World’s Largest Dungeon: Dungeon Crawler World

World’s Largest Dungeon: Dungeon Crawler World

CONGRATULATIONS, CRAWLER! You have been selected to participate in the underworld's premier entertainment event!

TYPE

Campaign

SYSTEM

Pathfinder 1e
Homebrew Game

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
Warning: Game may not start today
It may be too close to this game's start time, or this game may have too few players to start today. This Game Master needs at least 24 hours to prepare for a new player to join and at least 4 players to start the game today. Joining now may not leave enough time to set you up.
2 NEEDED TO START
$25.00

/ Session

Details

Bi-weekly / Sunday - 8:00 AM UTC

Session Duration / 3.5–4.5 hours

2 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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This game will begin once 4 players have joined

Meet your party members

2/6

About the adventure

CONGRATULATIONS, CRAWLER! You have been selected to participate in the underworld's premier entertainment event! Beneath your feet: floor after floor of the most celebrated death-labyrinth real estate ever assembled. Above your head: an audience of millions, sponsors of questionable intent, and an announcer (hello!) who is contractually forbidden from helping you. Prizes await the entertaining. Pit traps await the boring. Your odds of survival are, frankly, hilarious. Please sign the waiver. The waiver may be a mimic. Good luck, crawler! The straight version: Dungeon Crawler World stitches the greatest megadungeons in tabletop history — Undermountain, the World's Largest Dungeon, Emerald Spire, and more — into one colossal, interconnected underworld, then runs the whole thing through the filter of modern dungeon-crawler media. If you love Dungeon Crawler Carl, LitRPG progression fantasy, or the monster-cooking survival ecology of Delicious in Dungeon, this campaign was built with you in mind. What that looks like at the table: * A game show that wants you dead (entertainingly). Achievements, lootboxes, sponsor rewards, and audience participation grant boons, curses, and opportunities you'll regret accepting. The deeper you descend, the higher the stakes and the weirder the fan mail. *Eat the dungeon before it eats you. Dungeon ecology matters. Defeated foes are ingredients, resources, and occasionally dinner, with survival elements straight out of Ryoko Kui's playbook. * A dungeon that fights back. This is a living complex that breathes, evolves, and remembers. Clear a floor, and something moves in behind you. Your choices reshape the crawl. * Enemies from the ridiculous to the genuinely terrifying — often in the same room. Built on Pathfinder 1e, cranked to eleven. Under the hood is heavily homebrewed PF1e with a custom talent system of 1,500+ talent trees spanning classes, species, backgrounds, and universal options - character customisation far beyond anything in the base game, with monsters redesigned along D&D 4e and PF2e lines for genuinely tactical combat. And because nobody's fun should die to a spreadsheet, the system is carefully curated so there are no trap builds. If you love PF1e's depth but have seen everything it has to offer, this is the new frontier. Commit floor by floor. The full crawl from level 1 to 20 will take us a long time. That's the point of a megadungeon, 'ain't it? But you don't have to sign your life away today: the campaign is structured in floor-based arcs, so join for the opening floors, see if the table's a fit, and keep your seat (and your founding-crawler rate, locked in for the life of the campaign) for as long as you keep crawling.

Game style

Dungeon Crawl

Combat Heavy

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(19)

TOP GM
DMs Guild Writer
Podcaster
LGBTQ+
Neurodivergent
Published Writer
Voice Actor
Game Designer

5 years on StartPlaying

193 games hosted

Highly rated for: Creativity, Knows the Rules, Beginner Friendly

Average response time: 3 hours

Response rate: 100%

About me

G'day! My name is Chris and I have been DMing games of Dungeons & Dragons for 26 years. I am a professional GameMaster running 40+ hours of PF1e and PF2e every week, with more than 50 paying customers spread across ten weekly campaigns. Not only do I have a pro subscription on Roll20, but I also own every available Roll20 resource for D&D 5e. I also own five Foundry VTT licenses with Forge hosting. Additionally, I have an extensive collection of tokens, a massive collection of high-quality battle maps, custom status tokens, a Syrinscape subscription, a private Discord server with a thriving community of more than 70 players, and a truly colossal collection of third-party reference materials (over 1,000 titles).

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Character creation

Creating your character

A full character creation guide, inspired by Dungeon Crawler Carl's huge world, will be made available closer to campaign kick-off.

What to expect

Preparing for the session

For now, you'll just need a Discord account, as well as access to both Foundry and Roll20. We use the former for playing our games and the latter for post-session journals.

What Chris brings to the table

Your host, ahem, GM: I've been running games since 1996 and GMing professionally full-time since 2020: about 40 hours of adventure a week. My story-first style balances character development, immersive exploration, and challenging-but-conquerable encounters, seasoned with humour that enhances the experience rather than undermining it. As a trained voice actor, I give every NPC — and every sponsor, announcer, and heckling audience member — a voice of their own. Every session comes with premium production values: dynamically lit battlemaps from creators like Cze and Peku, Heroic Maps, and more; Syrinscape soundscapes; custom handouts for creatures, spells, and magic items; handcrafted landing pages with original soundtracks; and a ~1,000-word session write-up so you never lose the thread. Beyond the table: you'll join a thriving Discord community of 80+ players, with free play-by-post side games and a supportive, inclusive atmosphere. LGBTQ+ friendly! Our table is a safe space for all players.

Homebrew rules

We'll be using a heavily modified version of Pathfinder 1e, including Elephant in the Room feats, an in-house talents system, custom classes and races, lootboxes, 4e inspired powers and spells, and more.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Chris creates a safe table

All campaigns on the Multiple Nerdgasms server begin with a session zero in which safety tools, including lines & veils, are discussed. We also make use of the X-card and aftercare.

Content warnings

Character Death
Death
Devils / Demons / Fiends
Insects
Mind Control
Spiders
Snakes
Violence

Safety tools used

Frequently asked questions