"Skull and Shackles" a Pirating adventure

"Skull and Shackles" a Pirating adventure

Have you ever wanted to sail the seas?! Than climb aboard scallywags on an adventure inspired by fun loving, swash buckling, rum swigging properties.

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$15.00

/ Session

Details

1 player following this game

Bi-weekly / Wednesday - 11:00 PM UTC

Session Duration / 2–3 hours

2 / 4 Seats Filled

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Schedule

This game will begin once 3 players have joined

Meet your party members

2/4

About the adventure

"Skull and Shackles" is a pathfinder adventure path that starts the players as people pressganged into piracy. Eventually they take control of a ship and plunder the seas making a name for themselves as pirates extraordinaire. While there will be some personal changes to the story itself a lot of the adventure will be either directly from or inspired by this adventure path. While piracy in reality has a very dark and and at best morally complex stance that is not the style of this adventure I intend to run. While some of the villains in the story will engage in the more brutal and realistic versions of piracy, the PCs will harken closer to protagonists from "Pirates of the Caribbean", "Treasure Island", or "One Piece".

Meet the Game Master

Less than a year on StartPlaying

28 games hosted

Highly rated for: Storytelling, Inclusive, Creativity

Average response time: 2 hours

Response rate: 50%

About me

Hello my name is James and I have been playing tabletop rpgs since I was 6 years old. I am a second generation nerd who loves running games in a variety of systems and would love to craft a campaign specific for you.

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Character creation

Creating your character

Our first session will mostly be going over practices and character creation. Preliminary discussions on it can be had over Discord prier to session 0.

What to expect

Preparing for the session

https://discord.gg/GazzsPeQm6 Here is a link to my discord and you should have a Roll20 account.

What James Windus brings to the table

An amazing swashbuckling experience. Treasure hunting, memorable characters and engaging ship combat.

Homebrew rules

Drawing and drinking a potion is a move action. Special rules for captaining and fighting with a ship.

Equipment needed to play

Internet

Computer

Microphone

Safety

How James Windus creates a safe table

In session 0 we will go over personal triggers as well as safety tools including stop light and session wrap ups.

Content warnings

Alcohol Use
Character Death
Deep or Large Bodies of Water
Drowning
Guns
Kidnapping
Language/Cursing
Murder
Slavery
Torture
Violence
Warfare

Safety tools used

Frequently asked questions