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GM Rah - Bear

GM Rah - Bear (he/him)

4.7

(66)

Veteran
Published Writer
Game Designer
Multi-lingual

4 years on StartPlaying

435 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

About me

Ready to Roll? Old-School Vibes Meet Epic 5e Adventures Hey there! I started playing D&D with the red booklet about a hundred years ago (give or take). After a long break, I returned to the game in 2016 as both a player and GM, and haven’t looked back since. I’m a fan of gritty, old-school dungeon crawling — the kind where combat takes an hour, and dividing the loot takes even longer. If that rings a nostalgic bell, we might just be a good fit. What I offer: I run official DRAW STEEL and D&D 5e adventures with a strong narrative focus, using the full suite of Roll20 resources. My favorites include: Dungeon of the Mad Mage Curse of Strahd Lost Mine of Phandelver Tomb of Annihilation (9 Trickster Gods) Light of Xaryxis Dragons of Stormwreck Isle Dragonlance: Shadow of the Dragon Queen I’m also happy to run other modules like Icewind Dale or Keys from the Golden Vault upon request. You’ll have full access to all WotC and Kobold Press content on Roll20 — spells, feats, subclasses, races, and backgrounds that go way beyond the basics. My Style: Think Heroic Tactical Cinematic Fantasy, as Matt Colville might call it — with a healthy dose of survival challenges. I love building stories with the players, where we all invest in the world and its stakes. That moment when the dice hit the table and everyone holds their breath? That’s what I’m here for. Fighting a dragon is cool. Fighting a dragon in its lair, inside a volcano, behind the misty mountains, where you only got access because you bartered with a fireproof potion from a dwarf who bought it from a troll who looted it from a dead tiefling? That’s epic. I care about tactics, but I care just as much about group dynamics and party cohesion. Talking to each other, planning together — that’s how you survive and thrive. Interested? If you’re looking for immersive storytelling, tactical combat, and a good dose of old-school dungeon spirit, send me a friend request on Discord: gmbear Let’s roll some dice.

GM Style

My games are mostly action-driven, with a strong narrative backbone and plenty of room for character interaction and roleplay. You can expect high-stakes combat, immersive storytelling, and moments where your choices shape the world around you. In a typical session, you’ll likely roll initiative more than once, face deadly encounters (you might even drop to 0 HP — but hopefully not die), and have opportunities to connect deeply with the setting, the NPCs, and your fellow adventurers. I’m a big believer in player agency and open-world exploration. If you want to chase a rumor, forge a political alliance, or delve into a random cave you found on the map — I’ll make space for it. I run rules-as-written for the most part, with a few carefully chosen house rules that keep things flowing and fun. My style leans toward tactical cinematic fantasy, where your decisions matter both on and off the battlefield. My players often describe me as kind, fair, and deeply committed to giving them the D&D experience they’ve been looking for — whether that means gritty survival, epic heroism, or something beautifully in between.

Games played
Game platforms used
GM Rah - Bear's Games
Game Master Reviews (66)

Proficiencies

Players say this GM is great at:

Creativity

Teacher

Knows the Rules

Luna summer avatar

Luna summer

Played 44 sessions

every session has been so much fun with alot of charater interations, and wonderful world building that is some of my favoret part of dnd. working with eatch player to get their screen time

Greg avatar

Greg

Played 36 sessions

Rah, is a great DM. I hadn't played a Roll 20/Discord Dungeons and Dragons game in about 10 years but I instantly felt right at home. He has all the sourcebooks so you can make pretty much any build or race you like. But, he also has a fine understanding of the rules-which leads to alot of fun for the players and he DM's fairly-you never feel like things are being fudged. It's just the ingenuity and skill of the players. Great fun!

Lorin Birch avatar

Lorin Birch

Played 31 sessions

Dancing Bear is a very good GM. He knows the rules and applies them fairly and makes the game very interesting. I would have like to selected more tags for him--especially Inclusive/Save and Sets the mood. His games are challenging AND fun--he keeps a brisk pace and he is a very good teacher for beginning players. I have playing DnD in one form or another for fifty years and Dancing Bear is the best GM I have ever played with.

Kateesh avatar

Kateesh

Played 29 sessions

Bear is one of the better DMs I've had the pleasure of being in a game with, he's very good at portraying the characters that appear, and has an answer for nearly any situation, while all being very beginner friendly to the people new to D&D that have joined in on the games I've played with bear.

Krixus avatar

Krixus

Played 17 sessions

Bear has been a regualar DM for our parties for two years now. Every session is immersive yet fast. In even a two hour session, turns, mob visuals and enviromental description come fast and furious. While the pace is quick with our groups, he is very intune with the party at the table. He tailors the experiance to suit the group, and for that very reason is one of the best DM's i've had the pleasure to play with.

John Foster avatar

John Foster

Played 16 sessions

Great DM, punctual, allows non-wotc items (ie Kobold press spells), discusses house rules (ToV Luck) and supports a well-paced campaign. Prepared to discuss rule variations and interpretations. All party members are given equal time. What more do you need ?

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