Icewind Dale: Blood Curse

Icewind Dale: Blood Curse

An ancient curse threatens the people of Ten-Towns. If it is not stopped, Icewind Dale will tear itself apart.

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
1 SEAT LEFT
$35.00

/ Session

Details

1 player following this game

Weekly / Monday - 5:00 PM UTC

Oct 19 / Session 5

Session Duration / 3–4 hours

3 / 4 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Mon, Oct 19 | 5:00 PM – Session 5

Mon, Oct 26 | 5:00 PM – Session 6

Meet your party members

3/4

About the adventure

The hearty folk of the Dale are no stranger to hardship. They survive in the inhospitable climate and brave terrors from the tundra at every turn. Ruggedness has become a way of life. To live, the people of Ten-Towns must work together. When one goes missing, they tend to notice. One after another people have gone missing, only to show up days later raiding settlements they once called home. Some call it a curse, others call it a malady. One thing is for certain- if this mystery is not solved, Ten-Towns will tear itself apart.

Game style

Combat Heavy

Roleplay Heavy

Game themes

Meet the Game Master

5.0

(17)

TOP GM
Neurodivergent
Game Designer
No Gen AI

4 years on StartPlaying

136 games hosted

Highly rated for: Storytelling, Creativity, World Builder

Average response time: 10 hours

Response rate: 100%

About me

Hi! I'm William and I've been a dungeon master for 5th edition Dungeons and Dragons for over 6 years now! I typically play homebrew campaigns, but also run modules as well! My goal in any game is to match the experience to the players so that each one of them has a session that lets them shine individually, as well as encouraging and rewarding the heart of the game: teamwork! I love good roleplay in my games but I am also quite familiar with tactical combat, making each character feel integral to the game! I look forward to playing with you all!

View Profile →
Character creation

Creating your character

- Characters will be using the 5.5e ruleset, with content from Heroes of Faerun, Forge of The Artificer, The Horrors Within, and Arcana Unleashed allowed. (Future releases upon approval) - Characters begin at level 1, built with Point Buy or Standard Array. - Characters will be finalized during Session 0- come with a few concepts ready!

What to expect

Preparing for the session

You will need a Discord account and a free Foundry VTT/Forge account, as well as a working mic.

What William is a Bard brings to the table

I provide the full 5.5 rules on Foundry, as well as a cohesive and professional set up to make each session as engaging as possible! I lean rules-as-written but I'm not afraid of rule of cool when it serves the story. Expect a mix of tactical combat and heavy, high-stakes roleplay as this is a spy thriller as much as it is a dungeon crawl.

Equipment needed to play

Internet

Computer

Microphone

Safety

How William is a Bard creates a safe table

During session 0 we will go over Lines and Veils. After every session I hold a feedback segment for everyone to speak their minds! We also have a 10 minute break each session.

Content warnings

Blood
Death
Murder
Violence

Safety tools used

Frequently asked questions