Call of the Netherdeep | DM Bauric Remix | Level 5
A festival victory opens the road to a buried god’s sorrow. Race rival adventurers from Jigow to Ank’Harel before the Netherdeep answers.
$20.00
/ Session
Details
4 players following this game
Weekly / Monday - 11:00 PM UTC
Aug 24 / Session 5
Session Duration / 3–3.5 hours
3 / 5 Seats Filled
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One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Your adventure begins in the city of Jigow, where a festival contest starts a race across the world of Exandria against a rival adventuring party. What starts as celebration soon pulls you into ancient secrets, divine sorrow, strange visions, and the dark waters of the Netherdeep. This is heroic fantasy with emotional weight, bold adventure, strong roleplay, recurring rivals, tactical combat, and choices that shape who you become. The tone is hopeful, mysterious, and sometimes tragic, built around one haunting question; what does it mean to save someone who may not want, or deserve, to be saved? We’ll use D&D 5.5e while preserving the adventure’s original structure. Newer players are welcome, but this is not a passive ride. Your decisions, relationships, and rivalries will matter.
Game style
Puzzle / Mystery Focused
Roleplay Heavy
Meet the Game Master
Less than a year on StartPlaying
36 games hosted
Highly rated for: Inclusive, Beginner Friendly, Visual Aid
Average response time: Under 1 hour
Response rate: 100%
About me
Hi folks! I’m Bauric, and Dungeons & Dragons has become one of the great joys of my life. Maybe you feel the same way. Maybe you’ve been playing for years, collecting dice you absolutely do not need, and building characters you may or may not ever get to use. Or maybe you’re brand new, a little curious, and wondering if this whole “roll dice and pretend to fight goblins” thing is actually for you. Either way, I think we’ll get along just fine. At my Table, I try to run games that feel welcoming, cinematic, and full of memorable moments. I love a good creepy mystery, a dramatic villain speech, a desperate last stand, and the kind of ridiculous table joke that somehow becomes permanent campaign lore. As a Dungeon Master, I care most about making sure everyone feels comfortable, involved, and excited to come back. New players are always welcome at my table, and experienced players will still find plenty of room for big choices, dangerous fights, strange discoveries, and character moments that actually matter. I mostly run D&D 5.5 / 2024 rules, with 5e compatibility where it makes sense. The rules matter, but the story and the people at the table matter more. Think I might be your kind of DM? Come join a game, send me a message, and let’s roll some dice.
View Profile →Character creation
Creating your character
🧙 No character creation is needed before Session 0 🤝 We’ll form the party together during Session 0 🎲 Start at Level 3 📊 Use Point Buy 📘 2024 rules as the foundation 🔄 2014 options when there is no 2024 version 🛠️ Homebrew and Unearthed Arcana require approval 🚫 No Grim Hollow or Crooked Moon 🤝 Connect your character to the party 🎉 Bring a reason to be in Jigow 🌊 Build someone ready to follow the mystery 📜 Your character’s backstory matters. I’ll always take the backstory you give me and homebrew it into the module. Adventurers, scholars, performers, rivals, pilgrims, and curious heroes all fit naturally. Before leaving Jigow, we’ll make sure everyone feels connected, campaign-ready, and part of the journey.
The Party is Level 4 - Brun Ironveil - Dwarven Twilight Domain Cleric - Sami Ludlow - Human Draconic Sorcerer - Severiano "Sever" Moriendo - Sea Elf Rogue/Wizard
What to expect
Preparing for the session
Things you'll need: 💬 Free Discord account 🐉 Free D&D Beyond account 🎙️ Working microphone 🌐 Stable internet 💻 Computer or laptop 🎧 Headset recommended 🧭 No character prep needed Once you join, you’ll receive the Discord, campaign, and Foundry links. We’ll handle setup together before the adventure begins in Jigow.
What Bauric brings to the table
😄 A little comedy 🎭 Strong character moments ⚔️ Dangerous, meaningful combat 🗣️ Plenty of room for roleplay 🌊 An Exandria full of mystery and wonder 🏆 Rivals who grow alongside you 🗿 Choices that shape the journey 🤝 A table where everyone matters My goal is simple: you leave each session included, satisfied, and ready to tell someone what just happened.
Homebrew rules
💀 Death saves are rolled privately ⚔️ Flanking is not used 🗡️ Dual wielders may still use a Bonus Action attack after activating Nick with the Nick weapon first ⚖️ Rulings are fair and consistent The goal: fewer speed bumps, sharper tension, and a smoother journey through Exandria’s mysteries.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Bauric creates a safe table
Exandria should feel mysterious, emotional, and dangerous for the characters, not uncomfortable for the players. 🛡️ Tone, boundaries, and expectations covered in Session 0 📄 Shared Lines and Veils document 🔄 Boundaries can be updated anytime ❌ X, N, and O tools available during play 💬 Safety tools can be used in chat or by direct message ⏸️ Five-minute break every hour 🚪 Open-door policy 🤝 Quick check-ins during heavier scenes You can pause, step away, or check out briefly without pressure or explanation. The goal is an immersive, emotional adventure with a respectful and comfortable table behind it.
Content warnings
Safety tools used
