🍄Dolmenwood: Quirky Peril in Fairytale Woods 🍄

🍄Dolmenwood: Quirky Peril in Fairytale Woods 🍄

The Dolemwood calls to odd folk with curious gifts and stranger destinies. Step off the beaten path and into a tale only the weird can survive.

TYPE

Campaign

SYSTEM

Dolmenwood

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 SEATS LEFT
$20.00

/ Session

Details

Weekly / Monday - 11:00 PM UTC

Apr 20 / Session 1

Session Duration / 2 hours

4 / 6 Seats Filled

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Schedule

Mon, Apr 20 | 11:00 PM – Session 1

Mon, Apr 27 | 11:00 PM – Session 2

Mon, May 04 | 11:00 PM – Session 3

Mon, May 11 | 11:00 PM – Session 4

Mon, May 18 | 11:00 PM – Session 5

Mon, May 25 | 11:00 PM – Session 6

Mon, Jun 01 | 11:00 PM – Session 7

Mon, Jun 08 | 11:00 PM – Session 8

Mon, Jun 15 | 11:00 PM – Session 9

Mon, Jun 22 | 11:00 PM – Session 10

Meet your party members

4/6

About the adventure

Step into Dolmenwood, a fairy‑tangled wilderness where oddfolk thrive, magic tastes like honey and moss, and even the smallest path can lead to wonder or calamity. This is a world of cozy strangeness and old‑school charm, where curiosity is rewarded, danger is real, and every character — no matter how peculiar — has a place in the tale. You’ll play as delightfully eccentric adventurers: moss‑eating wanderers, fey‑touched misfits, goat‑headed knights, mushroom‑folk herbalists, drunk friars with questionable ethics, and other odd souls who feel right at home in a world that’s equal parts whimsical and weird. If you enjoy leaning into character quirks, roleplaying boldly, and embracing the unexpected, this game is built for you. The tone blends storybook whimsy with classic old‑school adventure. Expect mysteries hidden under every root and stone, strange NPCs with stranger motives, and a world that reacts to your choices. Exploration, character‑driven storytelling, and creative problem‑solving take center stage — with rules that stay light, fast, and fun. Whether you’re here for cozy forest vibes, fey mischief, or the thrill of delving into ancient barrows, Dolmenwood offers a playground for imaginative players who love bringing oddball heroes to life. Come wander the Wood, meet its peculiar inhabitants, and discover what stories await those brave (or foolish) enough to step off the path! Step into Dolmenwood, a fairy‑tangled wilderness where oddfolk thrive, magic tastes like honey and moss, and even the smallest path can lead to wonder or calamity. This is a world of cozy strangeness and old‑school charm, where curiosity is rewarded, danger is real, and every character — no matter how peculiar — has a place in the tale.

Game style

Hexcrawl / Exploration

Theater of the Mind

Roleplay Heavy

Sandbox / Open World

Meet the Game Master

5.0

(73)

Published Writer
Artist
Teacher/Educator

3 years on StartPlaying

427 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

Back in the day, I played AD&D every Sunday at noon. The DMs were two brothers who took turns. I had never really been friends with them before that. We played until dinner. We were into it. I played Felris Quickfingers, Svirfneblin Jester. I could never figure out how anyone DMed the game and I never cared to learn. The same could be said for working in a middle school, which I had also sworn off ever doing, but found myself doing one day. I started social groups using DnD and Pathfinder. It was awesome teaching kids DnD and building relationships that way. Eventually, I switched to playing with friends and family during the pandemic. Now, I DM almost exclusively. I foolishly thought I would DM to inspire my players to also become DMs. In the meantime, I discovered I love the range of creativity this hobby brings out in us all, and all the ways it brings people together.

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Character creation

Creating your character

It's easy to create characters for Dolmenwood! We will use Roll 20 for our character sheets, and the Dolmenwood character generator: https://www.dolmenwood.necroticgnome.com/characters/ Make a few if you wish! We will discuss the campaign in detail for our first session, and solidfy characters then. It's good to have several to choose from. But if you find the character you would like, play that one! We'll start at level one, and you can use the Player's Book or these online rules to read up: https://www.dolmenwood.necroticgnome.com/rules/doku.php?id=start

What to expect

Preparing for the session

You'll need a Discord account, a Roll20.net account and a working mic. Joining those sites is free. If you don't have a Player's Book, this site will provide you with the rules to get started: https://www.dolmenwood.necroticgnome.com/rules/doku.php?id=start

What Jake Ware brings to the table

I love doing voices, but it's all about your comfort level! I will try to always stick to the rules, but the narrative is the thing I try to stick to the most. This game is a great chance to try out something new and wacky. 🍄

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jake Ware creates a safe table

We will discuss any triggers you may want to avoid in content during Session Zero, and you are always welcome to let me know to stop talking about something if it bothers you. Having said that, I don't go deep into gory descriptions or much else in spooky category.

Content warnings

Safety tools used

Frequently asked questions