters you fought to oppose? In the Kingmaker Adventure Path, the destiny of the world’s newest nation is yours to decide! FEATURING: -A rewritten story that evolves as the players participate and make decisions! -Consequences both immediate and long reaching! -Revamped ending that varies greatly depending on the kingdom the players make! -Rebalanced encounters fitting for a challenging Pathfinder 2e Campaign! -Inspiration from Owlcat's Kingmaker video game and recommendations from the amazing Pathfinder Audience! So grab your sword and put on your crown, its time to rule!
Game style
Combat Heavy
Hexcrawl / Exploration
Roleplay Heavy
Sandbox / Open World
West Marches
Meet the Game Master
5 years on StartPlaying
1661 games hosted
Highly rated for: Storytelling, Creativity, Knows the Rules
Average response time: 1 hour
Response rate: 100%
About me
If RP and character driven stories sound good to you then we are in agreement. Epic fantasy adventures with a down to earth and relatable people, cities and stories are what I love the most. Heroes and villains are great, but what if there is more than just black and white? That is what I explore with my games and my players. My personal background has included writing, directing and acting in my own movies and skits. I have multiple works of fiction on multiple platforms, and I’m currently building up my own brand of TTRPG entertainment. I love to put my own spin on things, and I love working with others for the maximum amount of fun, whether it's custom rules or personal requests. I do like to push my players to RP to the best of their ability, as experience has shown: a little push can go a long way. VTT CHOICE AND EXPANDED MATERIALS: The VTT I mainly use is Fantasy Grounds as my VTT (Virtual Tabletop) of choice. I choose this primarily because it is both user friendly, while being the most customizable VTT out there (in my opinion). Fantasy Grounds is completely free for players and I do not expect my players to pay for anything other than the booking price. I have over 200 books for D&D 5e, Pathfinder 1e and Call of Cthulhu 7th Edition on this platform. All of them are both first party and third party. Feel free to ask if I have a specific book you’re looking for as I use these materials regularly in my games and encourage my players to try new things. I'm also an official GM for Warlock’s Sanctum and a Panel member of Heroes of the Multiverse. These are both communities that focus on getting players in games and having fun while trying new things. Feel free to say hello to me there or anywhere you may see me.
View Profile →Character creation
Creating your character
Characters start at 1st level using standard character creation rules. Options, especially backgrounds, from the player's guide are encouraged. I strongly recommend players read this guide before working on a character. Third party options are not available. FREE PLAYER'S GUIDE LINK https://downloads.paizo.com/KingmakerSecondEdition_PlayersGuide.pdf
What to expect
Preparing for the session
Discord will be used for voice chat and as the primary way to communicate outside of sessions. The server will be hosted on Forge and therefore accessible most hours of the days. I suggest players talk with each other and organize the party before deciding on character options. I also highly suggest that players do not look up information about this campaign or the events/places surrounding it to avoid spoiling it for themselves or other players. Players aware of the events surrounding this adventure are still welcome, but you must let others experience it how they would like.
What Rob (RPG Mastery) brings to the table
I bring all of the automation I can bring to Foundry including but not limited to: -Auto math -Auto differentiation between those who made a save and those who did not (I.E. auto calculating who made their save when being hit by a fireball) -Calculating of health, Spell Save DC, Attack bonuses and damage -Auto accounting for spell preparation. and much more.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Rob (RPG Mastery) creates a safe table
Players can reach out at any time or use X, N, & O's to inform me of anything. I will regularly ask if the players are ok and if they have any wishes for the game.
Content warnings
Safety tools used

