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The Dunes of Kelthus'Tir┃DnD Homebrew┃LGBT+ Friendly
In a harsh world survive ruthless factions and carve your own destiny in a world with few places of respite.
$25.00
/ Session
Details
5 players following this game
Weekly / Monday - 12:00 AM UTC
Sep 21 / Session 2
Session Duration / 3 hours
6 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
This game uses a hybrid homebrew ruleset based off the 2014/2024 rulesets. Long before the current age, the Divines tore through the cosmos in wars so vast that entire worlds were broken beneath their footsteps. Cities were burned into glass, oceans boiled into storms, and civilizations vanished beneath the weight of godly ambition. In the end, the mortal races did what should have been impossible. They united, rose against their creators, and banished the gods from the mortal worlds. Before the War of Divinity, Kelthus'Tir was the heart of an ancient and wise civilization that stretched across the entire planet. Its people raised constructs made of stone, built machines that could think, ships which traveled through the sky, and engines whose purposes have been forgotten by time. Their empire is dead now, swallowed by sand, rust, and silence. Yet beneath the dunes, their legacy still waits. Buried vaults. Lost blueprints. Sleeping war machines. Ancient weapons. Secrets powerful enough to change the fate of the world, or finish destroying it. Now Kelthus'Tir belongs to the violent and the desperate. Uncanny warlords rule from ruined palaces. Nobles have people killed who look at them the wrong way. Slavers drag the weak across the wastes in iron chains. Ronin wander from battlefield to battlefield, loyal only to coin, while zealots preach salvation with blades in their hands. There is no true law here. Every city has its own customs. Every fortress has its own tyrant. Every faction has its own selfish ambitions. Water, steel, food, relics, and information are worth killing for. Alliances are made at sunrise and broken before nightfall. Kelthus'Tir is not a land that welcomes heroes. It grinds them down, tests what they believe, and buries the ones who hesitate. This is a brutal world of bronze, blood, dust, and forgotten gods. Expect a player-driven story with moral ambiguity, difficult choices, tactical combat, dungeon crawling, political intrigue, and deep roleplay. We will begin with a session dedicated to character creation, backstory integration, and rule discussion so every character has a real place in Kelthus'Tir and a reason to care about what happens next. Campaign Features -> Exploration, Mystery, Bounty Hunting, Faction Politics, Survival and Realm Building. -> Experience a homebrewed world with custom items, monsters, factions and lore. -> Take part in a long-term campaign where your choices can decide how the future of the world evolves. -> Roleplay-heavy campaign filled with intrigue, mystery, survival, faction politics, and moral choices. -> Play with a DM that values player-agency as key and integral to the evolution of the story and believes in collaborative story-telling.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
1 year on StartPlaying
260 games hosted
Highly rated for: Creativity, Inclusive, World Builder
Average response time: Under 1 hour
Response rate: 100%
About me
Ever since I can remember I have been obsessed with my own imagination and the imagination of others. Imagination is a place where you can take a break from everything for a bit and pretend to be somewhere, someone, something else. I was always creating new worlds or expanding ones I had already created in my head. Soon the closet was stockpiled with cheap note book paper adorned with my doodles, drawings, maps and ideas. Now as an adult, I continue that trend.. just a bit less messy. About three years ago I finally gave DnD a try and immediately started as a DM, building a new and expansive homebrew world with my players as we all learned along the way. Now that world is a 500+ page PDF with still more to go. My obsession with world building clearly knows no bounds and I would love to share either my world or a world created by another (As I said, I also love to explore the imaginations of other people!) with a as many people as I can. <3
View Profile →Character creation
Creating your character
Character creation details will be posted in the discord.
What to expect
Preparing for the session
• Have discord ready to go. • Make sure you have a computer with either MacOS or Windows 10/11. This is required for use with the VTT. • Make sure you have a stable internet connection. • I require my players have a decent microphone and sound suppression to avoid echoes and background noise.
What DM Erin brings to the table
I provide my players with the following. • Character voices • VTT and Character Builder • Homemade maps • Ambience and Music • Scenery and much more! Expectation from DM. • A player oriented game where choices matter and the game reflects your decision making within the boundaries of the rules. • Commitment. • A fun game where sometimes the rules can be bent to make room for a cool moment.
Homebrew rules
Homebrew rules will be posted in the discord.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How DM Erin creates a safe table
• We will have breaks throughout session. Usually I try to at the very least have a ten minute break in the middle of session. • You will be allowed to talk to the DM about any concerns for the type of content there will be or mention to me content you would like kept out of the game. • There will be a session 0.
Content warnings
Safety tools used

