Drake Scale Guild Anthology - Free Session 0
Due to an unprecedented surge in contracts, the Drake Fang Guild is opening its roster to new recruit talent! Inquire within!
$15.00
/ Session
Details
Weekly / Thursday - 11:00 PM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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About the adventure
This campaign is designed for high adventure, unique locations, dynamic tactical combat, and rewarding, bite-sized missions. Operating out of a guildhall situated at a nexus of interplanar portals, each contract sends your party into a new self-contained scenario, whether it's retrieving ancient relics from floating ruins, tracking rogue beasts across the Feywild, or executing covert extractions in extraplanar cities. Because real life comes first, the game runs on a flexible drop-in, continuous play model using a contract system, ensuring you can jump in when your schedule allows without stalling the narrative or falling behind. Between missions, your completed contracts yield gold, loot, and Guild Renown that unlocks better amenities and high-tier contracts for the entire roster
Game style
Theater of the Mind
Rule of Cool (RoC)
Roleplay Heavy
Game themes
Meet the Game Master
About me
I've been immersed in the worlds of Dungeons & Dragons for nearly fifteen years, a journey that began with wide-eyed wonder and quickly evolved into a passion for collaborative storytelling. For the past five years, I've stepped behind the DM screen, telling intricate stories, breathing life into NPCs, and guiding adventurers through dangerous dungeons and wonderous landscapes. With a love for fostering immersive and engaging experiences, I love crafting worlds that feel both vibrant and lived-in, and my DM-ing style often emphasizes player agency, encouraging creative problem-solving and rewarding in-character choices. I strive to create a welcoming and inclusive table where players of all experience levels can feel comfortable and contribute to the unfolding story.
View Profile →Character creation
Creating your character
Players may make 2 characters each to be made/finalized in Session 0. Content from 2024 PHB is always acceptable, anything else just needs to be discussed first but isn't off the table.
What to expect
Preparing for the session
To join in on these adventures, you will need a discord account and a DnD Beyond Account I recommend the desktop versions for ease of use, but mobile versions work perfectly well.
What Robert brings to the table
I provide a series of anthology missions full of unique NPC's, crazed villains, and an interconnected lore to tie all of them together.
Homebrew rules
ALL OF THE FOLLOWING ARE DISCUSSED DURING SESSION 0 Perkins Crit BA Health Potions Elven Advantage/Disadvantage Rolling with Emphasis
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Robert creates a safe table
Lines and Veils document is kept updated throughout the game & is kept anonymous and public to the table which is initially filled in during session 0. We run a stars and wishes at the end of every session to allow for feedback and guidance for future sessions. I keep an open door policy as it relates to my tables for any concern or issue a player may be having.
Content warnings
Safety tools used