Private Game 01 đź§™

Private Game 01 đź§™

This information has been withheld from the players for their benefit.

TYPE

Campaign

LEVELS

2–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 NEEDED TO START
$37.50

/ Session

Details

Weekly / Tuesday - 4:30 AM UTC

Session Duration / 2.5–3 hours

Campaign Length / 50–75 Sessions

0 / 2 Seats Filled

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This game will begin once 2 players have joined
About the adventure

I have convinced two players who requested a private game to let me drop them in entirely blind other the local information associated with their character.. srs bsns up in here. I use detailed battle maps and ambient music. I like to let the party chat about life and previous sessions at the beginning of sessions so everyone can settle in and get ready and hand out loot, but I like to keep sessions crispy. In this case, it'll probably just be the recap and go, but this is my first game for 2 players, so I'm excited to see how it goes. I do provide session recaps in the Discord, which is well-organized and contains a lot of supplementary content and opportunities for between-session RP, though it seems a smaller percentage of the population wants to type a lot. I design persistent NPCs, beautiful shops, and keep players on their toes without the need to be mean or feel threatened when they wipe the floor with my monsters or figure out a clever alternative to something I thought would stump them. I love to design encounters that challenge the PCs' positioning and judiciousness with spell slots and give the greatest reward when they succeed. Combat is meant to be impactful and challenging, I enjoy creating fun and harrowing experiences to work through together. I find that players expect a roughly even split between combat and RP, with spans of each sometimes running longer than the other. It's my job to weave a narrative of battles, roleplay and discovery that keeps each session fresh and fun. Nobody can sustain a full campaign of 'battle royale', we all need breaks from the heart-pounding action of deadly combat to keep the highs as high. Final Note: I stick to the rules to answer questions and like when things make sense. I like to Homebrew, but I won't say yes to adding a bunch of Homebrew to beef up your PC for no good reason. If you want to make a bargain and give up something in exchange for a feat or item, we can make that happen, but these aren't negotiations per se. Rather it's a conversation about what you want to be able to do and what I can allow that is within the shared rule set that empowers you to accomplish what you want to be able to do in a way that makes sense. I encourage open discussion about things that I can Homebrew for you, rather than Homebrew you know about and become very powerful with if it's allowed in the game.

Game style

Rules as Written (RaW)

Sandbox / Open World

Combat Heavy

Roleplay Heavy

Tactical / Crunchy

Meet the Game Master

5.0

(13)

DMs Guild Writer
Published Writer
Educator

2 years on StartPlaying

91 games hosted

Highly rated for: Creativity, Knows the Rules, Inclusive

Average response time: Under 1 hour

Response rate: 100%

About me

Professional and upbeat Dungeon Master developing an array of supplements and tools aimed at empowering infinite replayability. You can expect sessions brimming with roleplay, exploration and combat, suited to fit the unique playstyle of the group. My goal is to provide consistent entertainment across the spectrum of D&D activities, your creativity facilitates my creativity! Each session I look to learn from my players and improve on my ability to build a cohesive narrative across lengthy periods. Nothing brings me greater pleasure than architecting a grand experience that hits on the full range of human emotions! I have begun recording all sessions and uploading them to YouTube (unlisted) in order to allow players to get twice the entertainment as they watch back their campaigns at a later date!

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Character creation

Creating your character

The players have already been advised of their guidelines.

Safety

How Michael creates a safe table

The players have already been advised of this information. Though I will say that I do look forward to hearing feedback that helps me improve along these lines. It would be nice to have a health check survey/feature for the players who have been in a game for, say 10-25 games with the same DM.

Content warnings

Violence
Trauma
Talk of Superior Race
Suffocation
Spiders
Snakes
Small Spaces (Claustrophobia)
Slavery
Sexism
Self-Harm
Seizures
Scars
Racism
Racial Profiling
Prejudice
Paralyzation
Panic Attacks
Pandemic
Nightmares about Traumatic Events
Mutilation
Murder
Misogyny
Mind Control
Mind alteration
Microaggressions
Mental Illness
Memory Erasing
Medical Issues
Lifechanging Injury
Language/Cursing
Kidnapping
Insects
Incest
Illness
Hostages
Guns
Gore
Freezing
Forced Blood Draining
Fire
Extreme Violence
Execution
Emotional Abuse
Drugs (addiction, use, withdrawal)
Drowning
Devils / Demons / Fiends
Deep or Large Bodies of Water
Death
Deadnaming Character
Curing of Disabilities
Cults
Controlling Parents
Concentration Camps
Clowns
Classism
Child Abandonment
Character Death
Cannibalism
Body Horror
Blood
Animal Death
Alcohol Use
Alcoholism
Abuse
Ableism

Safety tools used

Frequently asked questions