Whispers on the Abyss - Mini-Campaign (Beginner Friendly)
You have a lucrative offer to showcase a prototype ship to prospective buyers... you also have a hidden personal agenda to complete on the way.
$15.00
/ Session
Details
1 player following this game
Weekly / Tuesday - 7:00 PM UTC
Session Duration / 3–4 hours
Campaign Length / 8+ Sessions
0 / 5 Seats Filled
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About the adventure
A complete mini-campaign for Traveller, setting the stage for great events to come! The Reidd-Valaasii Starship Corporation (RVSC) has offered the Travellers a lucrative opportunity to join a "Showcase Cruise" to take a prototype R2A4 Fast Trader Starship to target polities along the Spinward Main. Their route takes them around the periphery of the Abyss Rift, a region with a sinister reputation for starship disappearances and mysterious events. The goal is to sell starships. Not just one or two but to generate the sort of orders that will keep a yard busy for years. The pay is outstanding, and the potential bonuses could be life changing! The money is good, but is there more to it than that? (Each Traveller will have their own hidden personal agenda(s) based off of their character's background after creation and their own personal motivations, these agendas are to be discussed and formalized with the Referee / GM in private with the intent of adding further depth to the Role Playing experience during the campaign.)
Game style
Roleplay Heavy
Rules as Written (RaW)
Game themes
Meet the Game Master
2 years on StartPlaying
About me
Former USMC Scout/Sniper, Critical Care Registered Nurse & Organ Transplant Coordinator. Husband, Father, Prepper, Homsteader. I now dedicate my creativity and free time to developing new TTRPG experiences & continually honing my craft as a professional Game Master. In doing so, harnessing my attention to detail, discipline, drive and focus to meticulously craft memorable, epic adventures in which you and I will collaboratively tell our greatest stories yet. With over 20 years specializing in end of life, I firmly believe that it is time itself that is our most precious resource, and I sincerely thank you for taking a moment to consider me for your next legendary tale. Good luck, and have fun out there!
View Profile →Character creation
Creating your character
This is a themed mini-campaign where the players are showcasing a prototype ship to prospective buyers in the Spinward Marches. Characters will be created with the Referee (GM) using Mongoose 2nd Edition Core Rulebook. What the Travellers have in common is that somehow they became aware of an interesting opportunity. A small starship company was offering good money and the chance of a big bonus to take part in a ‘showcase cruise’ aboard their new starship variant. Crewmembers and business people are obviously needed but others might play a useful part. A highly decorated naval officer might add gravitas to the vessel, whilst a famous actor or rock star could attract media attention. Each player character will have their own motivations and hidden agendas. These will be handled 1 on 1 in private with the GM so that other players are unaware of them. There are many motivations and hidden agendas to choose from, with impactful outcomes that could affect an individual, a faction, or even the entire Sector!
What to expect
Preparing for the session
We will be using Roll20 for: *Character Sheets *Ship Sheets *Dice Rolling *Maps *Contacts Discord for: *Voice - Mandatory *Video - Optional -(The GM/Referee will always be on both Voice & Video)
What Lee brings to the table
Whispers on the Abyss is a completely contained Mini-Campaign with a beginning and an end. At the conclusion of the campaign, the option to continue may be presented, but is not guaranteed as the outcome of the campaign is not a forgone conclusion. That being said, failure is always an option! Necessary Rules, Maps, Ambient Music, Handouts will all be provided to enhance the game experience. Players can expect a tight focus on gameplay during scheduled game time. I do my very best to use only evocative language that fits the game's setting to richly describe locations, characters and events during the game. I enjoy providing maps and playing ambient sounds/music to help with depth of immersion. I make every effort to avoid using popular culture references and "telling war stories" from previous games during our scheduled game time. I ask that players at the table do their best to do the same, while also challenging themselves to stay in character to solve problems presented as much as possible. I believe that the above factors combined can aid in everyone's enjoyment of the collaborative storytelling process and hope you agree!
Homebrew rules
We will be using the Traveller Core Rulebook as options for character creation. For Statistics we will roll: *3D6 and drop the lowest dice X 2 *2D6 X 4 *Assign Statistics as Desired Character creation will be done during session 0 with the GM (Referee) and other players using the Mongoose 2nd Edition Rules from the Core Rulebook. You do not need any Traveller Books to play. Traveller Character Creation is a fun (and sometimes punishing) process and can have unexpected twists and turns that tend to make "wonderfully flawed" characters with rich backstories which will be directly tied into this game's theme, universe and plot. As mentioned above we will also establish a motivation/agenda for your Traveller in private between the Referee/GM and each player to add further depth to your Role Playing experience. There are many included in this campaign book and I am willing to create others based entirely off of your character creation. I'm excited to collaborate with you to create your character to see how their legend begins!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Lee creates a safe table
This game is intended for adults with a core focus on the mission currently at hand and character development through RP with Player Characters and NPCs. In the event that Romance, Sex, Torture or any Violence against Children is brought into play, that scenario will be handled with a Skill Check + any valid modifiers, that is appropriate for the situation and a "Fade to Black", where the gritty details of what exactly unfolded are intentionally left out, though may be implied. The outcome of the event and what is gained (or lost) by the character's interaction will be summarized in a way that fits the game setting and story appropriately.
Content warnings
Safety tools used