The Wild Bunch | A High-Stakes Campaign Against the Corpo World!
Arasaka has lowered its guard and Militech won't let them walk away from it. Will you tip the scale, or seize Night City for yourself?
$15.00
/ Session
Details
5 players following this game
Weekly / Sunday - 12:00 AM UTC
Session Duration / 3–4 hours
1 / 5 Seats Filled
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About the adventure
A Cyberpunk RED campaign for 4-6 players | Mature themes — 18+ | No prior system knowledge needed | pre-generated characters available | Beginners and experienced players are both welcome. ___________________________________ You receive a call from your fixer, he just stumbled upon the perfect gig, your ticket to the big league: To celebrate his 130th birthday, the Little Shogun of Night City invited execs from all neighboring corporations to witness his grandeur atop his Mega Tower. Militech sees this as a chance to access a fabled pre-Krash data vault deep under the building. Infiltrate the party, descend into the heart of the bunker, and unravel its mysteries. ___________________________________ From this point onward Night City is yours! Show your loyalty to Militech, betray them for Arasaka, join any other third party across the city, or take everything for yourselves and spread terror across the corpo world.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Tactical / Crunchy
Game themes
Meet the Game Master
Less than a year on StartPlaying
1 game hosted
Highly rated for: Storytelling, Creativity, Inclusive
About me
I started playing tabletop games when I was a teenager and have been running them for more than 15 years now. I started on DnD 3.5 and Call of Cthulhu long ago, but these days I have mainly switched to DnD5/Pathfinder and Cyberpunk Red, while still keeping Cthulhu on the side for Halloween one shots. I am a teacher specialised in inclusive practices and, between the classroom and the table, I've learned to read a room and to accommodate anxious newbies, neurodivergent players, and neurotypical players in the same game without leaving any of them on the sidelines. At the table, what I care about most is to make sure everyone has a place and a spot to shine. I want to include all ranges of experience whether it means slowing down for first-timers or letting min-maxers break encounters. If that sounds like your table too, I'd love to have you at mine. Don't hesitate to send me a message if you have further questions.
View Profile →Character creation
Creating your character
Characters can be created during Session 0, or you're welcome to bring one already made to Session 1, whichever works better for you. Creation follows the standard Cyberpunk RED Core Rulebook process. You can build your character through the Cyberpunk Red app or by hand, whichever you prefer. If you'd like help, I'm happy to build your character with you one-on-one over Discord or any messaging app before the game starts. Pre-made characters are available if you'd rather skip creation entirely and jump straight into play. Source material is the Cyberpunk RED Core Rulebook. I'm open to specific add-on content too, just message me and we'll figure out what fits.
What to expect
Preparing for the session
Game will be played through Discord with microphone and optional cameras. Maps will be projected through FoundryVTT. I can provide a PDF of the rulebook during play and cheat sheet for you to reference.
What Hocine brings to the table
Production Quality: -Foundry VTT with a large arsenal of modules without bloat -Professionally made maps (bought from their authors) -Attention to the music and soundscape -Good quality camera and microphone -Green screen and camera backgrounds to always stay in the theme Game style: -Role-play heavy -Tactical combat centered around set piece fights -Adaptable lethality (set at session 0) -Fun before anything else This is a full campaign: expect ongoing character arcs, real consequences from the choices you make session to session, and a story that keeps building to a final player-driven climax.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Hocine creates a safe table
-Trigger checks (set at session 0 and updated at any time afterward). -Safety card system integrated into the VTT -Players can veto to stop uncomfortable scenes, no questions asked. -Debriefing and aftercare at the end of every session.
Content warnings
Safety tools used
