Outlaws of Alkenstar: A Wonderfully Weird West Campaign

Outlaws of Alkenstar: A Wonderfully Weird West Campaign

Get revenge on the mogul who destroyed you by sticking up an illicit bank, foiling a crooked shield marshal, and so much more in this Weird West epic!

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$25.00

/ Session

Details

2 players following this game

Weekly / Saturday - 8:00 PM UTC

Oct 17 / Session 8

Session Duration / 3 hours

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Sat, Oct 17 | 8:00 PM – Session 8

Sat, Oct 24 | 8:00 PM – Session 9

Sat, Oct 31 | 8:00 PM – Session 10

Meet your party members

5/6

About the adventure

Your lives were ruined by one man and this ain't big enough to let that kind of injustice stand. While this mogul keeps walking around his big ol' britches, you have a chance to not just get revenge but to get ol' fashioned even. It's time for y'all to take the law into your own hands. You will play level one cowpokes, people from across this wild west metropolis desperate to square what justice couldn't. Across this fantastic campaign, you will have ample opportunities to burn it all down and discover what lies at the heart of this kind of corruption. Perfect for new players and experienced ones alike, this campaign will give the once in a life time opportunity to earn your ten gallon hat. Will you let the mogul get away with this or will you all come together to prove no one man owns the West? Across the twelve levels this iconic campaign covers, I am excited to see the answer you come to. For those of you unfamiliar with how I run my games, here are some reviews that speak to the experience: +"Jacob is top notch. Not only is he inclusive and attentive, he's just fun! He's knowledgeable about the game, able to work with any range of player experience and is apparently capable of blending character backstories together in seamless fashions." +"Amazing person to be having as a Game master; Dependable, valuable, moves his schedule to everyone else's, makes things work as the players go along with their shenanigans. Jacob will shift his pre-planned reasons just to fit whatever your characters would do, and fit it in the story like you're casually putting butter on bread in the morning for breakfast!"

Meet the Game Master

5.0

(193)

TOP GM
Podcaster
LGBTQ+
Neurodivergent
Game Designer

5 years on StartPlaying

2230 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Average response time: 9 hours

Response rate: 100%

About me

Hello adventurers! My name's Jacob and I've been running TTRPGs for over a decade with five years of experience full time GM-ing. With a long background in theatre as well as a former designer of escape rooms, I bring a wealth of experience to every game I run. My focus is on making a fun and satisfying story regardless of player history with the game. No matter whether your characters are trekking through a mountain pass, exploring the furthest reaches of space or even attending a spooky summer camp, you should be experiencing a well crafted adventure you will never forget! I also bring an attentive eye to representation within the game space. As a former organizer and field director for numerous political campaigns, I have fought for this first hand and will not let it go unnoticed in my games. There is a wide spectrum of games I have played and run varying from DND (5e and 3.5), Pathfinder (1e and 2e), Doctor Who, Kids on Bikes, Honey Heist, Mutants and Masterminds, Call of Cthulhu, Wet Hot American Summer, Everything Is Dolphins, Fallout RPG and much, much more. I look forward to crafting unique gaming experiences in these wildly different worlds exclusively for you!

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Character creation

Creating your character

Character creation will happen as a part of session zero. Though I do recommend bringing a concept or two!

What to expect

Preparing for the session

The game will be done through Discord with the use of Owlbear.Rodeo and HeroLab. With that in mind, you will need a working internet connection. I would recommend a working microphone, headset and a computer. You may use your own dice or digital dice.

What Jacob Cordas brings to the table

I will provide a dynamic and highly flexible adventure that caters to your exact playstyle while still embracing the grand scale that this campaign demands. Every choice will matter as you go on this Weird West adventure.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jacob Cordas creates a safe table

This game will take safety seriously so we can comfortable and securely roleplay all of the Wild West revenge will require. We will have a full Session Zero that will include the Monte Cook RPG Consent Checklist. From there, while we play, we will use a variant of X, N And O Cards called Yellow/Red Cards as well as an Open Door Policy and a regularly scheduled Break.

Content warnings

Alcohol Use
Blood
Character Death
Death
Fire
Guns
Language/Cursing
Violence

Safety tools used

Frequently asked questions