Avernus: War Machines, Devils, & The Blood War [5.5e]

Image by Carlos (@amlaith on Fivvr) from Monster Mind Studios

Avernus: War Machines, Devils, & The Blood War [5.5e]

Elturel is gone, dragged screaming into Hell. Baldur’s Gate is next. Heroes are needed — bring your weapons, your bad ideas, and maybe a spare soul.

TYPE

Campaign

LEVELS

1–13

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$15.00

/ Session

Details

6 players following this game

Weekly / Saturday - 3:00 PM UTC

Session Duration / 3 hours

Campaign Length / 15–25 Sessions

2 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

2/5

About the adventure

šŸ”„ Welcome to Hellbound: Surviving Avernus Welcome to the sword-and-sorcery streets of Baldur’s Gate, a metropolis teetering on the edge of lawlessness, greed, and dark temptations. To the east, the holy city of Elturel has mysteriously vanished—dragged screaming straight into the First Layer of the Nine Hells. As panic grips the region and refugees flood the gates, a dark shadow creeps over the city. A sadistic cult worshipping the Dead Three (Bhaal, Bane, and Myrkul) has begun butchering citizens in the dark, threatening to tear Baldur's Gate apart from the inside out. Our story begins at Level 1 under the desperate command of Captain Zodge of the Flaming Fist mercenary company. Drafted into service, your party’s initial mission is simple: hunt down and eliminate the vicious cultists spilling blood in the streets. But what starts as a localized city-guard contract will quickly unravel into a cosmic, apocalyptic conspiracy. Your investigation will uncover the horrifying truth of what happened to Elturel, forcing your party to pack your weapons, steady your nerves, and plunge directly into the burning, war-torn plains of Avernus on a high-stakes rescue mission to save a doomed holy city before it is consumed forever. āš”ļø How We Play & Who This Is For This campaign is a gritty, high-stakes epic designed for players who love tactical, nail-biting combat, deep moral dilemmas, and heavy-metal dark fantasy. As a DM, I favor a balanced, cinematic approach to the game: brutal combat where your tactical wit truly matters, meaningful roleplay where you must navigate the corrupting temptations of devils, and a heavy focus on rule-of-cool storytelling. Whether you want to play a cynical Hellrider seeking redemption, a Vengeance Paladin eager to strike down archdevils, or a rogue trying to survive a literal warzone, your choices—and your soul—will define the fate of two cities. 🌟 Campaign Details At-A-Glance * System: D&D 5.5E (2024 Ruleset) * Virtual Tabletop: Shard Tabletop * Voice/Video: Google Meet * Starting Level: 1 (Characters will progress to approx Level 12-13) * Vibe: Mad Max: Fury Road meets Dante’s Inferno with a heavy-metal, dark-fantasy survival twist. šŸ’° Pricing * Session 0: Free character creation & world intro * Session 1: $6 introductory session * Sessions 2+: $15 per session

Game style

Rule of Cool (RoC)

Combat Heavy

Meet the Game Master

4.5

(20)

LGBTQ+
Neurodivergent
Women/Femme Identifying

1 year on StartPlaying

169 games hosted

Highly rated for: Creativity, Inclusive, Rule of Cool

Average response time: 4 hours

Response rate: 100%

About me

Hi and Welcome! I started GM'ing in January of 2025 and my favourite "rule" is the rule of cool, it allows you to create your epic moments, without checking page numbers, so if you want do something, we can make it work! šŸ—“ļø I'm a full-time SPG creator obsessed with running lag-free, high-stakes narratives. šŸ”„ The Infernal Specialist: Over 85+ sessions spent running Descent into Avernus. I’ve memorized every contract and devilish betrayal. šŸŒ The Custom Worldbuilder: Creator of The Sky Realms, an immersive, high-flying eco-survival campaign utilizing the revised 2024 ruleset. šŸ’» Invisible Tech: I use Shard Tabletop for maps and sheets for seamless gameplay, shifting over to user-friendly D&D Beyond maps specifically to keep things easy for beginners! šŸŽ® When the screen is down: I'm a Linux-hopping techhead playing Baldur’s Gate 3 or Overwatch on Xbox, or shouting at the TV cheering on the Edmonton Oilers (loyalty is a lifestyle!). šŸ“¬ Skip the Email Delays! Want a live, fast response about grabbing a seat in an upcoming campaign, starter set, or one-shot? Ping me directly: Google Chat: anya@amjr-games.uk Instagram / FB: @anyathegm

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Character creation

Creating your character

šŸ•“ When: Before Session 1 or During Session 0 šŸ“Š Stats: Point Buy (standard 27 points) ensures a balanced party. šŸŽšļø Starting Level: Level 1. šŸ“ Where: Shard Tabletop šŸ“˜ Rules: We use the 2024 Player’s Handbook (5.5E) rules šŸŒ€ Homebrew: Open to case-by-case discussion—let’s talk!

What to expect

Preparing for the session

šŸ–„ļø Shard Tabletop: All character sheets and combat maps are handled directly through your browser via the link I provide. šŸŽ§ Audio Check: A working microphone is required for voice chat during our sessions. šŸ’» Device Choice: While Shard Tabletop is mobile and tablet friendly, a Laptop or Desktop is highly recommended for the best tactical experience with the battle maps.

What AnyaTheGM brings to the table

šŸ“– Full Digital Library: I provide full access to the content I own on Shard Tabletop. šŸ—ŗļø Integrated Combat: We use Shard Tabletop —experience seamless tactical maps where your character sheet, rolls, and positioning are all in one window. šŸŽµ Immersive Soundscapes: Curated ambient music and infernal audio to set the mood, from the corrupt streets of Baldur’s Gate to the terrifying wastes of Avernus. āš”ļø Strategic Action: Combat that rewards teamwork, creative positioning, and "Rule of Cool" maneuvers, designed to make every encounter feel cinematic and high-stakes.

Homebrew rules

🧪 Potions (Drink or Toss): Bonus Action. No fumbling, no wasted motion—the world doesn't stop for you to sip salvation. šŸ•µļø Private Death Saves: Rolled privately to keep tension high and stakes real. šŸ“– Full Homebrew Codex: https://www.amjr-games.uk/home/player-home/table-rules/homebrew-rules

Equipment needed to play

Computer

Microphone

Internet

Safety

How AnyaTheGM creates a safe table

āœ… Session 0: We will align on expectations, tone, and specific content "Lines and Veils." Everyone starts on the same page before the first roll is made. āøļø Breaks: A scheduled break is included every session. Anyone can call for an additional break at any time—no questions asked.

Content warnings

Blood
Cults
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Fire
Language/Cursing
Murder
Mutilation of Corpses
Character Death

Safety tools used

Frequently asked questions