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The Handfasting- a faire adventure for level 16s

The Handfasting- a faire adventure for level 16s

Have a fun day at the faire!

TYPE

One-Shot

LEVELS

16

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
ENDED
$30.00

/ Session

Details

Once / Monday - 10:30 PM UTC

Apr 13

Session Duration / 3–3.5 hours

5 / 6 Seats Filled

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Meet your party members

5/6

About the adventure

Enjoy a day at the faire and a chance to earn some easy coin in the process! A wealthy merchant wants to hire security for his daughter’s extravagant handfasting ceremony. It sounds like simple work, but why would a merchant hire seasoned adventures as wedding security? Perhaps the groom has some skeletons in his closet? This adventure features fun roleplaying as well as an epic combat at the end!

Game style

Roleplay Heavy

Rules as Written (RaW)

Game themes

Meet the Game Master

5.0

(186)

5 years on StartPlaying

1745 games hosted

Highly rated for: Knows the Rules, Creativity, Inclusive

Average response time: 1 hour

Response rate: 100%

About me

Hello, I’m Dev! I’ve been a DM for seven years now, running both long term campaigns and one shots. I am very passionate about creating an immersive online experience, with great maps, music, and sound effects. I’ve been running online games for many years now, and feel very confident in my techniques and creating a fun and awesome game. I love running epic combats, high tier play, and role playing. Right now I am only running DnD 5e 2014 rules.

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Character creation

Creating your character

Character creation will be done before the game. If you can create your character sheet on roll20 that would be the best, but I also accept Dndbeyond sheets that can be linked to roll20. Character creation rules: Level 16 Point buy (27) or standard array (no rolling for stats) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Monsters of the Multiverse, Van Richten's Guide to Ravenloft, Spelljammer: Adventures in Space, Glory to the Giants Magic items: Allowed from sourcebooks above 2 legendary 2 very rare 2 rare or uncommon banned items: wave, whelm, blackrazor, potions of giant size, talisman of pure good, iron flask, broom of flying, adamantine armor, mizzium armor, bag of devouring, horns of valhalla, manual of golems, guardian emblem, deck of wonder, plate of knight's fellowship, fate dealer's deck, jester's mask, spindle of fate You will start out with 12,000gp and can buy mundane items from the PHB and the following potions and scrolls: Healing- 150gp /// Climbing- 175gp /// Animal Friendship- 300gp /// greater healing- 500gp /// water breathing- 500gp /// superior healing- 1000gp /// supreme healing- 5000gp /// invisibility- 5000gp /// heroism- 5000gp /// speed- 10,000gp /// invulnerability- 10,000gp

What to expect

Preparing for the session

Players need a working mic and access to a computer. The game will be held over discord and roll20, so you will need an account on both. Players will need to make their character sheet ahead of time in roll20 or dndbeyond. If dndbeyond, they will need to have the chrome extension beyond20.

What Dev Alva brings to the table

I will be providing a discord server, a roll20 room that we will be playing in, soundscapes, and a fun experience for all!

Homebrew rules

You can drink a potion as a bonus action.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Dev Alva creates a safe table

This game uses safety tools. There will be no sexual assault, homophobia, or transphobia in my games.

Content warnings

Safety tools used

Frequently asked questions