The Watchfire Vault || Abomination Vaults || 5E

The Watchfire Vault || Abomination Vaults || 5E

A friend’s personal request draws you to a costal town where you’ll come face to face with a long thought dead horror from the town’s history.

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
1 NEEDED TO START
$20.00

/ Session

Details

Weekly / Sunday - 1:00 AM UTC

Session Duration / 2.5–3.5 hours

Campaign Length / 45+ Sessions

3 / 5 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

3/5

About the adventure

Your friend, the Tiefling oddities merchant and part-time seer, Wrin Sivinxi, has paid for a personalized dispatch to your party within The Expedition Board. The Request? Come to Briarhook. Investigate the ruins of Gauntlight. Out beyond the town’s edge, where the fen swallows sound and the fog clings low to the water, an ancient watchlight has begun to stir. The tower stands on a broken island of stone and memory, its ruins picked clean by time. But something within it has woken. A cold, unnatural light now gathers at its peak, cutting through the mist like a wound that refuses to close. The people of Briarhook know that place. They know what it cost to bury what lies beneath it. And they know better than to go back. But the light is growing. ⚔️ Make repeated, dangerous expeditions into the Ruins of Gauntlight. ⚔️ Uncover the buried history of Briarhook and the tower that looms over it. ⚔️ Build relationships (or rivalries) with the people of Briarhook. ⚔️Balance time between town life, preperation, and descent into the depths. ⚔️ Recover strange artifacts and decide what should never be brought back. ⚔️Piece together a mystery that grows darker the deeper you go. ⚔️ Decide how far you're willing to go for a friend.

Game style

Roleplay Heavy

Tactical / Crunchy

Dungeon Crawl

Meet the Game Master

5.0

(23)

LGBTQ+
Neurodivergent

3 years on StartPlaying

335 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

About me

Hello weary traveler! So, looking for a new Dungeon Master, eh? Well then allow me to introduce… myself. I started playing Dungeons and Dragons when I was thirteen, as the human prince fighter. Give me a break, I was thirteen and we didn't have the right books to actually run a successful campaign. A year later, when we’d finally managed to piece together what we had done wrong, I had already discovered that I was more interested in building worlds, raising villains, to crafting collaborative stories upon strong connections to a fantastic world and the inhabitants along with my players, and I also rather enjoyed doing the silly voices. And so I took to becoming my group of friends’ forever DM. Over the past nineteen years, I’ve continued to play the most widely known system, continuing to this day to spend all my hard-earned wages on 5E supplements, dice, miniatures, and paint. I have also branched out into other systems like Monster of the Week, Uncharted Worlds, Demigods, Kids on Bikes, Wanderhome, Monsterhearts, The Sprawl, and, honestly, we could sit here for hours and I’d probably remember playing a system you’d vaguely heard of and have a fun story about it. Yet, somehow, I always end up running a Dungeons and Dragons game. And that's fine by me. Over the last seven years, I've transitioned to mostly online games over Roll20, where I've completed six campaigns and countless one-shots.

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Character creation

Creating your character

📚 - 5.5e Character Ruleset 📚 - Point Buy Stat Array 📚 - Starting Level 1 📚 - Characters created via D&D Beyond 📚 - Reference Books Permitted: 5.5e Player's Handbook, Forgotten Realms: Heroes of Faerûn, Eberron: Forge of the Artificer* 📚 - Character Creation Handled During Session Zero

What to expect

Preparing for the session

What Players will need before applying: 💻 - Discord Account 🎲 - Roll20 Account 🎤 - Decent, working microphone 🎧 - Headphones 📷 - Webcam (Optional but preferred) 📕 - Some knowledge of Dungeons and Dragons Fifth Edition. 🐉 - D&D Beyond Account What Players will need before Session Zero: 📖 - Read the Rules and Guidelines listed on our Primer 📗 - Read the Mechanics and Character Guidelines in our Primer 🔌 - Beyond20 extension installed for Roll20 and D&D Beyond 🕬 - Have joined the Discord Server and followed the instructions on the First Step channel. 🖋 - Have filled out the Digital RPG Consent Checklist in their character channel.

What Scott brings to the table

Gameplay will take place on Roll20 with a Discord Server to handle voice chat. Character Creation will be done via D&D Beyond, with Gameplay will take place on Roll20 with a Discord Server to handle voice chat. Character Creation will be done via D&D Beyond, with 📚 - Ambient Music and Sound Settings via Discord Bot/Roll20 📚 - Mostly Rules as Written (Some swings into Rule of Cool) 📚 - Tactical Combat with Alternative Win Conditions, Smart Enemies, and objectives beyond smacking each other in the face. 📚 - D&D Sourcebooks* offered via D&D Beyond 📚 - A wide range and repertoire of at least 5 funny voices. 📚 - Erundian Setting and Lore Guide:https://docs.google.com/document/d/16ImV5zgHwd9byKXpIEdpRP_QxmBU3ySRSHwfRNQQVNE/edit?usp=sharing 📚 - Campaign Primer: https://docs.google.com/document/d/1urnkRcodtwqDBkVhEaaM0dfB9FTMJncn8eBzFmVKJa8/edit?usp=sharing

Equipment needed to play

Internet

Computer

Microphone

Webcam

Safety

How Scott creates a safe table

Note: This game and all tables I run are considered safe spaces. This game is LGBTQIA+ Friendly. Lines and Veils - A link to a shared document will be sent to each player. Monte Cooke RPG Consent Checklist - Sent to each player to be filled out before our Session Zero. Session Zero - Held to discuss the themes of the game, build characters together, and discuss our lines and veils. X,N, & O Cards - Will be digitally available on our Roll 20 screen, but also urge players using webcams to have physical cards available to hold up. Aftercare/Bleed/Debrief - Sessions will end 5 minutes before our game cut off time (3 hours) in which we will discuss the session and check in on one another. (If uncomfortable speaking up, please message me after session.) Breaks - We will take a 10 - 15 minute break in the middle of the session to get up, use the restroom, and destress from the session. Additional breaks are available upon request. Open Door - Anyone can leave the game at any point, no questions asked.

Content warnings

Safety tools used

Frequently asked questions