The Succubi Heralds | NSFW
The great powerful succubus maeve is wanting to get rid of some her titles to adventures by creating a sex dungeon and seeing who is worthy of them
$30.00
/ Session
Details
5 players following this game
Weekly / Saturday - 5:00 PM UTC
Oct 24 / Session 1
Session Duration / 3–4 hours
Campaign Length / 1–20 Sessions
1 / 3 Seats Filled
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One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
A horror erotica NSFW, short term campaign with leans into the insanity of a succubus using emotions and sex as a way to start the end of the world A beautiful and enchantingly seductive lady who is wearing a red low cut dress thats hugging her figure who is identifying herself as Maeve has been challenging adventurers to beat her 'dungeon' or she'll use her charms to start the apocalypse manipulating core emotions and sensations such as euphoria, pain, trust, greed to make mortal men and women go mad and start a cult in her name So adventures has been going missing showing no evidence they failed and you are in the new group that's been hired to find out what's happened to them You eventually find yourself in this strange mansion that's filled with debauchery, blood and gore. You have to keep going through this strange 'dungeon' and make it through this place or claim the titles and be the bringer of the apocalypse Investigate, use your wits, charm, battle or even your body to bring down maeve or even (join her) WARNING This is a NSFW campaign with strong sexual themes and body horror
Game style
Rule of Cool (RoC)
Roleplay Heavy
Meet the Game Master
1 year on StartPlaying
142 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
Average response time: Under 1 hour
Response rate: 100%
About me
I'm twenty-four years old. I have been playing and being a dungeon master for nearly two years now D&D has become my focus and my life, as it gave me a meaning that nothing else has. D&D is more than just roleplaying; it gives you confidence, inspires you, and builds connections and skills to work as a team. I find that completely beautiful, which is why I want to run campaigns to see all types of characters and watch as you become a completely different person. Horror is a major focus point for the majority of campaigns, as I find that when thrown into something horrific, a lot of my players surprise me by seeing the good in the NPC, bringing hope or (mayhem), as it shows that while a campaign might be horror and dark, it doesn't have to be bleak and hopeless. I love getting to know my players, not only because it's important as a DM, but I believe it helps build trust so they feel like they are able to come to me with any issues, as sometimes I'm finding out that when you're a DM, sometimes they don't want to bother you with a problem, and I always say no problem is a silly problem if it's bothering you, and I love to have a chat, even if it's not about the campaign. I think in my heart I'm an entertainer and make sure everyone has a good time.
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Creating your character
I need player character sheets before Session 1. For stats please use either standard array or roll for them. Players are starting at level 6
What to expect
Preparing for the session
You need a discord account and a Roll20 account
What Amy brings to the table
I am a game master who does character voices and accents. I utilise ambient music and give players free player character art. I very much embrace the rule of Cool.
Homebrew rules
Drinking potions are now bonus actions. If it just hits your AC you take half damage
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Amy creates a safe table
In Session 0 I not only go over knowing what my player boundaries are but I inform my players of my own boundaries. Session 0 is also a great way to manage expectations before the game starts. If due to any reason a problem arise, I will have another session 0 to remind everyone of boundaries and safety techniques. Plus in session 0 we will be going in detail about kinks and what everyone is fine with wants to see or don't see. I do breaks in the sessions to let my players have a chance to think, let them have a time to rest mentally for 5 or 10 minutes, or how ever long my players need, so they know they are able to get something to eat or go have a toilet break During intense sessions I inform and remind everyone that my Dms are always open so they are aware if they do feel uncomfortable at one point and I am not aware and don't want to say it outright i will take it seriously and make sure to keep the player comfort a priority. At the end of intense sessions I always check in on my players to make sure they are okay
Content warnings
Safety tools used