I, Lady Strahd

I, Lady Strahd

She is ancient, she is the land and behind the very mist she is watching and is preying on your very downfall.

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Thursday - 6:00 PM UTC

Sep 17 / Session 1

Session Duration / 3–4 hours

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Thu, Sep 17 | 6:00 PM – Session 1

Thu, Sep 24 | 6:00 PM – Session 2

Thu, Oct 01 | 6:00 PM – Session 3

Thu, Oct 08 | 6:00 PM – Session 4

Thu, Oct 15 | 6:00 PM – Session 5

Thu, Oct 22 | 6:00 PM – Session 6

Thu, Oct 29 | 7:00 PM – Session 7

Thu, Nov 05 | 7:00 PM – Session 8

Thu, Nov 12 | 7:00 PM – Session 9

Thu, Nov 19 | 7:00 PM – Session 10

Meet your party members

5/6

About the adventure

this is a beginner friendly campaign, a module great for players of all levels of experience new and old, with a twist now a gender bent strahd is running the show. Duchess Morwen of daggerford has invited you to dinner and this is not the first time you have been to the town daggerford or even been to dinner parties hosted by Lady Morwen who you have all counted as a friend by now and even the occasional benefactor. well rambunctious wayward travellers has been causing trouble and you were given a quest to stop it. as you deliver the message, the old man delivers a story about the lady of dread. unaware the mist of barovia is closing in

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(22)

TOP GM
LGBTQ+
Neurodivergent
Voice Actor

1 year on StartPlaying

108 games hosted

Highly rated for: Inclusive, Creativity, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

I'm twenty-three years old and have been playing and being a DM for less than a year. D&D has become my focus, as it gave me a meaning that nothing else has. D&D is more than just roleplaying; it gives you confidence, inspires you, and builds connections and skills to work as a team. I find that completely beautiful, which is why I want to run campaigns to see all types of characters and watch as you become a completely different person. Horror is a major focus point for the majority of campaigns, as I find that when thrown into something horrific, a lot of my players surprise me by seeing the good in the NPC, bringing hope or (mayhem), as it shows that while a campaign might be horror and dark, it doesn't have to be bleak and hopeless. I love getting to know my players, not only because it's important as a DM, but I believe it helps build trust so they feel like they are able to come to me with any issues, as sometimes I'm finding out that when you're a DM, sometimes they don't want to bother you with a problem, and I always say no problem is a silly problem if it's bothering you, and I love to have a chat, even if it's not about the campaign. I think in my heart I'm an entertainer and make sure everyone has a good time.

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Character creation

Creating your character

I need player character sheets before Session 1. For stats please use either standard array or roll for them. Players are starting at level 1.

What to expect

Preparing for the session

You need a discord account and a Roll20 account

What Amy brings to the table

I am a game master who does character voices and accents. I utilise ambient music and give players free player character art. I very much embrace the rule of Cool.

Homebrew rules

Drinking potions are now bonus actions. If it just hits your AC you take half damage

Equipment needed to play

Internet

Computer

Microphone

Safety

How Amy creates a safe table

In Session 0 I not only go over knowing what my player boundaries are but I inform my players of my own boundaries. Session 0 is also a great way to manage expectations before the game starts. If due to any reason a problem arise, I will have another session 0 to remind everyone of boundaries and safety techniques I do breaks in the sessions to let my players have a chance to think, let them have a time to rest mentally for 5 or 10 minutes, or how ever long my players need, so they know they are able to get something to eat or go have a toilet break During intense sessions I inform and remind everyone that my Dms are always open so they are aware if they do feel uncomfortable at one point and I am not aware and don't want to say it outright i will take it seriously and make sure to keep the player comfort a priority. At the end of intense sessions I always check in on my players to make sure they are okay

Content warnings

Extreme Violence
Violence
Death
Cannibalism
Mutilation of Corpses
Incest
Racism
Gore
Child Death

Safety tools used

Frequently asked questions