Generic Isekai TTRPG #12 | Customizable Single-Player Game

Generic Isekai TTRPG #12 | Customizable Single-Player Game

You've been sucked into an isekai world of your choice, and Murphy's Law is coming into play...

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 SEATS LEFT
$25.00

/ Session

Details

1 player following this game

Weekly / Saturday - 4:00 PM UTC

Oct 10 / Session 2

Session Duration / 3–4 hours

Campaign Length / 5–15 Sessions

1 / 3 Seats Filled

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Schedule

Sat, Oct 10 | 4:00 PM – Session 2

Sat, Oct 17 | 4:00 PM – Session 3

Sat, Oct 24 | 4:00 PM – Session 4

Sat, Oct 31 | 4:00 PM – Session 5

Sat, Nov 07 | 5:00 PM – Session 6

Meet your party members

1/3

About the adventure

This listing is for a custom, single player isekai style game in a setting of your choice. Please book a slot and DM me with what setting you are interested in. You can choose anything, anime, book setting, or something else, and I will research and create an Isekai adventure for you. This is for anyone who wants to be transported into another world and truly experience it.

Game style

Theater of the Mind

Meet the Game Master
Streamer
Military Veteran
Game Designer

2 years on StartPlaying

19 games hosted

Highly rated for: Creativity, World Builder, Beginner Friendly

About me

I was once told that a diplomat is someone who can tell you to go to Avernus and convince you to look forward to the trip. I've convinced at least 20 players to do so. Dungeon Master University 2026 - Career Building Track I have been DMing for well over years at this point (more than half my life) and I've had a great passion for game design. I'm currently at college for Game Design. I've DMed for Pathfinder, D&D 3.5e, D&D 5e, a few and multiple homebrewed systems which I created. I often use sci-fi, high fantasy, and dark fantasy settings. My games focus on player-driven narrative based gameplay. I have been told that I occasionally offer my players too much freedom, and I prefer that my players have absolute control over where the narrative takes us. I will not railroad my players, even if I do lose 20 planned quests in a single scheme. I'm open and accepting of whatever my players want to do and will look for a way to let them do it without breaking game balance too much.

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Character creation

Creating your character

Character creation will be done during a session 0 where we discuss everything you need

What to expect

Preparing for the session

Join the discord and message the Warlock to get started on crafting your own story.

What Ryan, Warlock of the World Tree brings to the table

I bring nearly 20 years of experience GMing, the Rule of Cool, and intense combat.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Ryan, Warlock of the World Tree creates a safe table

We do lines and veils as well as an open door policy to always check in when issues arise.

Content warnings

Violence

Safety tools used

Frequently asked questions