The Price of Heroism | A Dungeons & Dragons Campaign

The Price of Heroism | A Dungeons & Dragons Campaign

Everyone wants to be hero. Until the time comes to take heroic actions.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Weekly / Saturday - 6:00 PM UTC

Session Duration / 3–4 hours

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

THE PRICE OF HEROISM is a Dungeons & Dragons campaign with a sandbox feel, with a story that will largely be dictated by actions taken by the players and their corresponding reactions. The game will be an exploration of what it takes to be a hero in a world that has largely forgotten what that means. Set in the homebrew world of Ionndrainn, this campaign is going to start off in a low magic environment. In this world, people have forgotten the Gods and instead worship more palpable elements like The Sun, The Earth and even The Gold. Magic has been deconstructed for generations and most of the fantastical effects that came from it can be replicated through technology. With time, players may uncover the truths of this world, and the level of magic present might increase drastically. This campaign is open to all, from newcomers to the hobby to TTRPG veterans.

Game style

Puzzle / Mystery Focused

Roleplay Heavy

Sandbox / Open World

Rule of Cool (RoC)

Meet the Game Master

4.7

(12)

Streamer
Podcaster
Voice Actor
Multi-lingual

4 years on StartPlaying

1 game hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: 24+ hours

Response rate: 100%

About me

Hello there! I’m Simão, a Portuguese actor and professional Game Master. I have been playing TTRPGs since 2017, and I have led many projects and initiatives with the goal of opening up the hobby and community. I am very passionate about telling stories as a group. The element of collaborative storytelling is what pulled me in to TTRPGs in the first place and I feel very confident about my ability to guide players into the best version of the stories they want to tell.

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Character creation

Creating your character

Characters should be created at level 1 using the Roll for Stats method. It's okay for characters to be conceptualised before session 0, but be open for things to change as ideas bounce around the table during that session.

What to expect

Preparing for the session

You will need a Discord and D&D Beyond accounts.

What Simão Vaz brings to the table

During play, you can expect ambient music and, when called for, reference images of the scene being played out. Each character will have their voice and accent, making it easier for players to know who is addressing them. I will also be providing images and artwork for said characters when available. All the images showed in my games are strictly non-AI made.

Homebrew rules

Homebrew rules will be discussed during session 0.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Simão Vaz creates a safe table

During session 0 we will discuss campaign expectations as well as our Lines and Veils. During play you can expect an open door policy as well as a scheduled break roughly at the 90 minute/2 hour mark. There will also be an X Card policy. After every session we will have some debrief and decompression, as well as an opportunity to do Stars and Wishes.

Content warnings

Blood
Character Death
Classism
Cults
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Fire
Insects
Language/Cursing
Mind Control
Murder
Nightmares about Traumatic Events
Paralyzation
Scars
Snakes
Spiders
Trauma
Violence

Safety tools used

Frequently asked questions