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Rise from the Underdark- An Out of the Abyss adaptation

Rise from the Underdark- An Out of the Abyss adaptation

Ancient secrets stir beneath a fractured world, where every ruin, relic, and promise pulls heroes closer to a truth best left buried.

TYPE

Campaign

LEVELS

5–16

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$15.00

/ Session

Details

Weekly / Monday - 8:00 AM UTC

May 4 / Session 3

Session Duration / 3–4 hours

4 / 4 Seats Filled

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Schedule

Mon, May 04 | 8:00 AM – Session 3

Mon, May 11 | 8:00 AM – Session 4

Mon, May 18 | 8:00 AM – Session 5

Mon, May 25 | 8:00 AM – Session 6

Mon, Jun 15 | 8:00 AM – Session 7

Meet your party members

4/4

About the adventure

Step into a world of haunted ruins, buried history, fractured kingdoms, and truths that were never meant to be uncovered. This is a dark fantasy adventure centered on mystery, discovery, and the weight of the past. Ancient powers still echo beneath the surface of the world, and the choices your characters make will shape far more than their own survival. Expect forgotten relics, dangerous magic, uneasy alliances, and the constant sense that every answer only leads to a deeper question. The tone is serious, immersive, and story-driven, with room for both heroic moments and moral tension. This game is for players who enjoy rich worldbuilding, character growth, and a setting that feels alive with secrets. It is especially great for people who love exploring lore, uncovering hidden connections, and slowly piecing together the larger truth behind what is happening in the world. Combat matters, but it is not the only focus—investigation, roleplay, hard choices, and the consequences of action all play a major role. I like to run games that feel cinematic, emotionally grounded, and collaborative. Player choices matter, character backstories matter, and the world reacts to what you do. You can expect a balance of exploration, roleplay, tension, and meaningful combat, with a focus on immersion and building memorable moments together. This game is best for players who want to invest in the story, take the world seriously, and help create a campaign that feels epic, mysterious, and personal.

Game style

Combat Lite

Roleplay Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Meet the Game Master

5.0

(7)

Streamer
Multi-lingual

Less than a year on StartPlaying

3 games hosted

Highly rated for: Rule of Cool, Teacher, Creativity

About me

With 6 years of Dungeon Mastering and 3 years of playing experience in Dungeons & Dragons 5e, I’ve spent nearly a decade weaving immersive worlds, guiding epic campaigns, and learning the rhythm of powerful storytelling. Now, I'm stepping into the next chapter—transforming years of gameplay into a voice of my own as an emerging storyteller. Whether behind the screen or penning new tales, I’m driven by a love for character, worldbuilding, and the magic that happens when imagination meets narrative.

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Character creation

Creating your character

I will sit down with you personally for about two hours or so and go over the actual character creation and give you details on the setting and world lore.

What to expect

Preparing for the session

I use Foundry as the VTT through Forge and Discord. So a Forge and Discord account are needed, and I can help with both if needed!

What Moto brings to the table

I bring a story-rich, immersive dark fantasy experience built around mystery, discovery, and meaningful player choice. My sessions focus on a living world filled with hidden history, dangerous magic, ancient ruins, and consequences that matter. I put a lot of care into atmosphere, pacing, and worldbuilding so the game feels like stepping into a novel where your characters are the ones shaping what happens next. At the table, I aim for a balance of roleplay, exploration, tension, and combat. I enjoy cinematic moments, emotional character arcs, and rewarding players who engage with the setting, ask questions, and follow the threads of the world’s deeper secrets. Backstories matter, choices matter, and I work to make each character feel connected to the world in a personal way. I also bring preparation, flexibility, and collaboration. I want players to feel supported whether they are experienced or still learning, and I do my best to create sessions that are engaging, fair, and memorable. My goal is not just to run encounters, but to build a campaign where the group creates something epic together.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Moto creates a safe table

I keep my games safe by setting clear expectations, encouraging open communication, and making sure player comfort matters as much as the story. Before or at the start of the campaign, I like to establish boundaries on themes, content, and play style so everyone knows what kind of game they are joining and what topics should be avoided or handled carefully. During play, I want players to feel comfortable speaking up if something feels off, too intense, or no longer fun. I support the use of safety tools such as lines and veils, check-ins, and allowing players to pause or redirect a scene without pressure or judgment. My goal is to create a table where people can enjoy tension, mystery, and drama in the game while still feeling respected and safe as players. I also work to keep the table welcoming through fairness, respect, and collaboration. That means no harassment, no bullying, no talking over others, and no making people feel unwelcome for their experience level, identity, or play style. I want the game to feel immersive and emotionally engaging, but never at the cost of trust at the table.

Content warnings

Safety tools used

Frequently asked questions