Mechs and Mystery: Lancer Dustgrave LL4

Mechs and Mystery: Lancer Dustgrave LL4

Mech pilots investigate a kidnapping and uncover mech-armed gangs, sinister plots and still greater dangers or a world of ruins.

TYPE

Campaign

SYSTEM

LEVELS

4–6

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

All Ages
1 SEAT LEFT
$15.00

/ Session

Details

3 players following this game

Bi-weekly / Wednesday - 2:30 AM UTC

Oct 14 / Session 4

Session Duration / 3 hours

4 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Wed, Oct 14 | 2:30 AM – Session 4

Wed, Oct 28 | 2:30 AM – Session 5

Wed, Nov 11 | 3:30 AM – Session 6

Wed, Nov 25 | 3:30 AM – Session 7

Meet your party members

4/5

About the adventure

Ten years ago, a disaster devastated the mining world of Havelburg, driving the survivors underground. Your band of mech pilots find yourself passing through this unremarkable, dust-swept world. Yet lurking in the dust are sinister forces, as you discover when a NHP is kidnapped. The investigation and rescue mission will challenge even experienced pilots as they encounter foes far more challenger than the gangs prowling the planet's surface. Dustgrave is a scenario containing two missions for Lancer, the game of mech combat. In this case, it will take the players from License Level 4 to LL6.

Game style

Combat Heavy

Game themes

Meet the Game Master

4.8

(46)

TOP GM
Educator

2 years on StartPlaying

487 games hosted

Highly rated for: Beginner Friendly, Storytelling, Creativity

Average response time: 1 hour

Response rate: 100%

About me

Hello, I'm Caestus. I've been playing roleplaying games ever since I was old enough to do so. I've played or run 100 different rpgs. I'm a big fan of science fiction and fantasy. I've been running games on StartPlaying for several years and enjoyed every second of it. While I feel that telling a good story is a key part of being a good gamemaster, more important than the story is making sure all the players at the table have a good time; I consider that the chief duty of any gamemaster. I run a wide variety of games here and I hope you enjoy playing RPGs with me.

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Character creation

Creating your character

Players will start at License Level 4. All mechs and options are available.

The current party

We have a melee-focused Blackbeard, a Chomolungma hacker, a mighty Tortuga and a mech armed with a powerful railgun. We are currently at LL5.

What to expect

Preparing for the session

This scenario will be played at License Level 4; players should create a mech and pilot, although I will be happy to assist with character creation. Players should also have Roll20 and discord accounts.

What Caestus brings to the table

I will provide a Roll20 loaded with maps and appropriate mech images for the players to employ and visualize the battle. We'll also have music, and even sound effects. Lancer is primarily a mech combat system, but Dustgrave also has a good amount of roleplaying. I have experience running and playing Lancer, and should be able to set up some exciting, challenging battles for the players.

Equipment needed to play

Webcam

Internet

Computer

Safety

How Caestus creates a safe table

We will review any Lines and Veils from players before we begin gameplay in the first session.

Content warnings

Kidnapping
Mind alteration
Violence

Safety tools used

Frequently asked questions