Dungeon of the Mad Mage
Explore the 23 levels of the Dungeon under mount Waterdeep. Play your first ever level 20 character using 2024 rules! Short fun deadly sessions!
$5.00
/ Session
Details
8 players following this game
Weekly / Wednesday - 3:00 AM UTC
Session Duration / 2–3 hours
Campaign Length / 10–100 Sessions
3 / 7 Seats Filled
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About the adventure
🌀Descent into the Undermountain: The Ultimate Mega-Dungeon! Are you ready for the deepest, wildest, and most legendary dungeon crawl in D&D history? Welcome to Waterdeep: Dungeon of the Mad Mage, run exactly as written and fully upgraded for the 2024 Rules! Below the Yawning Portal lies Undermountain—a shifting, endless labyrinth ruled by Halaster Blackcloak, the Mad Mage. This isn't just a series of dusty caves; it is a massive, living subterranean world filled with warring factions, ancient ruins, deadly traps, and cosmic horrors. 👑 Why Join This Campaign? 🧙‍♂️ 3x Veteran GM: I have successfully run this massive module from floor 1 all the way to the final boss three separate times. I know every trap, secret door, and faction twist by heart. You are in expert hands. ⚔️ D&D 2024 Rules: Experience the ultimate crawl utilizing the fresh mechanics, updated classes, and tactical depth of the newest ruleset. 🗺️ Full-Color Maps: No boring black-and-white grid lines here. We are using stunning, fully colorized maps to bring every unique level to life visually, and dynamic lighting (on Roll20). 🚀 The Full Ride (Levels 5–20): Take your characters from established heroes all the way to the absolute peak of Tier 4 godhood at level 20. 🎠Deep Story & Faction Play: While the dungeon crawling is intense, this module is packed with deep narrative arcs, complex NPC roleplay, and political backstabbing between monster factions. 🎲 What to Expect Inside 💥 Tactical Grid Combat: High-stakes, room-by-room exploration where positioning, traps, and resource management matter. 🌴 Bizarre Ecosystems: Every floor is a completely unique environment—from subterranean forests and pirate caverns to wizard academies and temples sunken in dark seas. 💀 A True Test of Survival: A classic, unforgiving mega-dungeon experience where clever thinking and party synergy are required to survive the deeper layers. Halaster is waiting in the dark, and his masterpiece is ready for you. Grab your gear, prep your spells, and let’s see if you can survive the deepest dive in Faerûn! 🎒🗡️
Game style
Dungeon Crawl
Combat Heavy
Roleplay Lite
Tactical / Crunchy
Game themes
Meet the Game Master
5 years on StartPlaying
608 games hosted
Highly rated for: Creativity, Knows the Rules, Beginner Friendly
Average response time: 1 hour
Response rate: 89%
About me
Welcome, Gents, Ladies, Adventurers, Heroes-to-Be! Ahoy, brave souls! Pull up a chair, sharpen your wits, and maybe your swords, because you’re about to step into worlds where steel clashes, magic burns, and choices echo through legend. I’m your GM, and my go-to system is DRAW STEEL — fast, cinematic, and heroic, perfect for players who want epic adventures without drowning in rules. Why You’ll Love My Games: Cinematic Action: Battles feel alive, every strike counts, and heroic moments leap off the page (or Discord, or Roll20, wherever we meet). Tactical Fun: Strategy matters, but clever thinking beats number-crunching every time. Accessible & Exciting: New to roleplaying? No problem. DRAW STEEL gets you into the action immediately. Veteran? Prepare to see your favorite adventures in a bold, fresh way. My Style: I mix story, strategy, and stakes with a dash of humor — yes, even while your party narrowly survives the latest goblin ambush. Think heroic cinematic fantasy meets old-school excitement: dragons, dungeons, and dramatic choices that make every player feel like a star. I care about party cohesion, teamwork, and moments that make everyone at the table (or screen) laugh, cheer, or groan in disbelief. Whether you’re a first-time adventurer or a seasoned hero who’s walked the Sword Coast a thousand times, my tables are welcoming, fast-paced, and designed for maximum fun. You’ll spend less time learning rules and more time living your hero’s story — daring feats, clever tricks, and epic moments included. So, polish your boots, check your potions, and prepare your wits — the dice are ready, the story is waiting, and your legend is about to begin. Add me on Discord: gmbear, and let’s draw steel together.
View Profile →Character creation
Creating your character
I'll send you a link to DDB where you can create your character, or if you prefer I also have all the official 2014 WotC book on Roll20 (+ some third party). You start at level 5, with 150 gold and 1 common magical item of your choice (+starting gear from class and backround)
What to expect
Preparing for the session
You need to have: 1. Stationary computer (no playing through mobile please) 2. Good internet connection 3. Free discord account 4. Free Roll20 account Additionally: 5. Can have a free D&D Beyond account 6. A cool character idea in mind That's all you need.
What GM Ron brings to the table
Many years of experience GMing D&D, and this module specifically. My style, sense of humor, and passion for the game.
Homebrew rules
Each player can suggest 1 house rule you want us to use that makes the game more fun for you.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How GM Ron creates a safe table
Lines and Veils form will be sent to you to fill out, you can also use the X card or send me a message if anything feels off, or someone is being annoying or rude. I provide a safe fun space to play D&D, and meet other players and friends from around the world. I will ask you after each session what you would like to see more of (stars and wishes).
Content warnings
Safety tools used
