One Piece D&D Bounty Hunters

One Piece D&D Bounty Hunters

In this Alternate timeline you play as a group of bounty hunters who travel the seas to make your wages

TYPE

Campaign

LEVELS

3–14

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
4 NEEDED TO START
$30.00

/ Session

Details

2 players following this game

Bi-weekly / Saturday - 11:30 PM UTC

Session Duration / 3–5 hours

Campaign Length / 20–50 Sessions

0 / 5 Seats Filled

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This game will begin once 4 players have joined
About the adventure

This campaign follows a rough idea of the One Piece world with some altered game mechanics to make you feel immersed in the world itself, altered species, Haki, and randomized Devil fruits allow for character diversity throughout the story, while you capture pirates, deal with Marines and revolutionaries, and begin to uncover more about the world

Game style

Roleplay Heavy

Rule of Cool (RoC)

Combat Heavy

Game themes

Meet the Game Master
Cosplayer

2 years on StartPlaying

Average response time: Under 1 hour

Response rate: 100%

About me

I have been GMing for 5 years, I love to run a variety of TTRPGs I have even run several custom stories based off of anime like One Piece and Demon Slayer. My GM style is very free flowing after weeks of preparation you always have to let the players test the limits of what is allowed in a traditional TTRPG.

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Character creation

Creating your character

Save character creation for session 0

What to expect

Preparing for the session

I would suggest access to a paper copy of a character sheet or D&D Beyond, Discord, and Dice

What Cordell brings to the table

I do character voices, use Talespire for maps, I have an artist friend who does paid commissions for character art of the party, and ultimately rule of cool prevails so long as it's not used to stretch to unfair ends

Homebrew rules

Brutal Critical, Tied Ac does half damage, Drink potion yourself is a bonus action, a nat 1 ranged attacks could hit allies nearby

Equipment needed to play

Internet

Computer

Microphone

Physical Dice

Safety

How Cordell creates a safe table

Session 0 will set the story and world parameters as well as my personal rules. I usually slot some time after the session to discuss the events and cool down

Content warnings

Slavery
Abuse

Safety tools used

Frequently asked questions