Twisted Kelp: Tendrils of the Past (10-15 session mini-campaign)

Twisted Kelp: Tendrils of the Past (10-15 session mini-campaign)

Strange fogs have returned to the coastal town of Kelpstrand. With them, whispers of drowned people, missing boats, and something stirring in the mist

TYPE

Campaign

LEVELS

6–7

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$19.00

/ Session

Details

Bi-weekly / Monday - 10:30 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 10–15 Sessions

1 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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This game will begin once 4 players have joined

Meet your party members

1/6

About the adventure

Set in a quiet halfling fishing village nestled along the misty Gulf of Halfland, Twisted Kelp is a dark coastal adventure where the sea is never still and the past never truly dies. Strange omens plague the town - sleepless nights, vanishing villagers, and thick, relentless fog. As trusted outsiders or returning locals, your party will delve into old folklore, investigate unsettling events, and confront the cost of secrets kept too long. This game blends rich narrative storytelling with immersive roleplay and tactical combat. You’ll face moral decisions that ripple beyond your character sheet, forge bonds with a community on the edge, and explore storm-lashed ruins and forgotten places where reality frays. If you enjoy: Slow-burn mysteries with atmospheric settings Interwoven character arcs and morally complex choices Exploration of lost places steeped in old magic Tactical combat with meaningful stakes …then this is the game for you. New and experienced players welcome - just bring a willingness to roleplay, investigate, and occasionally get salt in your boots. This quest takes inspiration from games like Call of Cthulhu, and atmospheric horror. It integrates character backgrounds and goals into the writing to allow for personalized experiences. A guide to my world, where the adventure takes place (see the country of Halfland): https://homebrewery.naturalcrit.com/share/OyU_AI9xD_FN My onboarding guide: https://homebrewery.naturalcrit.com/share/0Y0KQ5GvA9kf

Game style

Combat Heavy

Roleplay Heavy

Meet the Game Master

5.0

(61)

TOP GM

3 years on StartPlaying

449 games hosted

Highly rated for: Creativity, Storytelling, World Builder

Average response time: 19 hours

Response rate: 100%

About me

Hi, I’m Benjamin Sturge - a lifelong tabletop gaming enthusiast and passionate Dungeon Master. I’ve been playing Dungeons & Dragons since I was 12, and for much of that time I’ve been behind the DM screen, crafting worlds, guiding stories, and helping players of all ages and experience levels find their place at the table. I love sharing this hobby because D&D is more than just a game - it’s a chance to unleash your imagination, develop teamwork and social skills, and be part of a creative, like-minded community. Over the years, I’ve had the privilege of running games for a diverse range of players, including those with ADHD, autism, anxiety, depression, and other neurodivergences. My goal is always to make every table welcoming, inclusive, and fun. Outside of the gaming world, I hold a B.Sc. in Statistics and Economics and an M.A. in Economics from Memorial University. My professional background includes work with universities, non-profits, private businesses, and government. I also have experience as a tutor, which has honed my ability to teach, encourage, and adapt to different learning styles - skills I bring to every session I run. Whether you’re brand new to D&D or a seasoned adventurer, I’m here to help you create unforgettable stories together.

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Character creation

Creating your character

On Character Creation Edition: 5.5 Edition DnD (2024) Starting Level: This depends on where the campaign is at story-wise when the player joins. Usable Material: Anything published by Wizards is fair game. No unearthed arcana. Homebrew is permissible but must be reviewed by me first. Starting Stats: Standard point buy or Standard Array. World: My world, called Anima. Gods: Your choice, but I mainly use Greyhawk and Forgotten Realms gods. Time Period: Standard medieval DnD. Some early firearms exist. Progression: Experience Points. Races: No flying races (dragonborn are still ok) Logistics: Roll20 for gameplay (maps and tokens), Discord for voice and video, DnDBeyond for character creation (optional) Alignment: No restrictions, but don't play a murder hobo edge lord. Starting Wealth: By species, class, and background. If creating a character higher than first level, add 75gp per level. In other words, if you are creating a third-level character, add 225gp to your starting gold. If creating a character 3rd level of higher, add two potions of healing (common) to your inventory. If creating a character fifth level or higher, add a +1 weapon or +1 armour or a pearl of power (your choice), and a potion of healing (greater) to your character. If creating a character of 10th level or higher, add two uncommon magic items of your choice.

The current party

This section will include players who are carrying over their characters from a pervious campaign. A tiefling rogue, and a elf bard. We will be starting at level six.

What to expect

Preparing for the session

Players should create a Discord, Roll20 and DnDBeyond account. Once a player signs up, I will send them the important links.

What Benjamin Sturge brings to the table

When you sit at my table, you’re not just playing Dungeons & Dragons - you’re stepping into a living, breathing world crafted around your character’s choices, ideals, and backstory. I specialize in weaving deeply immersive narratives where your character’s journey matters. With hundreds of pages of original homebrew content and years of storytelling experience, I create campaigns full of rich lore, meaningful roleplay, and challenging tactical combat. My players often describe my worlds as “vivid” and “alive,” where every NPC feels real, every decision carries weight, and no two adventures are ever the same. My style balances storytelling and strategy. You’ll find yourself navigating heartfelt social interactions one session, then facing intense, tactics-heavy combat the next - all supported by detailed maps, tokens, and visual aids on Roll20 and D&D Beyond. Whether you’re a quiet roleplayer, a combat optimizer, or a new player finding your footing, I make sure everyone at the table feels included and has a chance to shine. As a Dungeon Master, I thrive on collaboration. I encourage creativity, reward clever thinking, and adjust to player choices - even if they take the story in wild, unexpected directions. My goal is to help you bring your character’s dreams, flaws, and ambitions to life in a campaign you’ll remember long after the final session. With over a decade of DMing for players young and old, neurodivergent and neurotypical alike, I bring patience, passion, and a welcoming atmosphere to every game. Whether you’re stepping into D&D for the first time or returning after years away, you’ll find a space at my table to explore, grow, and tell unforgettable stories together.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Benjamin Sturge creates a safe table

Please see my onboarding guide: https://homebrewery.naturalcrit.com/share/0Y0KQ5GvA9kf

Content warnings

Abuse
Alcohol Use
Alcoholism
Blood
Character Death
Child Death
Deep or Large Bodies of Water
Domestic Abuse
Drowning
Emotional Abuse
Hostages
Mass Death
Mental Illness
Mind alteration
Mind Control
Murder
Nightmares about Traumatic Events
Racism
Scars
Self-Harm
Sexism
Suicide
Violence

Safety tools used

Frequently asked questions