Dungeon Of The Mad Mage: A Heroic Adventure
Beneath the city of Waterdeep, only the bold become legends. Face impossible dangers, claim forgotten treasures, and earn your place in history.
$20.00
/ Session
Details
1 player following this game
Weekly / Tuesday - 4:00 PM UTC
Sep 8 / Session 2
Session Duration / 2–3 hours
Campaign Length / 25–60 Sessions
5 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
Schedule
About the adventure
Welcome to Undermountain! Beneath the bustling streets of Waterdeep lies the greatest dungeon ever created. Undermountain is the home of the legendary Mad Mage, Halaster Blackcloak. Countless adventurers have entered its depths searching for glory, treasure, forgotten magic, and the chance to become legends. Not all of them make it back. This campaign is all about exploration, tactical combat, clever problem solving, and the incredible stories your party creates together. Every floor is different, with new monsters, hidden secrets, dangerous traps, memorable NPCs, powerful magic items, and meaningful choices waiting around every corner. Whether you’re brand new to Dungeons & Dragons or you’ve been rolling dice for years, you’re welcome at my table. I love introducing new players to the hobby and making sure everyone has a chance to shine. My goal is simple. I want every session to be one you’ll be excited to talk about long after it’s over. Gather your party, trust your companions, and prepare to descend into the greatest dungeon in the Forgotten Realms. Heroes aren’t born here….. They’re built here.
Game style
Combat Heavy
Dungeon Crawl
Hexcrawl / Exploration
Organized Play
Roleplay Lite
Rule of Cool (RoC)
Rules as Written (RaW)
Theater of the Mind
Tactical / Crunchy
Game themes
Meet the Game Master
About me
Hi there! My name's Bronson, and thanks so much for checking out my table! I’ve quickly risen the ranks to one of StartPlaying’s top Dungeon Masters’. My whole reason for doing this is to have the chance to weave epic tales and meet new people along the way. This kind of game provides something special to the community, and I truly believe it to be therapeutic in nature. My goal is to provide you with a space where you get to finally be safe, have fun, and explore possible super powers in an environment built just for you and your team. The style of game that I run is your classic, laid back feeling game with your friends that simutaniously is ran by the book (with voted homebrew by the table invoked), is professional, runs this game like a business, is always on time, is always punctual and never misses a scheduled game. When you join my table, you can message me anytime, any day of the week during, before or after the game or any time between the sessions. I’m here to assist you and to enable you to play your desired campaign, Start-To-Finish while guiding you through the story, which is being hand crafted by you and your party’s actions. You have found your forever Dungeon Master. I'm the owner of Reality Engine Integration, and I absolutely love creating adventures that people are still talking about years later. My games use the official Dungeons & Dragons rules with Rules as Written as the foundation, but every now and then, if someone comes up with an awesome, creative idea that makes the whole table smile, I might lean into a little Rule of Cool. Those moments are the exception, not the rule, because I believe the rules are there to create a fair and consistent experience while still leaving room for those unforgettable cinematic moments that make D&D so special. I start our table off with no homebrew rules and let the group decide together when and if they need them. If you're looking for a game that respects the rules while rewarding creativity, teamwork, roleplay, and epic storytelling, I'd love to have you join us. I won't pull punches, I won't spoil the adventure, and every monster, villain, and NPC is played according to who they are, not simply to "win." Whether you're a brand-new player or a seasoned veteran, my goal is simple: create an adventure where you are the hero, everyone has fun, and you leave the table with a story worth telling; Because while heroes may die... legends live on. I hope we get the chance to roll some dice together All session bookings have been moved to StartPlaying.Games. It is simply easier and safer for all parties involved. I do use AI to make my Thumbnail art, searching for local artists currently.
View Profile →Character creation
Creating your character
Character creation will be done together during session 0 as a group. Late entries will be done 30-60 minutes before game start.
We need a: -Non-Magic front-line or Bruiser -One magic front-line/Bruiser -One dedicated weapon damage -One dedicated Spell damage -One non-magic Ranged support -One magic support Free first session!
What to expect
Preparing for the session
You will need Discord, D&D Beyond, Roll20, and the Beyond20 web extension.
What Bronson brings to the table
I bring my own library for all players to use in the campaign.
Homebrew rules
Drink potions as a bonus action, no critical fumbles for players, party inventory works on one action.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Bronson creates a safe table
I run session 0, have an open door policy and I run aftercare.
Content warnings
Safety tools used

