Vecna: Eve of Ruin

Vecna: Eve of Ruin

Become the hero of the multiverse as you and your fated allies venture across the realms to put a stop to Vecna's ritual before it's too late.

TYPE

Campaign

LEVELS

10–20

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

All Ages
1 SEAT LEFT
$25.00

/ Session

Details

2 players following this game

Weekly / Tuesday - 10:00 PM UTC

Oct 27 / Session 9

Session Duration / 2–3 hours

Campaign Length / 20–50 Sessions

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Tue, Oct 27 | 10:00 PM – Session 9

Tue, Nov 03 | 11:00 PM – Session 10

Tue, Nov 10 | 11:00 PM – Session 11

Tue, Nov 17 | 11:00 PM – Session 12

Meet your party members

5/6

About the adventure

For many years, the lich Vecna has imagined remaking existence. Once a sadistic arch-mage, Vecna quickly rose to power with the ferocious Kas as his right hand. With blade and spell, they had truly evil designs for the world of Oerth, though that all ended when Kas betrayed Vecna. Vecna was slain, but not before banishing Kas to an unknown region across the multiverse. All that remained of Vecna was an eye, and a hand. For years, the remnants of evil that lingered within those vestiges was able to resurrect the dreaded Vecna, and as a lich, he set his eyes on Godhood. Now, Vecna is already a god. Never truly satisfied, he yearns to become the most powerful being in the multiverse. Unfortunately for his enemies, Vecna recently devised the Ritual of Remaking to turn his dreams into reality. Join in this archetypical D&D adventure and see if you have what it takes to stop one of the most infamous evils in all of Dungeons & Dragons history; or, watch helplessly as he remakes the very fabric of reality.

Game style

Organized Play

Rules as Written (RaW)

Meet the Game Master
DMs Guild Writer
Hispanic/Latinx
Educator
No Gen AI

1 year on StartPlaying

110 games hosted

Highly rated for: Sets the Mood, Beginner Friendly, Creativity

About me

Hey. I’m Joseph-- a professional Dungeon Master and the author of several bestselling adventure modules on the Dungeon Masters Guild. I bring years of experience and contributions to the game—both as a storyteller and as a guide—crafting adventures that are immersive, emotionally resonant, and deeply respectful of the players who walk through them. My specialty lies in the Ravenloft Campaign Setting, particularly Curse of Strahd. I’ve spent years researching and expanding Barovia’s lore, and have developed a rich, compelling version of the campaign that honors the original module while introducing impactful twists, expanded character arcs, and unforgettable moments. Whether you’re a first-time adventurer or returning to the Mists for another round, you’ll find something new to love. But I’m more than just a DM—I’m a worldbuilder, teacher, and director. I believe that every table should feel safe and inspiring. I strive to create a space where players feel seen and heard, where creativity thrives, and where every session feels like a story worth remembering. When you sit down at my table, you can expect professionalism, structure, flexibility, and above all: care. You’ll feel welcome, supported, and excited to explore the world we've built together. Most importantly, you'll feel confident you can simply just enjoy the game you're paying for. Looking forward to telling great stories with you. Take care, friends. ❤️

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Character creation

Creating your character

We're going to be creating characters from the 5.5e PHB as well as content from the 5.5e Forgotten Realms Sourcebook. our characters will be from the Forgotten Realms! Rules in full detail will take place during Session 0.

What to expect

Preparing for the session

We'll utilize Discord, DndBeyond, and Syrinscape (tabletop audio) for our adventure. Simple and clean :)

What Joseph (OTheophylus) brings to the table

I utilize Ambient audio, character voices, official and home-brew maps and other materials to bring the adventure to life, and create the best performative experience for the players as I can!

Homebrew rules

We'll decide on home-brew rules together as a group in Session 0.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Joseph (OTheophylus) creates a safe table

We'll have a hefty session 0 that sets everyone's expectations. We'll utilize an open door policy, as well as debriefs and usual check-ins. :)

Content warnings

Blood
Body Horror
Character Death
Death
Deep or Large Bodies of Water
Drowning
Execution
Extreme Violence
Fire
Forced Blood Draining
Freezing
Illness
Mass Death
Memory Erasing
Mind alteration
Mind Control
Murder
Nightmares about Traumatic Events
Paralyzation
Small Spaces (Claustrophobia)
Spiders
Suffocation
Violence

Safety tools used

Frequently asked questions