The Free City of Blackbottom Dies! | Draw Steel City Escape
This day, the Free City of Blackbottom dies! "Rebellions are so tedious. But they must be taken seriously."
$20.00
/ Session
Details
Bi-weekly / Tuesday - 7:00 PM UTC
Oct 27 / Session 5
Session Duration / 2–2.5 hours
Campaign Length / 10–20 Sessions
4 / 7 Seats Filled
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Schedule
About the adventure
The Fall of Blackbottom is 3-chapter campaign set in the city of Blackbottom, in the world of Vasloria. The theme is heroic fantasy, and escape from a city under assault from unstoppable forces. You won't be able to win the day here, but you might get out with your lives and with the lives of the civilians who trust you! This fast-paced, high-stakes adventure assumes you know how to play Draw Steel, but I am happy to remind you of rules and tips for those who are still relatively new.
Game style
Combat Heavy
Rules as Written (RaW)
Tactical / Crunchy
Game themes
Meet the Game Master
About me
Well met, adventurers! You can call me Nick, and I've a vault of wonders and peril ready to test your wits and mettle... I'm a veteran dungeon master with over 200 sessions under my belt. My style is 50% improv, 50% prep, and I love cheering on my players as they attempt death-defying stunts and tear-jerking roleplay alike! I'm the DM for the online actual plays the Guild of Icons (D&D5e, 13th Age, Draw Steel), Mobius Command (Savage Worlds), UPLIFT (High Magic Lowlives), and Nordmark (D&D5e), and I bring the same chaotic energy to my games. You can also expect custom maps, interesting situations, fun NPCs, and bosses that break the rules (in cool ways!) I'm getting into paid GMing because I have more ideas than I have the time to stream, and I'm eager to share them with more and more people. The best way to hone your skills is to play with people you've never played with before, and I can't wait to do just that! I think that no story survives encountering the players, so I prepare situations, not plots. You won't feel rail-roaded into a specific outcome with me, and if you suddenly decide to open a flower store, I'll be improvising customers on the fly right with you. Safety is important to me, and we'll establish what content is and isn't acceptable before the first session, as well as the safety tools available to you mid-game. I can't wait to run a game for you and your friends, adventure awaits!
View Profile →Character creation
Creating your character
Create a 1st-level hero before the first session. Any of the MCDM-published classes are available, including Summoner and Beastheart. I recommend chatting with other players in the discord group chat to make a well-rounded party. If you need a suggested tool for making characters, I recommend Forge Steel!
What to expect
Preparing for the session
You will need a Discord account, a microphone, and a modern web browser. I use a camera while playing, but you do not have to. We use Owlbear Rodeo as our virtual tabletop (VTT) system, but you will not need an account to use it. Owlbear Rodeo includes a dice roller you can use, but you are free to use any dice roller or physical dice you prefer. If you wish, make yourself a token for your character before hand, but I have generic tokens on hand if need be.
What Nick (HisCursedness) brings to the table
I bring ambient music, fiendishly tactical combat, and helpful advice without dictating your actions. I love improvisation and crafting cool moments and I am a relentless cheerleader for the players, while also being an incorrigible pantomime villain!
Homebrew rules
No homebrew rules used in this game.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Nick (HisCursedness) creates a safe table
I will begin with a small session 0 to cover safety rules, lines and veils. During the game, players can pause at any moment if they are uncomfortable, we will take a break, and I will remove any content that caused discomfort. Player comfort is paramount to me.
Content warnings
Safety tools used
