Wyrmcursed Legacy | A Homebrewed Daggerheart Adventure for All!

Wyrmcursed Legacy | A Homebrewed Daggerheart Adventure for All!

Build your home village and rescue it from an unknown menace in this adventure about home and legacy as you try leave your mark on the world!

TYPE

Campaign

LEVELS

1–3

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Monday - 7:00 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 10–15 Sessions

1 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 4 players have joined

Meet your party members

1/6

About the adventure

Attackers flying an unknown banner threaten your village! Your peaceful life is inexplicably thrown into disarray, forcing you to make the agonizing decision to stay or flee. There are no right answers to such cruciferous decisions; there are only consequences. Can you bear the weight of your own freedom? Of taking responsibility for your own decisions and actions? This dramatic and introspective adventure reveals the answer to these questions and more! ********* In this campaign, players will collaboratively build their home village as well as several of its inhabitants during Session 0. Then, those cherished people, those favored locales and hang-out spots, will all suffer the wrath of the flames of war! Explore the significance of home, family, legacy, and the worth of one's own ideals and principles in this heart-wrenching story that, potentially, ends in heroic exuberance! Players can expect the following: - An accessible game built for both beginners and veterans alike - Roughly 60/40 split between combat and roleplay, although that is negotiable on a table-by-table basis - Tactical, challenging combat - A rich, living, dark fantasy world with deep connections for player characters, both in terms of history and cultures, and NPCs - Deeply personal and moral stakes and challenges throughout this gripping tale - Some homebrewed mechanics to facilitate larger skirmishes, and bring my world of Engara vividly to life!

Game style

Combat Heavy

Realm Building

Roleplay Heavy

Tactical / Crunchy

Rules as Written (RaW)

Meet the Game Master

5.0

(21)

TOP GM

2 years on StartPlaying

43 games hosted

Highly rated for: Inclusive, Storytelling, Creativity

Average response time: Under 1 hour

Response rate: 100%

About me

Avast, ye intrepid adventurer! Ye hast...*Ahem*. Perhaps I should be serious. Hello, there! I'm Enigmaze, but you can call me Enigma. I have been DMing for 10 years (as of 08/2026). Throughout those years, I've ran a variety of systems ranging from D&D 5E to Exalted: Essence and even V:tM 5E and, recently, Daggerheart. My interests are vast and varied. Odds are, I either already have a game for you OR I likely have one (or will have one) in the works!

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Character creation

Creating your character

We will use Foundry during Session 0 to create our characters. Come prepared with at least two fun character concepts you would be willing to play for the campaign. All official Daggerheart material (e.g. Core, and Hope and Fear) is allowed, although the Void is not.

What to expect

Preparing for the session

Discord and Sqyre accounts are needed. Both are free.

What Enigmaze brings to the table

- A welcoming and safe environment for everyone to learn and play the game. - Ambience for exploration, combat, and roleplay scenes - High quality play aids such as battle and city maps as well as a detailed session log linked to various entries in Foundry - Many interactive and QoL mods on Foundry - A rich, living world ripe for player engagement and exploration where player choices matter

Homebrew rules

There will be mechanics unique to this homebrew setting. We discuss the Campaign Frame during Session 0! These mechanics are generally focused around exploration, survival, and warfare.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Enigmaze creates a safe table

Please DM me your Lines and Veils prior to Session 0 either on SPG or Discord. We also take a 10 minute break at dramatically appropriate times during sessions.

Content warnings

Gore
Language/Cursing
Violence
Warfare

Safety tools used

Frequently asked questions