Image by Zivreaper666 (A friend of the DM)
Taverns, Trouble and Treasure, A Waterdeep Story
A city of splendor and secrets. A casual night at one of the most popular taverns in the city turns into chaos as a race to claim a fortune begins.
$20.00
/ Session
Details
Weekly / Friday - 3:30 PM UTC
Session Duration / 4–5 hours
Campaign Length / 10–19 Sessions
0 / 6 Seats Filled
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About the adventure
This low-level adventure is a perfect way to get into D&D as a first-time player. The story begins with a night out at the tavern getting the party involved in the biggest open secret in all of Waterdeep.... A few years ago, Dagult Neverember swindled the city and its nobility out of vast amounts of treasure and other valuables before being ousted as the open lord for his embezzlement, supposedly hiding it in a secret vault somewhere in the city. As various factions try their hand at tracking down the vault and figuring out the secrets needed to open it, what will you do to secure a fortune greater than most adventurers can even dream of getting? And what will you do if you manage to claim the stolen treasure?
Game style
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
About me
Hi everyone, I'm Jett. I've been DMing for about 4 years now. I've mostly DMed online but I have a few in person games I've done successfully. I love running games, working with my players to tell great stories and make awesome characters. I have mainly ran games of DnD 5e, while currently running several 5.5e games. I have dipped my toes into pathfinder and other systems and want to explore them more in the future. I run a discord community of over a Thousand fellow GMs that I go to for advice and feedback, and I figured I should try to dip my toes into paid GMing.
View Profile →Character creation
Creating your character
Players should make their characters on D&D Beyond in a campaign I will invite them to. Players are welcome to use all content officially available on D&D Beyond owned by me or other players, except for Minecraft or Ricky and Morty content. Homebrew is allowed, only if it is asked about. Players can use any official method for determining Ability Scores, be that Standard Array, Point Buy, or Rolling 4d6 and dropping the lowest. All default starter gear as determined by your class and background. A mix of 5e and 5.5e rules are allowed.
What to expect
Preparing for the session
For the game we will be communicating via Discord Voice in a server I will invite them to, and we will use D&D Beyond Maps as our VTT. I have some but not all content on Beyond to provide character creation options for the players but Beyond use is not required, but very suggested.
What Jett brings to the table
In the discord server we join I will use a music bot to help set the mood with classic fantasy ambient tracks, as well as combat tracks. I will use a mix of Official and free maps, as well as maps made by myself for the game.
Homebrew rules
Potions can be drank as a bonus action, or as an action to get full benefits. Rolling a Natural 20 in Initiative lets you select where you want to be in initiative for that combat, except for above someone with a higher overall roll than you.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Jett creates a safe table
When joining the discord we will discuss Lines and Veils, as well as deciding on certain things like if PvP is allowed or not, and talk more on the themes and setting of the adventure. This will be done over discord voice if we all have the time or over public messages if that is easier at first. If players have more personal topics they want to inform me of but don't want to tell the other players about, they are encouraged to tell me privately.
Content warnings
Safety tools used