π TCbN: Faire Play (Time/day negotiable, inquire within)
The Renaissance Faire hides more than jugglers and turkey legs this October, and the Shadow Court has finally found it.
$23.00
/ Session
Details
2 players following this game
Weekly / Saturday - 8:30 PM UTC
Session Duration / 3.5β4 hours
0 / 4 Seats Filled
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About the adventure
"πππ πππ ππ½πΆπ ππππ πΈππππππ πΈπΆπ πΉπ π»ππ πππ; πΆππ ππ½πΆπ πππ πΈπΆπ πΉπ π»ππ ππππ πΈππππππ" - π₯ππ½π πΉ. π¦πππππΉπ Welcome to the Twin Cities, the two-headed titan of self-proclaimed beauty and artistic flare. Once ruled by a single Prince in St. Paul despite the persistent Anarch presence in Minneapolis, the Ivory Tower has lost its hold. The death of Prince Merrain in 2018 and the fall of the Powderhorn Caern in 2021 have sent both cities reeling as Camarilla, Anarch, Hunters, and even Lupines roam the streets, and everyone is hungry for a piece of the spoils. --- "Hunter: the Reckoning" is set in the World of Darkness, a modern-day gothic-punk world much like our own where werewolves, vampires, ghosts, and more are all real. The games focus on storytelling and character development as well as personal, environmental, and political horror. In Hunter, you play the role of a mortal, a human who has or will soon learn the truth and find themselves opposing these overwhelming forces of darkness for the good of mankind. Launching off of canon established in Winter's Teeth and Crimson Thaw, "Twin Cities by Night" chronicles tell the ongoing story of St. Paul and Minneapolis, where Vampires, Werewolves, and Humans walk the streets with their own end goals and motives. While the Camarilla struggles to regain control and establish a new parliament, you find yourself with a surprising amount of freedom... and danger.
Game style
Roleplay Heavy
Rules as Written (RaW)
Rule of Cool (RoC)
Game themes
Meet the Game Master
2 years on StartPlaying
451 games hosted
Highly rated for: Creativity, Storytelling, Sets the Mood
Average response time: Under 1 hour
Response rate: 100%
About me
π Hey! I'm Redmane (Red, Rae, Gabriel) β a professional World of Darkness Storyteller from the East Coast USA, now in Oklahoma. I've been fascinated by vampires, werewolves, and things that go bump in the night since childhood, which led me to studying WoD lore and collecting sourcebooks long before I ever ran a game online. My storytelling background stretches back eight years across play-by-post, MMO server events, LARP, and acting troupes before moving into online tabletop in 2021. What started as "I can't find a good WoD game, so I'll run one" turned into a full-time passion. Session fees go directly into maintaining the quality of your experience: Foundry VTT licensing, custom battle maps, licensed music and ambiance packs, professional Discord management, rulebook and supplement purchases, and reliable high-speed internet. Got a question? Want to see what the current party includes? Just message me! This is my full time job, and I have Startplaying open at all times, so I'll be able to get back to you quickly with an answer. Updated 04-15-26
View Profile βCharacter creation
Creating your character
World of Darkness games allow players to create their own monsters. Character sheets are created on Foundry, and use the basic character creation guideline from the WoD5 rulebooks. Players may choose a fitting Sea of Time option, and one Loresheet per character.
"π° Twin Cities by Night: Faire Play" is a fantastical Hunter: the Reckoning chronicle based in south Minneapolis, with a particular focus on Tangletown and the Minnesota Renaissance Fairegrounds. There are other things out there than just mortals, undead, and shifters. And as late October rolls around, far too many of them are popping up around places of festivities, imagination, and wanderlust. Some are benign and seeking help, but lack the numbers and firepower to protect what they've built from the Shadow Court. Key locations are likely to include the Twin Cities' fairgrounds, plays, art shows, music festivals, harvest festivals, and of course Tangletown and the Minnesota Renaissance Faire. Playable options focus on Hunters, with Changelings for testing, and others within reason fitting the Renaissance theme.
What to expect
Preparing for the session
For this adventure, you'll need Discord and a Forge VTT account, which you can sign up for easily with Google. You will also need a microphone and headset (no speakers) to avoid echo feedback. Video is fully optional and not required. As an online tabletop game, physical dice will not be used. All source material needed will be provided will all sources cited.
What Redmane (@ragegamesttrpg) brings to the table
RAGE Games provides everything you need for your World of Darkness horror story. We reference WoD 5th Edition content, and all necessary information will be provided. Startplaying is used for organization, Discord is used for voice, and Foundry is used for play. In addition to weekly sessions, players also get character support throughout the week, first dibs on seats and discounts, discord access, and access to this Chronicle's recordings.
Homebrew rules
RAGE Games provides a growing assortment of homebrew perks, abilities, and flaws to round out your character. All systems stick to rules-as-written where possible, with extra rulings as needed for multi-splat conversion.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Redmane (@ragegamesttrpg) creates a safe table
Tabletop Roleplay offers a customizable experience in the genre and world of your choice, and that means taking your interests and limits into account. Below are the safety tools and how we use them each session. For more on safety used, see my Storyteller Profile.
Content warnings
Safety tools used