Image by Carlos (@amlaith on Fivvr) from Monster Mind Studios
Avernus: War Machines, Devils, & The Blood War [5.5e]
Elturel is gone, dragged screaming into Hell. Baldurās Gate is next. Heroes are needed ā bring your weapons, your bad ideas, and maybe a spare soul.
$15.00
/ Session
Details
5 players following this game
Weekly / Saturday - 3:00 PM UTC
Session Duration / 3 hours
Campaign Length / 15ā25 Sessions
1 / 5 Seats Filled
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About the adventure
š„ Welcome to Hellbound: Surviving Avernus Welcome to the sword-and-sorcery streets of Baldurās Gate, a metropolis teetering on the edge of lawlessness, greed, and dark temptations. To the east, the holy city of Elturel has mysteriously vanishedādragged screaming straight into the First Layer of the Nine Hells. As panic grips the region and refugees flood the gates, a dark shadow creeps over the city. A sadistic cult worshipping the Dead Three (Bhaal, Bane, and Myrkul) has begun butchering citizens in the dark, threatening to tear Baldur's Gate apart from the inside out. Our story begins at Level 1 under the desperate command of Captain Zodge of the Flaming Fist mercenary company. Drafted into service, your partyās initial mission is simple: hunt down and eliminate the vicious cultists spilling blood in the streets. But what starts as a localized city-guard contract will quickly unravel into a cosmic, apocalyptic conspiracy. Your investigation will uncover the horrifying truth of what happened to Elturel, forcing your party to pack your weapons, steady your nerves, and plunge directly into the burning, war-torn plains of Avernus on a high-stakes rescue mission to save a doomed holy city before it is consumed forever. āļø How We Play & Who This Is For This campaign is a gritty, high-stakes epic designed for players who love tactical, nail-biting combat, deep moral dilemmas, and heavy-metal dark fantasy. As a DM, I favor a balanced, cinematic approach to the game: brutal combat where your tactical wit truly matters, meaningful roleplay where you must navigate the corrupting temptations of devils, and a heavy focus on rule-of-cool storytelling. Whether you want to play a cynical Hellrider seeking redemption, a Vengeance Paladin eager to strike down archdevils, or a rogue trying to survive a literal warzone, your choicesāand your soulāwill define the fate of two cities. š Campaign Details At-A-Glance * System: D&D 5.5E (2024 Ruleset) * Virtual Tabletop: Shard Tabletop * Voice/Video: Google Meet * Starting Level: 1 (Characters will progress to approx Level 12-13) * Vibe: Mad Max: Fury Road meets Danteās Inferno with a heavy-metal, dark-fantasy survival twist. š° Pricing * Session 0: Free character creation & world intro * Session 1: $6 introductory session * Sessions 2+: $15 per session
Game style
Rule of Cool (RoC)
Combat Heavy
Meet the Game Master
About me
Hi and Welcome! I started GM'ing in January of 2025 and my favourite "rule" is the rule of cool, it allows you to create your epic moments, without checking page numbers, so if you want do something, we can make it work! šļø I'm a full-time SPG creator obsessed with running lag-free, high-stakes narratives. š„ The Infernal Specialist: Over 85+ sessions spent running Descent into Avernus. Iāve memorized every contract and devilish betrayal. š The Custom Worldbuilder: Creator of The Sky Realms, an immersive, high-flying eco-survival campaign utilizing the revised 2024 ruleset. š» Invisible Tech: I use Shard Tabletop for maps and sheets for seamless gameplay, shifting over to user-friendly D&D Beyond maps specifically to keep things easy for beginners! š® When the screen is down: I'm a Linux-hopping techhead playing Baldurās Gate 3 or Overwatch on Xbox, or shouting at the TV cheering on the Edmonton Oilers (loyalty is a lifestyle!). š¬ Skip the Email Delays! Want a live, fast response about grabbing a seat in an upcoming campaign, starter set, or one-shot? Ping me directly: Google Chat: anya@amjr-games.uk Instagram / FB: @anyathegm
View Profile āCharacter creation
Creating your character
š When: Before Session 1 or During Session 0 š Stats: Point Buy (standard 27 points) ensures a balanced party. šļø Starting Level: Level 1. š Where: Shard Tabletop š Rules: We use the 2024 Playerās Handbook (5.5E) rules š Homebrew: Open to case-by-case discussionāletās talk!
What to expect
Preparing for the session
š„ļø Shard Tabletop: All character sheets and combat maps are handled directly through your browser via the link I provide. š§ Audio Check: A working microphone is required for voice chat during our sessions. š» Device Choice: While Shard Tabletop is mobile and tablet friendly, a Laptop or Desktop is highly recommended for the best tactical experience with the battle maps.
What AnyaTheGM brings to the table
š Full Digital Library: I provide full access to the content I own on Shard Tabletop. šŗļø Integrated Combat: We use Shard Tabletop āexperience seamless tactical maps where your character sheet, rolls, and positioning are all in one window. šµ Immersive Soundscapes: Curated ambient music and infernal audio to set the mood, from the corrupt streets of Baldurās Gate to the terrifying wastes of Avernus. āļø Strategic Action: Combat that rewards teamwork, creative positioning, and "Rule of Cool" maneuvers, designed to make every encounter feel cinematic and high-stakes.
Homebrew rules
š§Ŗ Potions (Drink or Toss): Bonus Action. No fumbling, no wasted motionāthe world doesn't stop for you to sip salvation. šµļø Private Death Saves: Rolled privately to keep tension high and stakes real. š Full Homebrew Codex: https://www.amjr-games.uk/home/player-home/table-rules/homebrew-rules
Equipment needed to play
Computer
Microphone
Internet
Platforms used
Safety
How AnyaTheGM creates a safe table
ā Session 0: We will align on expectations, tone, and specific content "Lines and Veils." Everyone starts on the same page before the first roll is made. āøļø Breaks: A scheduled break is included every session. Anyone can call for an additional break at any timeāno questions asked.
Content warnings
Safety tools used
