Mythic Bastionlands!

Mythic Bastionlands!

In a land of broken legends and impossible vows, you are not adventurers—you are knights already burdened with myth.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

3 players following this game

Weekly / Friday - 2:00 PM UTC

Session Duration / 2.5–3 hours

Campaign Length / 6–8 Sessions

0 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 3 players have joined
About the adventure

In a land of broken legends and impossible vows, you are not adventurers—you are knights already burdened with myth. Mythic Bastionland, by Chris McDowall, is a stark, evocative roleplaying game where each player begins as a legendary knight, defined as much by their oath as by their flaws. There are no leveling tracks or traditional classes—your identity is forged through your Bastion, your Myth, and the strange world you wander. The setting is fragmented and dreamlike: crumbling kingdoms, forgotten gods, and uncanny landscapes where meaning is often more important than logic. Characters are powerful from the outset, but that power is precarious, shaped by choices, consequences, and the weight of their own stories. The game is built for fast, intuitive play with minimal rules and maximum interpretation. Resolution is simple and decisive, encouraging bold action and creative problem-solving rather than mechanical mastery. The focus is not on accumulating power, but on confronting the unknown, fulfilling (or failing) your vows, and navigating a world that feels ancient, symbolic, and often indifferent. Sessions tend to unfold like dark folklore—episodic, mysterious, and filled with moments of strange beauty or quiet dread. Perfect for players who enjoy narrative-first play, surreal exploration, and mythic storytelling, Mythic Bastionland offers a distinct alternative to traditional fantasy RPGs. It rewards curiosity, embraces ambiguity, and places the burden of meaning directly in the hands of the players. This is a game about what it means to be a knight when the world no longer makes sense—and whether your legend will endure, transform, or be forgotten.

Game style

Hexcrawl / Exploration

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Game themes

Meet the Game Master

5.0

(27)

TOP GM
Published Writer
Educator
Game Designer

3 years on StartPlaying

579 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

Average response time: 2 hours

Response rate: 100%

About me

I run story-rich, player-driven adventures. You bring the characters—I’ll bring the world—we will make it ours together. My GM style is relaxed, story-rich, and collaborative. Whether you want kick-down-the-door dungeon crawls, exploration, westmarches, horror, or mysteries in the dark, I’ll tailor the game to your players. One-shots are brisk and punchy, delivering a complete adventure in a single session. Campaigns are dynamic and sandbox-style, shaped by your preferences, backstories, and play style. I’ve run many games and campaigns across a variety of systems: • D&D • Dungeon Crawl Classics • Mutant Crawl Classics • Call of Cthulhu • Traveller, • Top Secret • Shadowdark • Mörk, Cy_Borg, Pirate Borg My shelves are stacked with classics and modern gems alike—I’ve got you covered. If not, I can run it. I’ve run games for everything from bachelor parties to birthday surprises, corporate team-building events to reunions. My tables are welcoming, flexible, and focused on making sure everyone has fun. The best games are forged in shared challenges and the camaraderie that comes with them. Let’s tell some amazing stories together!

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Character creation

Creating your character

Characters will be made during session zero. You do not need to know anything about character creation, how the game works, or anything about the game. We will cover all of this together.

What to expect

Preparing for the session

The Theater of the Mind (audio portion of the adventure) will occur on Discord supplemented by images and battle maps as needed. You will need an account on Discord. Access to the dedicated server will be open prior to the game. Owlbear Rodeo may be used. No subscription is necessary. Characters will be made or provided on D&DBeyond. Pre-made characters are always available. Players will make characters during session zero; or, we can make one prior to the game session. A pre-made character can be provided.

What Mark brings to the table

I am bringing decades of games experience, a robust community, in depth characterisation and the flexibility to adapt to player styles and choices. I will provide free access to a starter set of rules and guide you through character creation on D&DBeyond. I will supplement the narrative with images and maps on the Discord Server. Access to Battle maps and tokens will be open on Owlbear Rodeo. You will also have the option of enjoying thematic music and sound effects while you play.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Mark creates a safe table

Each player will be provided with a private Discord channel for the discussion of issues or concerns before, during and after sessions. The content warnings will vary depending on the game choice, but it is highly likely the game will have levels of violence involving player characters and non-player characters, with death always being a possibility. SAFETY TOOLS ・During Session 0 we will discuss Lines and Veils. ・A 10 minute break will occur roughly halfway through the session. Additional breaks are always available on request. ・Further details of all tool implementations are provided within the discord server. Feel free to ask any questions for clarification.

Content warnings

Animal Death
Blood
Body Horror
Cannibalism
Character Death
Cults
Death
Devils / Demons / Fiends
Execution
Fire
Freezing
Hangings
Illness
Insects
Kidnapping
Language/Cursing
Lifechanging Injury
Mental Illness
Murder
Scars
Snakes
Spiders
Violence

Safety tools used

Frequently asked questions