Perfect Draw! Yu-Gi-Oh: King's Crown
Perfect Draw! Yu-Gi-Oh: King’s Crown is a narrative-driven tabletop RPG where every card played is a chance at glory.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
2 players following this game
Weekly / Friday - 11:00 PM UTC
Session Duration / 2–3 hours
Campaign Length / 10–20 Sessions
2 / 5 Seats Filled
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About the adventure
Perfect Draw! Yu-Gi-Oh: King’s Crown is inspired by Yu-Gi-Oh! and built on the narrative-driven RPG Perfect Draw! This system blends TCG card game aspects with a very narrative-based RPG element meant to be reflective of card game anime, such as Yu-Gi-Oh, in the case of this game. This game has a very gentle learning curve, as most of it comes from the players' creativity with their cards. Set during the legendary King’s Crown Tournament (for all intents and purposes, this game will model all summoning methods, fusion, syncro, and XYZ, etc.), players step into the roles of duelists chasing more than victory. Every contender enters the arena carrying personal stakes that shape how they play and what they risk. A modern competitive spectacle with mythic undertones: packed stadiums that will remind you of the Roman Colosseum, underground circuits reminiscent of the underground dueling competitions of GX, and whispers of something ancient moving in the background. At the heart of the experience is the Perfect Draw system, where mechanics and narrative are inseparable. Instead of static turns, players engage through dramatic “moves” that push the story forward.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
4 years on StartPlaying
55 games hosted
Highly rated for: Creativity, Storytelling, Rule of Cool
Average response time: 18 hours
Response rate: 100%
About me
Hello I am Dennis Koonce. I have been playing and GMing TTRPGs for almost 9 years now more so running on 10 so probably not as long as some of the other people here, but I think I do a good job at trading experience for my storytelling. I am a short story writer and I'm at the point of finishing my first book. I take a lot of time when it comes to my world-building to give players the best experience possible. I love world-building and creating stories that include the characters of the players. I have played and read tons of games from the deep grimdark of the Wrath and Darkness 40K system to the vast and infinite imagination it takes to run a My Little Pony adventure module for 5E for my niece. So, when it comes down to it I have a huge experience in GMing and playing in and out of my comfort zone. All the settings I run will in some way be related to the world that I write my books in mainly because I feel like that creates a more natural history for my world than something that's 100% written out. Yeah, the end result probably could be the same but it's the story to the end that really matters in my mind. I am the guy who likes to prioritize the rule of cool most of the time unless it becomes super egregious.
View Profile →Character creation
Creating your character
Character creation will happen in the first session with all of us, and it will help us build the world as well! I have all the books available, but if you want to pick them up yourself, simply search Perfect Draw! and go to the .io website. Please support the creator of the game.
What to expect
Preparing for the session
Owlbear Rodeo and Discord https://discord.gg/PYn7y7g4Nw https://www.owlbear.rodeo/room/o6800tBhqSFT/PerfectDraw%21YuGiOh%3AKing%27sCup
What Dennis brings to the table
I have copies of the rules for everyone to use. In my games, we embrace the rule of cool. If you can explain why it would happen and make a good argument, it may slide, but first and foremost, we care about telling a story!
Homebrew rules
Some home brew rules will be covered when it comes to including the various summoning methods of Yu-Gi-Oh to make the system feel more reflective of that aspect.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Dennis creates a safe table
We will utilize a consent form and lines and veils. X's will be available for players to throw up whenever a subject or roleplay becomes to much.
Content warnings
Safety tools used

