The Big Push | Level 7 one-shot | Assault an enemy fortress!

The Big Push | Level 7 one-shot | Assault an enemy fortress!

A druid circle and their allies assault an encampment of the Cult of Tiamat in a desperate, final battle to protect the region!

TYPE

One-Shot

LEVELS

7

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$10.00

/ Session

Details

Once / Saturday - 9:00 PM UTC

May 23

Session Duration / 3–4 hours

0 / 4 Seats Filled

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This game will begin once 3 players have joined
About the adventure

A perfect scenario for those who are seeking epic combats, where the forces of good push against a cult An entire scenario dedicate to the war between the protectors of Neverwinter Forest and the Cult of Tiamat, seeking to gather more power in preparation for the events of the module Tyranny of Dragons. Part of my series of overhauled OG 2014 modules This is a combat-focused one-shot, entirely contained in a single map. The scenario is meant to convey the culmination of the Circle of the Nature's Fang efforts to push away the Cult of Tiamat from the Neverwinter Forest. Characters will need a reason or ulterior motive to support the efforts of this druidic circle in this final assault.

Game style

Combat Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(15)

Multi-lingual

Less than a year on StartPlaying

Highly rated for: Sets the Mood, Teacher, Knows the Rules

About me

Hey! I'm Ran! a DM and writer who's been directing DnD 5e for over 7 years. My campaigns tend to be a 70/30 split between roleplaying and combat, usually I prefer rather light-hearted campaigns, with a relaxed atmosphere to encourage fun interactions and roleplaying I tend to focus on music and acting, and I like making complex storylines and combat arenas with lots of things going on in the background for the players to have lots of interactions. Among my works is the cyberpunk DnD setting called Dark Future, the Lost Mine of Phandelver total overhaul called The Black Spider Ascendant, numerous DnD subclasses such as the Path of the Tindalos Hound, and more. I've been almost exclusively a PnP IRL DM and I'm looking to transition to online DMing. Looking forward to DMing for you!

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Character creation

Creating your character

Players are required to create a level 7 character either in a standard character sheet (PDF format) or in DnD Beyond, and (preferably) send it over at least 2 hours before the session so I can go over it. When creating the character, please follow the PHB 2024 rules or message me if you need help or feel lost. Character stats can be done either with: -Standard array (15, 14, 13, 12, 10, 8) -Point buy (27 points) -Dice roll (4d6 are rolled, sum up the 3 highest results and drop the lowest, repeat for every stat) On top of their standard gear from both their backstory and starting class inventory, characters will start with 1 rare item and 1 uncommon item of their choice, along with 750 gp to spend in consumables (Common consumables:100 GP, Uncommon: 400 GP, Rare: 4,000 GP) This campaign assumes all characters are trusted agents or friends of the Circle of the Nature's Fang. Your character doesn’t need to be loyal, noble, or even particularly fond of them, but they must have a reason to cooperate and see the mission through. This is a cooperative, mission-driven scenario. Characters who would ignore the task, undermine the group, or act without regard for consequences (e.g. indiscriminate violence) won’t be a good fit for this adventure.

What to expect

Preparing for the session

all you need is to message me in Discord before hand to hand me over the character sheet (discord: ranzerlin) and have an internet browser, Discord, and a decent microphone!

What Ran Zerlin brings to the table

I am usually a very roleplay-focused DM, paying extreme care to music, voice acting, accents and building atmosphere. For this scenario I wanted to try something radically different and make a combat-focused scenario to see how it would go!

Homebrew rules

-using consumables costs a bonus action -there's no flanking or encumbrance -death saving throw failures are kept until the next long rest -spell scrolls can be used by any class capable of casting spells

Equipment needed to play

Internet

Computer

Microphone

Safety

How Ran Zerlin creates a safe table

Players can at any point DM me if they feel the need to adjust anything from the scenario. I'm very good at improv so it won't alter or hinder the experience in any way.

Content warnings

Death
Cults

Safety tools used

Frequently asked questions