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The Handfasting- a faire adventure for level 16s
Have a fun day at the faire!
$30.00
/ Session
Details
Once / Monday - 10:30 PM UTC
Apr 13
Session Duration / 3–3.5 hours
5 / 6 Seats Filled
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About the adventure
Enjoy a day at the faire and a chance to earn some easy coin in the process! A wealthy merchant wants to hire security for his daughter’s extravagant handfasting ceremony. It sounds like simple work, but why would a merchant hire seasoned adventures as wedding security? Perhaps the groom has some skeletons in his closet? This adventure features fun roleplaying as well as an epic combat at the end!
Game style
Roleplay Heavy
Rules as Written (RaW)
Game themes
Meet the Game Master
5 years on StartPlaying
1745 games hosted
Highly rated for: Knows the Rules, Creativity, Inclusive
Average response time: 1 hour
Response rate: 100%
About me
Hello, I’m Dev! I’ve been a DM for seven years now, running both long term campaigns and one shots. I am very passionate about creating an immersive online experience, with great maps, music, and sound effects. I’ve been running online games for many years now, and feel very confident in my techniques and creating a fun and awesome game. I love running epic combats, high tier play, and role playing. Right now I am only running DnD 5e 2014 rules.
View Profile →Character creation
Creating your character
Character creation will be done before the game. If you can create your character sheet on roll20 that would be the best, but I also accept Dndbeyond sheets that can be linked to roll20. Character creation rules: Level 16 Point buy (27) or standard array (no rolling for stats) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Monsters of the Multiverse, Van Richten's Guide to Ravenloft, Spelljammer: Adventures in Space, Glory to the Giants Magic items: Allowed from sourcebooks above 2 legendary 2 very rare 2 rare or uncommon banned items: wave, whelm, blackrazor, potions of giant size, talisman of pure good, iron flask, broom of flying, adamantine armor, mizzium armor, bag of devouring, horns of valhalla, manual of golems, guardian emblem, deck of wonder, plate of knight's fellowship, fate dealer's deck, jester's mask, spindle of fate You will start out with 12,000gp and can buy mundane items from the PHB and the following potions and scrolls: Healing- 150gp /// Climbing- 175gp /// Animal Friendship- 300gp /// greater healing- 500gp /// water breathing- 500gp /// superior healing- 1000gp /// supreme healing- 5000gp /// invisibility- 5000gp /// heroism- 5000gp /// speed- 10,000gp /// invulnerability- 10,000gp
What to expect
Preparing for the session
Players need a working mic and access to a computer. The game will be held over discord and roll20, so you will need an account on both. Players will need to make their character sheet ahead of time in roll20 or dndbeyond. If dndbeyond, they will need to have the chrome extension beyond20.
What Dev Alva brings to the table
I will be providing a discord server, a roll20 room that we will be playing in, soundscapes, and a fun experience for all!
Homebrew rules
You can drink a potion as a bonus action.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Dev Alva creates a safe table
This game uses safety tools. There will be no sexual assault, homophobia, or transphobia in my games.
Content warnings
Safety tools used


