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GODBREAKER - A Wuxia Cultivation Campaign!

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GODBREAKER - A Wuxia Cultivation Campaign!

To begin the life of a Cultivator, one must embrace the path to becoming one. Many fail to do so, and those who succeed are forever changed.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
FULL
Free

Details

Bi-weekly / Sunday - 3:30 PM UTC

May 31 / Session 0

Session Duration / 3–4 hours

5 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Sun, May 31 | 3:30 PM – Session 0

Sun, Jun 14 | 3:30 PM – Session 1

Sun, Jun 28 | 3:30 PM – Session 2

Sun, Jul 12 | 3:30 PM – Session 3

Sun, Jul 26 | 3:30 PM – Session 4

Sun, Aug 09 | 3:30 PM – Session 5

Sun, Aug 23 | 3:30 PM – Session 6

Sun, Sep 06 | 3:30 PM – Session 7

Sun, Sep 20 | 3:30 PM – Session 8

Sun, Oct 04 | 3:30 PM – Session 9

Sun, Oct 18 | 3:30 PM – Session 10

Meet your party members

5/5

About the adventure

This campaign is forever free, and is intended for adult players who are willing to have the sessions of this game recorded for entertainment purposes and posted online on YouTube. 200 years ago, mortals declared war on the heavens in rebellion against the gods. 180 years ago, they succeeded. The gods are dead, destroyed by the creatures they created using powerful artifacts forged from the bones of fallen angels. Their bodies were harvested. Their bones created weapons, their skin created armor and clothes, and their blood became the most sought-after compound in the world: Ichor. Ichor was a mystical drug that increased the capabilities of the consumer, unlocking powerful abilities and increasing their longevity. Prolonged use, however, created a schism from the native Human life in the world and opened the door for the myriad of races the world knows today. With the death of the gods, the old ways of magic and warfare were forgotten. The cosmic energy wielded by ancient sorcerers was transformed into the energy known today. Great study, meditation, discipline, and self-reflection have replaced the old ways, creating a new form of magic known as Cultivation. A cultivator absorbs and cycles the cosmic energy known as Qi to perform superhuman acts, such as incredible strength or speed, the control of elemental energies, the transformation of simple weapons into terrifying tools of destruction, and much more. A cultivator is greater than a normal person, far more powerful and longer lived. They are considered a higher class, members of the aristocracy despite any potential lack of "pure" blood. You are a fledgling cultivator, having recently reached the Body Purification Stage - the first stage of Cultivation. You have followed your path and achieved that first boost in physical power. You are already sought after, as any Cultivator is more powerful than any regular person. You are given a simple mission: Escort a small caravan from a small frontier town to a city outside of the capital, should only take a week or two, and all you'd have to do is keep it safe from other cultivators and capable bandits. You'd have other guards to help you, and the pay is suspiciously good. What could go wrong???

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Theater of the Mind

Meet the Game Master

5.0

(26)

TOP GM
Veteran

4 years on StartPlaying

476 games hosted

Highly rated for: Creativity, Rule of Cool, World Builder

About me

I have been running TTRPG campaigns since 2015. Started as a player, then moved up to running a session once every couple weeks. Now I'm doing it weekly, and I can't get enough. I love to write and build worlds, and this lets me be every character I've ever written. I'm happy as the Forever DM, and I'm grateful for the opportunity to share my worlds with others!

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Character creation

Creating your character

Characters will be created during Session 0 using a custom compendium put together with the Fantasy Companion, Super Powers Companion, and standard SWADE ruleset. They will start at Novice 1 which is the beginning of the path of Cultivation.

What to expect

Preparing for the session

You will need an account with Discord, a decent web browser such as Opera or Firefox to connect to the VTT, and a microphone and headphones for the voice chat portion of the game.

What CryptMaster brings to the table

I will be providing access to the stock artwork for character tokens, maps, custom compendium on Foundry, story beats, world lore, and custom monsters to make the world feel lived in and provide a colorful backdrop to the campaign. Music will be sought after to add to the ambience of the game, and will be used for combat, exploration, social engagements, and other events that should have music involved. Combat will be dramatic and theatrical. It is part of the roleplay factor of the game, where problems are solved using duels and championships, with conversations happening between thunderous blows. Every engagement has a purpose in the story and isn't a random encounter found on the map, but has weight and purpose to it beyond simple combat. As this is Savage Worlds, Rule of Cool is a must. If you can roll high enough to do what you're looking to do, let's give it a go!

Homebrew rules

Born a Hero, Conviction, Creative Combat, Downtime, Dumb Luck, Fanatics, Fast Healing, Giant Foes, Heroes Never Die, High Adventure, Multiple Languages, No Power Points (for characters using magic), Unarmored Hero, Wound Cap, Villainous Conviction.

Equipment needed to play

Internet

Computer

Microphone

Safety

How CryptMaster creates a safe table

Session 0 will cover both character creation and any limits or triggers for players who wish to participate. These can either be covered through the Discord voice chat or via direct messaging. Breaks can be taken when needed or at the session's halfway mark. The content warnings provided in this listing may be changed based on player needs, as content may be removed to make it more comfortable for the group. I have a zero-tolerance policy for the mistreatment of fellow players, and actions that cause a fellow player to no longer have fun due to disagreeable character actions or statements will be met with a warning, with further such acts leading to removal. Phobic statements and toxic acts (such as "it's what my character would do" to disguise a toxic action) are not welcome and will cause removal from the game. We're here to have fun and escape from reality for a bit.

Content warnings

Safety tools used

Frequently asked questions