Death House - A Halloween D&D Horror Special

Death House - A Halloween D&D Horror Special

Two pale children whisper, “There’s a monster in our house.” The wrought-iron gate creaks open, daring you to enter—and fight for your life.

TYPE

Campaign

LEVELS

4–5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$10.00

/ Session

Details

2 players following this game

Weekly / Sunday - 2:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 4–6 Sessions

0 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 4 players have joined
About the adventure

🎃 DEATH HOUSE — A Halloween D&D Horror Special 🎃 The children are waiting outside. A thick fog has swallowed the road behind you. Ahead stands an old manor house, silent beneath a moonless sky. At the gate, two frightened children wait alone. They tell you there is a monster in their house. Their parents are trapped inside. Their baby brother is still upstairs. And they need someone brave enough to go in. It sounds simple enough. It isn't. This Halloween, step inside Death House, a gothic-horror Dungeons & Dragons adventure where exploration, mystery, deadly encounters, and terrible secrets await behind every door. The house has been waiting a very long time for new guests. What to Expect • 🕯️ Gothic horror and a creepy, atmospheric adventure • 👻 Exploration, mystery, roleplay, and combat • 🏚️ A fully prepared Foundry VTT experience with detailed maps, dynamic lighting, music, ambient sound, and visual effects • 🎭 Beginner-friendly — no previous D&D or Foundry experience required • 🎲 A customized version of the classic Death House adventure, so even players familiar with the original may encounter some surprises Session Length: Approximately 4 hours Platform: Discord + Foundry VTT through Forge Come spend an evening in Barovia. Just remember: Getting into Death House is easy. Getting out is another matter.

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(30)

TOP GM

2 years on StartPlaying

265 games hosted

Highly rated for: Creativity, Knows the Rules, Visual Aid

Average response time: 6 hours

Response rate: 100%

About me

Battlegrounds plays/hosts in-person in Atlanta, GA and online all over the US.

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Character creation

Creating your character

Create your level-04 character on D&D Beyond (XP-based). He/she can be any race, class, or sourcebook. Just make sure it’s “D&D legal” and set the character to “public” so we can download it into an online token in FoundryVTT. Your character portrait will become your token.

What to expect

Preparing for the session

You'll need a desktop/laptop computer (This doesn't work on a phone or tablet). We're playing on FoundryVTT (it's the best). You'll need Discord to talk with us (headset recommended). Our channel is BattlegroundsVTT#3291 You'll need a D&D Beyond account to create your characters. (free) You'll need a player account (free) on forge-vtt.com Looking forward to seeing you online!

What BATTLEGROUNDS brings to the table

We play on FoundryVTT (it's the best). Great looking maps, animated attacks/spells, and all the other cool stuff that the Foundry Modules provide. We use Discord to chat (headset recommended). Our channel is BattlegroundsVTT#3291 My DM style is the "rule of cool". If you want to do/try something that will make the game “awesomer” (and it doesn’t ridiculously break the game) I say let's try it and see what happens! We'll be serious when we need to but mostly we'll keep it fun. And occasionally hilarious.

Homebrew rules

Drinking a Healing Potion as a Bonus Action = you roll for healing. Drinking a Healing Potion as an Action = Full Healing. A crit hit is MAX DICE + DICE ROLL = DAMAGE A crit fail (melee) gives your opponent an opportunity attack. A crit fail (range) breaks your bow string. You must spend one turn to restring your bow. A crit fail (magic) causes you to take arcane damage equal to the spell level and your turn ends. When you are out of spell slots, you may continue casting spells, but will suffer exhaustion equal to the level of the spell cast. Exhaustion levels are cumulative. We use the 2024 exhaustion rules. If you areduced to zero HP and are brought back up by a teammate, you will suffer a level of exhaustion. This is cumulative for everytime you are brought back from 0 HP until you take a long rest for every level of exhaustion.

Equipment needed to play

Internet

Computer

Microphone

Safety

How BATTLEGROUNDS creates a safe table

We're all adults, and I expect we'll treat each other like adults. My philosophy is that this is a game, and it's supposed to be fun. We will try to take a quick five-minute break every hour or so, depending on game pacing, to give everyone a chance to get up and stretch, get something to drink, use the bathroom, etc. This adventure can get... intense. So, if you need to step away for a moment, you will absolutely be able to.

Content warnings

Blood
Body Horror
Cults
Child Death
Death
Suicide

Safety tools used

Frequently asked questions