Ashardalon's Fury! ๐|RP Heavy|All Welcome
You have a terrible vision of Ashardalon attacking the city of Waterdeep, bypassing the magic of Ahghairon's dragonward. This must not come to pass!
$22.50
/ Session
Details
1 player following this game
Weekly / Monday - 10:00 PM UTC
Oct 26 / Session 4
Session Duration / 3โ3.5 hours
Campaign Length / 50โ60 Sessions
5 / 6 Seats Filled
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Schedule
About the adventure
Before you lies the ruins of Waterdeep. The dragon Ashardalon along with members of the Cult of the Dragon have found a way past Ahghairon's dragonward, the magical ward that protected the city of Waterdeep from dragonkind for many years. The smell of ash and brimstone lingers in the air as you look out upon the destroyed city, but it is the last thing you see before your sight is engulfed in flames. And then you wake up. It was all a dream, but you can't shake the fact that it felt all too real... Will you answer the call and stop Ashardalon from destroying the Sword Coast, or will you fall among the rubble? |Get ready to experience some DRAGONS in your Dungeons! This is a 1-17 campaign that will focus on dragons, the cult of the dragon, Tiamat and everything in between. Learn about the ancient magic that protects Waterdeep from dragonkind and fight one of D&Ds most famous dragons: Ashardalon! Epic fantasy and adventure await!|
Game style
Combat Heavy
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
About me
๐ฟ๏ธHey guys, Squirrel here!๐ฟ๏ธ ๐ฎWith over 2 years and now over 900 games, I've realized that if you work hard enough you can truly turn your passion into work. And as they say if you love your job, you never work a day in your life! With 12 years in TTRPGs and character driven acting work, I excel at bringing my players into the spotlight where no matter your skill level, you can shine your brightest. With experience running for friend groups, convention groups and online pick-up groups via paid and unpaid platforms you can be sure that my fluid improvisational style of running a game is built to make sure that each player feels: Important to the overall story, thoroughly invested and engaged in the story and most importantly, is having fun! ๐ฒ During my session you can expect ๐ฒ ๐ Fantastic and Descriptive Storytelling ๐ Each scene you pass through, each creature you see... I adore describing the sights, sounds and smells around so you as a player can truly feel lost in the adventure. Even in module books, expect descriptions to never just sound as though "they were read off of a page"! I use a mixture of detailed descriptions, sound effects and physical foley work to make my worlds really feel as though they are jumping out of your headset. ๐ญ A passion for group collaboration and roleplay ๐ญ Roleplay is a huge passion of mine, and as such is a huge part of my tables. You can expect a wide variety of NPCs to roleplay with, however I heavily encourage inter-party roleplay in my sessions! Not only is it an awesome way to make some new friends at the table but is a great way to develop your character's relationship with the other characters in the party. During my sessions, I allow players to roleplay in scenes without the worry of the GM forcing the game forward. If the whole party is having a great time chatting at the tavern with a new NPC they met, then why should we stop them from having a great time? It's a great way to work on your roleplay skills if you are still new to the idea! ๐ A living world that you can affect ๐ In a Squirrel game, your characters are just as much a part of the world as the NPCs you interact with. Backstories as well as mid-campaign actions all have reactions, consequences and/or rewards. NPCs and locations are dynamic, descriptive and feel alive (Until they aren't alive anymore...). Time passes in places even when the party has left instead of coming to a pause, allowing different developments to occur each and every time the party comes to a location, regardless if they've been there before!. As they say in RPGs... "Squirrel will remember that." ๐ค Patience and Understanding ๐ค As a GM who has run for players of all skill levels for over 12 years now, I can gladly say that everyone starts somewhere. Some players are very skilled at playing TTRPGs but have no skills when it comes to Virtual Tabletops and vice-versa. No matter your level of skill in whichever part of playing, my tables and community are two of the most accepting and patient places that I've seen on the internet. As a person who frequently hosts photoshoots, meetups and TTRPG games at conventions around the country, I've handled groups of all ages for TTRPG sessions as well as organized photoshoots and have also helped organize major unofficial meetups for large fanbases such as Dimension 20, Dropout and Baldur's Gate 3. You can be sure that no matter what type of question you have, I've heard it before and am more than willing to help make your experience easier, better and more enjoyable. ๐ซ Outside of StartPlaying ๐ซ I also run a TTRPG community! The Kicked Squirrel Inn is my community of awesome players and TTRPG enthusiasts that has been running for just over two and a half years now. We pride ourselves on being one of the most accepting communities on the internet when it comes to TTRPGs and accept people from all walks of life no matter your differences. As a member of the LGBTQIA+ myself, we have a zero tolerance policy when it comes to homophobia and other discrimination. Come on in and meet some awesome friends, every good adventure starts at the Inn! ๐ฑMy top genres๐ Horror, Fantasy, Science Fiction, Comedy (๐๐น๐ฑ๐ฆ๐ค๐ต ๐ฆ๐น๐ต๐ณ๐ข ๐ข๐ธ๐ฆ๐ด๐ฐ๐ฎ๐ฆ๐ฏ๐ฆ๐ด๐ด ๐ช๐ง ๐บ๐ฐ๐ถ ๐ฑ๐ญ๐ข๐บ ๐ช๐ฏ ๐ฐ๐ฏ๐ฆ ๐ฐ๐ง ๐ต๐ฉ๐ฆ๐ด๐ฆ ๐จ๐ฆ๐ฏ๐ณ๐ฆ๐ด ๐ธ๐ช๐ต๐ฉ ๐ฎ๐ฆ!) ๐Thanks for taking the time to check out my profile! ๐ ๐ฒIf you've made it this far, take a gander down to the bottom of the page and check out which listings I currently have open, or hit the follow button to see when I launch a new one! May all your Ds be 20 and all your hits be Crits!๐ฒ
View Profile โCharacter creation
Creating your character
Level 1 character creation may be done before session zero using any of the content on D&D Beyond as well as standard array or point buy. Homebrew content must be approved by the GM at all times. Pre-made characters can be provided if needed.
What to expect
Preparing for the session
You will need to have/bring: -A Microphone and Discord Downloaded -A DNDBeyond and a Roll20 account (They're both free) -Beyond20 Browser extension for Firefox or Chrome (Not necessary but makes stuff easier) -Your character, if you've decided to make it in advance -A Webcam (If you would like to use video, but this isn't required) -A Positive Attitude and a BIG Smile :D
What Squirrel brings to the table
As your GM, I bring a variety of tools to each of my games. Aside from the typical stuff (Roll20, Discord and DNDBeyond). I really enjoy bringing NPCs to life with different personalities and voices, as well as a constant ambient backtrack to make you really feel immersed in the world. Also, in a Squirrel game, choices and decisions matter as you may find that the world keeps moving even when the party is away! When it comes to rulings, I like to read the table. If the table wants a hardcore RAW experience then we will stick to the rules as they were written, but if the table is looking to kick back and have fun then I'm totally here for it! Rules are only as fun as we at the table make them. Lastly, when you're playing at my table, pack extra smiles and be prepared to HAVE FUN!
Homebrew rules
- Potion drinking as an Action rewards full HP - Disadvantage Natural 1s have consequences - Flanking rules (Based on sizing of creature) - Secret rolls for Death Saves
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Squirrel creates a safe table
When it comes to player safety and comfort nothing is more important, which is why during every session zero I make sure to ask my players about their limits by doing a quick check in about each players triggers and Xs or Ns, letting them know any content warnings that may be present in the adventure and informing them about my open door, break and debrief policies. Players are also welcome at any time to either take breather or a break from the game, and at no point will they ever be asked to go into detail about ANYTHING they may not be comfortable with. Also, while the game is going on, if at any point a player needs content to stop immediately, they may hold up an X/N or type one in chat. This will allow me to make the necessary moves needed to make sure everyone continues to have a great time playing! Lastly, I am a huge believer in debriefing/aftercare. At the end of each session I will always hang around for anywhere between 15-30 minutes to chat about the session and to just generally hang out with anyone who wants to stick around! This is great for sessions where we may get into some heavier content so we can either discuss it or unpack it if need be! Remember, your comfort and your fun come first!
Content warnings
Safety tools used

