Aurora Blue

Aurora Blue

Beneath the shimmering northern lights of 1932 Alaska, a team of federal agents tracks a notorious bootlegger to his frozen hideout.

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Once / Thursday - 9:00 AM UTC

May 21

Session Duration / 3.5–4 hours

0 / 5 Seats Filled

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This game will begin once 2 players have joined
About the adventure

In the bitter winter of 1932 Alaska, a remote bootlegger’s cabin hides more than contraband. Sent to shut down an illegal operation deep in the frozen wilderness, you and your team must brave blizzards, isolation, and the strange blue glow that dances across the night sky. As the Aurora burns brighter, reality begins to warp... and something ancient stirs beneath the ice. This Call of Cthulhu one-shot blends prohibition-era crime with cosmic horror, testing your sanity as much as your aim. What began as a simple raid may end with the world itself unraveling under the light of the aurora.

Game style

Puzzle / Mystery Focused

Roleplay Heavy

Rule of Cool (RoC)

Organized Play

Game themes

Meet the Game Master

5.0

(12)

Artist
Multi-lingual

1 year on StartPlaying

51 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

Greetings adventurer, welcome to my profile. I’m Greg, though many know me as DM Fantom. Living at UTC+1 timezone and since 2020, I’ve been guiding parties through thrilling quests across West Marches servers and running classic pen-and-paper campaigns at the table. I have a passion for tactical combat, but what I enjoy most is seeing players surprise me with clever, outside-the-box solutions. If you’re looking for a game that’s lighthearted and fun, yet brimming with danger and excitement, then you’re in the right place. Are you ready to roll the dice and embark on your next great adventure?

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Character creation

Creating your character

If you know how to create an investigator, feel free to do so. Inform me a day prior to the game and I will give you a sheet. In case you are new or cannot be bothered to create an investigator, the pre-generated investigators will be available. They can be customized by the player with extra 50 points to skills.

What to expect

Preparing for the session

We will play on Roll20, so please have an account there ( it is free) An account on Discord will also be required, so please have one. You also need a good microphone as the one- shot will be with voice. A stable internet connection is very much appreciated.

What Greg brings to the table

Curated Tension Audio: A live-mixed soundtrack featuring rolling thunder, howling wind, and unnerving ambient horror tracks designed to heighten the stakes of every choice you make. High-Definition Handouts: Hand-selected and optimized 1920s newspaper clippings, journals, and local maps that make the investigation feel grounded and real. Polished Pre-Generated Investigators: A diverse roster of ready-to-play characters complete with compelling backstories and pre-configured macros for fast-paced, intuitive rolling. Beginner-Friendly Rules Mastery: Complete safety tools and patient system coaching. You don't need to know the Call of Cthulhu 7e rules to play; I will teach you seamlessly as the story unfolds.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Greg creates a safe table

X card will be provided in case someone feel uncomfortable. There will be an open door policy, in case someone wants to take a break, mid-session. There will be at least one break for the whole group.

Content warnings

Safety tools used

Frequently asked questions