The Great Space Race! (Dark Matter D&D 5.5e Play by Post)
Do you have what it takes to follow a treasure map across the verse to find a prize of immense galactic value? Don't be so sure...
$15.00
/ Session
Details
Play by Post (Asynchronous)
Billed Weekly / Tuesday - 1:00 AM UTC
Session Duration / 4–5 hours
Campaign Length / 20–30 Sessions
0 / 5 Seats Filled
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About the adventure
The richest man in the galaxy is dead. Belcrath Notholcnush — trillionaire explorer, merchant king, and architect of fortunes beyond imagining — has left behind one final broadcast to the entire ’Verse: Somewhere in deep space lies the secret that made him rich enough to reshape civilization itself. And now anyone can claim it. Across the galaxy, corporations, mercenary fleets, criminal syndicates, and treasure hunters launch into a desperate race to uncover Belcrath’s hidden prize. Ancient maps, cryptic riddles, abandoned stations, dead drops, and impossible clues are scattered across the stars. Against impossible odds, your crew enters the race. But the deeper you travel into the frontier, the stranger things become. Crews separated by lightyears begin sharing identical dreams. Entire stations report synchronized hallucinations. People speak words they do not understand in perfect unison. Something ancient is moving beneath the surface of known space — and it may be connected to the treasure itself. The Great Space Race has begun. And something in the dark is already awake. **What To Expect** •Massive galaxy-spanning treasure hunt •Open-world sandbox exploration •Corporate espionage and faction warfare •Ancient alien mysteries and cosmic horror •Starship travel, frontier survival, and dangerous discoveries •Character-driven storytelling with meaningful choices •Play-by-post pacing designed for long-term immersion
Game style
Play By Post
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
About me
A veteran gamer and LARPer for over 25 years, I am always open to playing any system that you might be interested in. As a GM/DM I am fair and happy to entertain house rules and adjustments to magic items and the like. The more involved the players are in the creation of the campaign the better, in my opinion. I love hosting games as much as playing them, and look forward to playing with all of you!
View Profile →Character creation
Creating your character
I will be providing the Dark Matter 5.5e supplement from Mage Hand Press for you to make characters, as well as providing specialized character sheets for the campaign. There exists a number of overviews for Dark Matter online as well if you wish to learn more. We will start at level 5, with 2 uncommon items and one rare, as well as one gadget of your choice. You can intermix regular D&D 5.5e items with those detailed in Dark Matter as well.
What to expect
Preparing for the session
Have a discord account and be able to utilize the Foundry VTT. Also you need a program that will allow you to fill in form fields on a PDF file. It will also help to have a tupperbox account and know how to create and use tuppers. We will use them on the storyboard channel.
What Zatatmando(Lee) brings to the table
I will provide the Supplement handbook for Dark Matter 5.5e when you join the discord server, as well as the character sheets.
Homebrew rules
No HB just yet, other than that drinking a potion or serum is a bonus action.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Zatatmando(Lee) creates a safe table
I will publish trigger warnings as we progress, depending on what I have planned for the coming scenes, and we will establish lines and veils before we start.
Content warnings
Safety tools used