Wonder and Woe: The Wild Beyond the Witchlight! Session 2
Under the tent to the wilds, off to the Feywild we go! Adventurers seek stolen pieces of their past in the whimsical, wild lands of Prismeer.
$15.00
/ Session
Details
1 player following this game
Weekly / Thursday - 11:30 PM UTC
Oct 29 / Session 3
Session Duration / 3–3.5 hours
3 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
From creaking carousels and mucky mires to forgotten forests and climactic crags, this adventure is built for players who love the dynamic atmosphere of the Feywild. Like Alice in Wonderland, you will navigate a strange world occupied by even stranger characters. Often surreal, sometimes silly, and sometimes somber, the domain of Prismeer rewards players who can match its big personalities.Tired of hack-and-slash adventures? Break bread, tell a little white lie, make a deal, or find a creative solution where your swords remain sheathed. This module directly rewards nonviolent choices.
Game style
Combat Lite
Game themes
Meet the Game Master
3 years on StartPlaying
18 games hosted
Highly rated for: Beginner Friendly, Inclusive, Voices
About me
Hello, my name is Max! I've been a mostly DnD player for five years, GM for one year. I live in New England and am an engineer by trade. I became a fan of fantasy when I picked up a copy of Oblivion in the early 00's. I got into DnD during the pandemic and fell in love with the hobby. I love exploring enchanting realms, meeting interesting characters and immersing players in a living, thinking world.
View Profile →Character creation
Creating your character
I recommend coming to session zero with at least an idea of what you want to play. Time will be alotted during session 0 to finalize your character. Your character should be created on the Dndbeyond.com campaign page that will be provided by me. Have your character created at level 1 and ready to go at session 1.
It is ok for players to play the same species and class, the only thing I ask is that you play a different subclass. Currently we have a firbolg druid, gnome cleric.
What to expect
Preparing for the session
Have an outline (species and or class) of the character you wish to play as at the beginning of session 0. Time will be allowed towards the end of sesssion 0 to complete a level 1 character. Create the character on the dndbeyond campaign page: https://www.dndbeyond.com/campaigns/join/80501294173889018
What Max brings to the table
I like to think the players and I are telling a story together. I play rules as written but I am open to interpretations. I use interactive maps, background music. I like to change up combat depending on what type of enemy you're facing. Dim-witted brute? I'm going to smash the closest thing in front of me. Highly intellegent wizard? I am going to apply tactics.
Homebrew rules
Homebrew rules are open to player input. I like to use the following: - Taking a potion yourself is a bonus action. Giving a potion to someone else is an action. - flanking grants a +2 to attacks. - Natural ones automatically fail but doesn't impose a critical failure. - Helping with an action requires proficiency in the check.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Max creates a safe table
I will provide a lines and veils document to my players prior to session 0. I will go over do's and don'ts during session zero.
Content warnings
Safety tools used
