🔥 HELLBOUND: The Third Cavalry
Elturel is gone, dragged screaming into Hell. Baldur’s Gate is next. Heroes are needed — bring your weapons, your bad ideas, and maybe a spare soul.
$15.00
/ Session
Details
Weekly / Sunday - 7:00 PM UTC
Session Duration / 3 hours
Campaign Length / 15–25 Sessions
0 / 5 Seats Filled
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About the adventure
⚔️ HELL AWAITS ⚔️ Baldur’s Gate teeters on the edge of damnation. The city’s corruption festers, but worse yet, the first layer of the Nine Hells is calling. As the holy city of Elturel vanishes into the void, Baldur’s Gate stands next in line for destruction. Infernal bargains, demonic whispers, and the weight of mortal sin pull you deeper into Avernus. Every choice carries a cost—and every soul has its price. Will you find redemption in the fire and fury, or will you fall? ⚔️ THE DEPLOYMENT ⚔️ 🛡️ Starting Level: 1 (Campaign runs to approx. Level 13). 📜 System: D&D 5.5E via Foundry VTT 📚 Character Options: Anything pre-made on Foundry VTT 🧪 Homebrew: Case-by-case basis (Let’s talk!). 🩸 Tone: Dark intrigue, infernal corruption, and high-stakes heroics. ⚔️ THE COMMITMENT ⚔️ Session 0: FREE (Character Creation, Foundry VTT, & Safety Check). Session 1: $6 Introductory "Test the Waters" Session. Session 2+: $15 per session thereafter. Steel your resolve. Once you cross into the Hells, there is no turning back
Game style
Rule of Cool (RoC)
Meet the Game Master
About me
I’m Anya, a full-time lore-nerd. Between legacy campaigns in Nymera and 150+ sessions of TTRPG madness, I’ve learned one thing: the best stories happen when the tech stays invisible and the drama stays front-and-center. -- I don’t just GM; I live the story. I’ve hosted 130+ sessions in my first year on SPG, fueled by an obsession with high-stakes narrative. I’m a specialist in the Nine Hells with 85+ sessions in Avernus alone. Currently leading my 5th and 6th groups through the module, I’ve memorized every infernal contract and devilish betrayal—leaving me free to focus entirely on your story, not the page. When I’m not behind the GM screen, you’ll find me on Xbox playing Baldur’s Gate 3, Halo, or Overwatch—or maybe just relaxing in Stardew Valley. I’m a total techhead who keeps my life on Google so I can hop between Linux distros for fun, and I bring that same streamlined, lag-free energy to my games. I’ve built a seamless ecosystem of Google Meet hubs and Lore Wikis so the mechanics never get in the way of a legendary moment. After 45 sessions across my legacy campaigns in Nymera, I’m preparing to launch my newest project: The Isle of Hesperos. This will be a true, persistent sandbox where your choices leave a permanent mark on the world map. I’m not your adversary; I’m the narrator cheering you on—much like I cheer on the Edmonton Oilers (loyalty matters, even in a rough season!). I prioritise fast, direct communication. To bypass email notifications and get a live response about joining a game, reach out to me directly: Google Chat: anya@amjr-games.uk Instagram / FB: @anyathegm
View Profile →Character creation
Creating your character
🕓 When: Before Session 1 or During Session 0 📊 Stats: Point Buy (standard 27 points) ensures a balanced party. 🎚️ Starting Level: Level 1. 📍 Where: Foundry VTT 📘 Rules: We use the 2024 Player’s Handbook (5.5E) rules 🌀 Homebrew: Open to case-by-case discussion—let’s talk!
What to expect
Preparing for the session
🖥️ Shard Tabletop: All character sheets and combat maps are handled directly through your browser via the Foundry link I provide. 🎧 Audio Check: A working microphone is required for voice chat during our sessions. 💻 Device Choice: While Foundry is mobile and tablet friendly, a Laptop or Desktop is highly recommended for the best tactical experience with the battle maps.
What AnyaTheGM brings to the table
📖 Full Digital Library: I provide full access to the content I own on Foundry VTT. 🗺️ Integrated Combat: We use Foundry —experience seamless tactical maps where your character sheet, rolls, and positioning are all in one window. 🎵 Immersive Soundscapes: Curated ambient music and infernal audio to set the mood, from the corrupt streets of Baldur’s Gate to the terrifying wastes of Avernus. ⚔️ Strategic Action: Combat that rewards teamwork, creative positioning, and "Rule of Cool" maneuvers, designed to make every encounter feel cinematic and high-stakes.
Homebrew rules
🧪 Potions (Drink or Toss): Bonus Action. No fumbling, no wasted motion—the world doesn't stop for you to sip salvation. 🕵️ Private Death Saves: Rolled privately to keep tension high and stakes real. 📖 Full Homebrew Codex: https://www.amjr-games.uk/home/player-home/table-rules/homebrew-rules
Equipment needed to play
Computer
Microphone
Internet
Platforms used
Safety
How AnyaTheGM creates a safe table
✅ Session 0: We will align on expectations, tone, and specific content "Lines and Veils." Everyone starts on the same page before the first roll is made. ⏸️ Breaks: A scheduled break is included every session. Anyone can call for an additional break at any time—no questions asked.
Content warnings
Safety tools used