Image by David Revoy | CC BY 4.0
Banish the Cold in Icewind Dale: Rime of the Frostmaiden
Ten-towns is cursed by a winter that never ends, and sinister things lurk in the rime. Can you help bring the spring that never comes?
$30.00
/ Session
Details
Weekly / Monday - 4:00 PM UTC
Session Duration / 3 hours
Campaign Length / 30–40 Sessions
0 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
This sandbox adventure focuses on survival, horror, mystery, a dragon wrought of ice, and the secret history of a never-ending winter. 🧊 Survive icy monsters and endless winter ⌛ Solve a mystery frozen in time 📚 Open world, multiple endings You'll navigate the crises of Ten-Towns and unravel the curse of the rime in an open and reactive world, culminating in a final battle confrontation with frostmaiden herself. It’s perfect if you want a medium-length campaign in a grittier, dangerous setting. The story reacts to your choices, and the ultimate fate of the towns is up to your own heroics…or villainy.
Game style
Roleplay Heavy
Tactical / Crunchy
Combat Heavy
Game themes
Meet the Game Master
4 years on StartPlaying
597 games hosted
Highly rated for: Storytelling, Sets the Mood, World Builder
Average response time: 8 hours
Response rate: 100%
About me
I like long walks on the beach, ice cream, and total party kills. For real now, I've been gamemastering for over a decade, roleplaying even longer, and worldbuilding my whole life. And most importantly, I've got a serious love for the game. My games are player-driven stories with the perfect blend of deep roleplay, tactical complexity, and immersive exploration. I tailor the game to you, and use a various themes, scenarios, and media to deliver unique, immersive, and exciting experiences. I also take custom requests. Any system, any genre, small or large group sizes, specialty games. I can build a new setting, or tell a story in yours. I can learn new systems or tools. Anything required to make your perfect adventure. • Short quests? Absolutely • Grand adventures? Yup, and everything between • Any genre? I specialize in fantasy and science-fantasy, but I'll do anything • Any system? I've run lots, and I'll learn any you want • Specialty games? Solo gaming, very complex/custom stories, and more Any questions? Contact me on Discord @bigbadevilgamemaster Banner art by David Revoy: https://www.davidrevoy.com/article858/the-treasure
View Profile →Character creation
Creating your character
We use DnDBeyond for character creation, level-ups, and backups. In-play, we use Foundry VTT character sheets imported from DnDBeyond by the gamemaster. More information is included in the preparation materials revealed after joining. Follow these character creation rules: ABILITY SCORES: Point cost HEALTH POINTS: Fixed MULTICLASSING: Allowed BACKSTORY: Write 1 paragraph describing the most important parts of your character’s history (personal quests, relationship to the conflict or setting) ALLOWED CONTENT: Use any content which has been released on DnDBeyond, except for old content which has been updated in the new (2024) ruleset.
What to expect
Preparing for the session
1. Read this entire listing. 2. Review the preparation materials revealed after joining. They include the gamemaster’s contact information and links to the player documentation. 3. Follow the instructions included in the player documentation. 4. Contact the gamemaster for any queries. 5. Prepare a calm and comfortable play space.
What John brings to the table
🔵 VIBES • Casual atmopshere, professional performance • Smooth radio voice • Cute dog (cameos by request) 🔵 CONVENIENCE • No purchase of books or tools required • Easy automation (no math!) 🔵 COMMUNITY • Friendly players • Group events • Free play offers for members 🔵 AESTHETICS • Thousands of maps and tokens • Curated soundscapes • Custom worldbuilding
Homebrew rules
PF2E-STYLE INSPIRATION: Each character can have three inspiration points, gaining one at the beginning of the session and another for each hour of play. SMALL-OBJECT HOTBAR Each character can have a single small object, such as a potion, in a "hotbar". During combat, the hotbar object can be interacted with for the cost of a bonus action. The hotbar object does not need to be announced or specified until such a time as you choose to use it, and cannot be used again until you have a five minute break to replace the object.
Equipment needed to play
Computer or Mobile Device
Internet
Microphone
Platforms used
Safety
How John creates a safe table
By joining this game, you agree to our social contract. This adventure is Rated-R. Certain content is limited or excluded for safety. Excluded content is not included in the adventure. Limited content is not featured frequently or with great intensity, typically occurring “off-scene” LIMITED CONTENT: • Extremely graphic violence, gore, torture, et cetera. • Violence against children, pets, and other innocents. • Consensual sexual behavior. EXCLUDED CONTENT: • Discrimination based on (non-fictional) race, color, religion, sex, sexuality, gender, or national origin. • Sexual violence. • Fetish content.
Content warnings
Safety tools used