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The Colosseum - Monstrous Nightmares (LVL 11 one-shot)

The Colosseum - Monstrous Nightmares (LVL 11 one-shot)

Only the doomed or desperate ever set foot in the The Colosseum as gladiators. Whether you entered willingly or not, it's too late to turn back now...

TYPE

One-Shot

LEVELS

11

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
ENDED
$20.00

/ Session

Details

1 player following this game

Once / Thursday - 11:00 PM UTC

Jul 9

Session Duration / 3–4 hours

5 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Meet your party members

5/5

About the adventure

Your wrists ache as the cold shackles bite deeper into your skin. The laughs and jeers from the crowd echo around you, only worsening the horrible feeling of a lamb being led to its own slaughter. As your captors throw you into the arena, unearthly roars erupt from the corners of the colosseum, no doubt the monsters being fed their daily meal of unfortunate prisoners. Consumed by fear and terror, you barely notice as more people are dumped into your tiny prison, no doubt fellow sufferers sharing your doomed fate. Clutching the few possessions you were allowed to keep, you wonder how on earth you'll survive this twisted game and slay the monstrous nightmares and their sadistic masters.

Game style

Combat Heavy

Organized Play

Roleplay Lite

Rule of Cool (RoC)

Tactical / Crunchy

Meet the Game Master

4.9

(31)

TOP GM
Artist
Educator

2 years on StartPlaying

45 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

Combat! Puzzles! Roleplay! 🌟 Whether you're a knight or mage, big or small, hero or villain, you will play an integral part of our daring quest and leave your mark on the worlds to come. That's where you come in! Anyone seeking that spark of adventure is welcome to play in the marvelous world weaved by our imagination. As powerful as a GM is, they can't write a story without the wacky, crafty, and heartfelt characters that their players create. With over 4 years of DMing experience, I'm proud to bring with me a treasure trove of homebrew monsters and encounters for your viewing pleasure. When I'm not scaring the pants off my players with a new monstrous BBEG, you'll find me writing my next Oscar-worthy tale that's sure to bring tears to all who hear it. If you love Critical Role, character-driven storytelling, and settings that breathe around you, pull up a chair and make yourself comfortable! Let's see what wonders we make together :)

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Character creation

Creating your character

Character Creation 🏹 - All characters start at level 11 - Ability scores can be standard array, point buy, or rolling (If rolling, the sum of your 6 stats must be at or below 75 with no stat above 17 or below 6) - HP always takes the standard amount each level - All material spell components, non-magical weapons and armor are free - Each player gets one uncommon item and one rare item - Characters can be made in D&D Beyond, Roll 20, or anything else you want as long as there is a link to view it - Pre-generated characters available upon request List of Approved Content ✅ - All WotC material and optional content - Both D&D 5e 2014 and 2024 content (2014 and 2024 rules can not be mixed, must choose one or the other) - Multiclassing and feats - Tasha's Origin Customization - Any homebrew or 3rd party classes or items must be sent to me in discord for review at least 2 hours before game time List of Banned or Modified Content/Spells ❌ Spells - Silvery Barbs - Sylune's Viper - A character only benefits from sanctuary every OTHER turn - Summoning more than 1 creature at a time - Any summons without concentration (Paladin steeds, familiars, and subclass minions like Beastmaster, Drakewarden, etc. are allowed) - Spells that make you invincible without concentration (Blink, Rope Trick, etc.) - Polymorph only gives 1/2 the max HP of the creature you transform into - Counterspell always uses the 2024 rules, and the spell slot IS lost upon a successful counterspell - Command doesn't force a creature to end its turn but can be used to force movement or going prone Books - The entire Northland's World book - The entire Grim Hollow book Classes/Subclasses - Twilight Cleric - Divination Wizard - Chronurgy Wizard - Oath of Watcher Paladin - Druids are no longer able to refresh their temporary HP in wild shape using spell slots, only their original wild shape charges - Grave Cleric curse now give disadvantage on the NEXT saving throw, not ALL saving throws Feats/Backgrounds - Family First only gives advantage to you and ONE other character, not all - All Dragonmark feats Items - Mind Sharpener for non-artificers - Sorcerer shards Other - Minecraft or Rick and Morty Content - Infinite AC/HP glitches - Shadar-Kai, Yuan-Ti, and Satyr races - Scrolls as items - Potions as items (Potions of Healing and Potions of Resistance to ONE type of damage are allowed) - Certain magic items upon DM review

What to expect

Preparing for the session

Required Materials: - Microphone - Consistent internet connection - Discord account (Free): https://discord.com - Roll20 account (Free): https://app.roll20.net - (Optional) DnD Beyond account (Free): https://www.dndbeyond.com/en - (Optional) Beyond 20 (Free DND Beyond browser extension): https://beyond20.here-for-more.info/

What GM Eclipse brings to the table

You'll experience a variety of custom tokens, dynamic, shifting battle maps, and unique twists on DND's rules to breathe new life into the classics. Ambient music will be provided and player voice acting is encouraged but not required for increased immersion!

Homebrew rules

Custom rules for games in this server: 0) Rule of Cool at DM digression 1) All potions take a bonus action. Health potions: Bonus action rolls for health. Action or out of combat takes max health. 2) No PVP unless all parties agree. 3) All players start with 1 heroic inspiration and more can be earned through creative, thematic, or resourceful gameplay. 2024 Human race starts with 2. 4) When rolling with advantage via the 2024 lucky feat, family first feat, etc. you must call its use BEFORE the first dice is rolled 5) Flanking rules apply to most monsters unless it is a boss monster

Equipment needed to play

Computer

Internet

Microphone

Safety

How GM Eclipse creates a safe table

Feel free to send me a DM on discord if you feel the session's direction is making you uncomfortable for any reason!

Content warnings

Blood
Violence

Safety tools used

Frequently asked questions