Scott
he/him
5.0
(23)
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About Scott
Hello weary traveler! So, looking for a new Dungeon Master, eh? Well then allow me to introduce… myself. I started playing Dungeons and Dragons when I was thirteen, as the human prince fighter. Give me a break, I was thirteen and we didn't have the right books to actually run a successful campaign. A year later, when we’d finally managed to piece together what we had done wrong, I had already discovered that I was more interested in building worlds, raising villains, to crafting collaborative stories upon strong connections to a fantastic world and the inhabitants along with my players, and I also rather enjoyed doing the silly voices. And so I took to becoming my group of friends’ forever DM. Over the past nineteen years, I’ve continued to play the most widely known system, continuing to this day to spend all my hard-earned wages on 5E supplements, dice, miniatures, and paint. I have also branched out into other systems like Monster of the Week, Uncharted Worlds, Demigods, Kids on Bikes, Wanderhome, Monsterhearts, The Sprawl, and, honestly, we could sit here for hours and I’d probably remember playing a system you’d vaguely heard of and have a fun story about it. Yet, somehow, I always end up running a Dungeons and Dragons game. And that's fine by me. Over the last seven years, I've transitioned to mostly online games over Roll20, where I've completed six campaigns and countless one-shots.
At a glance
3 years on StartPlaying
292 games hosted
Highly rated for: Storytelling, Creativity, Inclusive
Average response time: 24+ hours
Response rate: 100%
Featured Prompts
I got started GMing...
after a year of playing 3.5 with a 3.0 Monster Manual 2. It was really hard for us to get books in Hawaii, with not a lot of income. I found out pretty quickly I liked writing stories and adventures and combat more than playing a character in the world. I became the forever DM for my friends.
My favorite books are
The Long Patrol by Brian Jacques The Obake Files by Glen Grant Consider Phlebas by Iain M. Banks The Lord of the Rings by JRR Tolkien The Witches Series (Discworld) by Sir Terry Pratchett I'm also collecting all the Forgotten Realms Novels, but hesitate to call any of them my favorite books.
How Scott runs games
I primarily run campaigns. Most of my games take place in homebrew settings and begin with Session 0 to discuss expectations and conduct and then a Tabletop Map Making Game (The Quiet Year; The Ground Itself), followed by Session 0.5 for character creation and backstory ties to the rest of the party. (These also primarily serve as icebreakers.) These do not always happen when I run pre-written modules. All of my games are LGBTQ+ friendly. I run with safety tools and open communication. My games are RP moderate to heavy. I always attempt to give a good balance of serious moments to silly shenanigans. I'm able to change gears quickly and will always give my players things to work with to further their goals or stories. To that extent, my stories are collaborative and character-driven. I will always find a way to link your backstory to the lore. I often provide players with smaller tools to construct backstories and make them easily digestible for me and able to weave into a campaign narrative as seamlessly as possible (The Five Knives; The Burn Notice Backstory). I primarily structure my campaigns around arc-focused session prep, with an emphasis on final encounters (mini-boss and boss battles). To the best of my ability, I run crunchy combat with intelligent enemies. Combat will usually also have music that I try to match to the tone and arc. I walk the tightrope of RAW and the Rule of Cool. I do regular check-ins with players in my games to ensure that they enjoy their time at the table and address any concerns they might have. Players are always welcome to contact me in return. I also do a pretty good Borat voice.
Scott's Preferences
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